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TOMCATZ

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Everything posted by TOMCATZ

  1. Hello, Time with my kitty ... Finest and very best engineering of Heatblur - just Brilliant! Cheers TOM
  2. Hi there, I messed around with the Caucasus textures and a bottle Port ... Cheers TOM
  3. Dear PeeJott17 Yes I made the carrier more then 10 ago for FC3. But since I released all data to the community and changed multiple times my hardware, I have no 3D data left. So unfortunately I can not say something about the status and functions. I`m still wondering that the carrier is still used for DCS but it makes me very proud and happy. If I remember well I spent 6 months on that project ... Chees TOM Dear Stratos, That looks interesting. Give me some time but that looks like a job for me Cheers TOM
  4. Same here. Sim will not start despite the fact that I used correct password and name for no reason. Something is wrong here ....!
  5. Hello, It´s not just a livery but new 3d models. I upload the files in the DCS user files section too. Cheers TOM
  6. Hello everyone, This is more a test run and all is on own risk - means: make a safety copy first because some files have to be replaced. The version from last night had some buggs I fiwed. (downed soldiers stayed with hands up - Max was not available for western infantry) Toms little soldiers (updatedversion): DOWNLOAD FROM MEDIAFIRE replaced will be the georgian infantry and the russian infantry version 1. There are different liveries for both soldiers so that a squad can be presented more or less. Animations - ED is in charge of that, so I made the neccesary ones as good as I could. For tactics ... well ... Do your very best in Mission Editor. Here some pictures of what I talk about: And because of this is my work - Here is the permission to modify, share, use - As allways. Thanks for helping me and Cheers TOM
  7. WOW! That would be maybe the door opener for more interesting mods. So far- I put some more polygons on the models, worked on the bump textures and animations : Cheers TOM
  8. Hello, just some updates ... getting better ... step by step Cheers TOM
  9. Hello today some time to relax and modeling ... Cheers TOM
  10. Hi, In 2018, I worked on some mercenaries for DCS. That was a long time ago. I don't know why, but in the last few days I've been remembered for no reason. The good thing is that you don't have to worry about equipment or weapons - everything can be mixed and matched. And despite the fact that the animations are still far from being good and I'm not a helo rider, I'll try to work on this little project. Cheers TOM
  11. NOTHING WORKS ANYMORE! What tha hell have you done ED?! 00000.086 --- Log file: C:\Users\User\AppData\Local\Temp\DCS.openbeta\autoupdate_templog.txt 00000.000 === Log opened UTC 2023-06-08 18:03:26 00000.014 INFO : DCS_Updater/2.16.3.18 (Windows NT 10.0.19045; Win64; de-IT) 00000.014 INFO : src-id: f697eb0b6959f621dddfde672932cdb00d183f23, lib-id: b88ea51ae2210987a3865f77cc1802548216d7a8 00000.014 INFO : cmdline: "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS_updater.exe" update 00000.076 STATUS: Initializing... 00000.077 INFO : basedir: C:\Program Files\Eagle Dynamics\DCS World OpenBeta 00000.077 INFO : variant: openbeta 00000.078 INFO : DCS/2.8.5.40170 (x86_64; DE; WORLD,SUPERCARRIER,HEATBLUR_F-14,FA-18C,SYRIA_terrain,F-16C,SU-27,CAUCASUS_terrain) 00000.078 INFO : branch: openbeta 00000.087 STATUS: Checking for updates... 00005.632 INFO : Got reply from www.digitalcombatsimulator.com 00135.701 ERROR: www.digitalcombatsimulator.com replied HTTP 502 Bad Gateway 00135.702 STATUS: 502 Bad Gateway 00138.922 === Log closed.
  12. Hi, as the title says. From the beginning on I felt that on the outside model something is off. Later I fought: it must be the pilot. Or better - how he is sitting in the seat. His body is not laying in the seat as it should be. The position of the arms is pretty ... stiff. But it is not the body only - its the seat position too. In the inside model the seat is backwards and more or less connected to the rear bay. But on external model there is a lot of space between the seat and the cockpit wall. Maybe I´m wrong mates- then please feel free to correct me. Otherwise - Please ED team: correct the position of the seat and give the pilot a more relaxed position. Thank you very much, and cheers TOM PS: the pilot is maybe too small
  13. Thanks mate, unfortunately a restart hasn't worked. So deleted the two troublemaker dll's by hand. Hope that was a good idea- I will find it out. Update completed ... so far, so good. Cheers TOM
  14. Like the title ... whatever you've done... something is wrong! null autoupdate_log.txt
  15. Hi, good news- the latest DCS patch today solved my stutter problem. There are still some "high frequend" micro stutters, but only when you really take care and focus on them. So overall- the performance has been improoved very much- Thank you ED team. Cheers TOM
  16. Hello, Unfortunately, the patch with MT did not bring any improvements. DCS has been stuttering under VR conditions for several patches. Even with low resolution and the abandonment of shadows, clouds and all afterimage improvements. It doesn't matter which terrain, which machine. DCS stutters permanently. Just a few months ago everything was fluid, with shadows (high, Terrain flat) , VR solution 1.5, high visibility and some afterimage enhancements (MSAA 2, Lenses) water medium, Textures medium . But now DCS stutters even in the worst possible setting (All to low VR 1.0, effects off). I have not changed anything on my computer. It is the same system. It doesn't make any difference whether with or without MT - DCS stutters and it has become unplayable! VR Oculus Rift setting 1.2 Settings all to low- no shadows at all, no after rendering effects, water low - all effects off. No Mods Did everything mentioned in the forum (metashader cleanded, hot plug in, slow repair bla bla bla ) Windows 10 Intel® Core™ i9 12900K 64 GB RAM 1 TB SSD NVIDIA® GeForce 3090 (24 GB) -latest Nvidea Driver I see my report as a simple end user. I am not an engineer, not a programmer. Just a simple fan who would like to fly through the clouds with DCS. I have installed DCS and the performance is unplayable due to the constant stutters in VR - very simple conclusion. I am afraid that one of the last updates has produced a real <profanity> up. I suspect some form of rendering. In any case, some kind of visual effect. I hope and pray that someone finds the problem (whatever it is) and a solution is found. Thanks TOM
  17. Same here. Performance is very very bad after the last update. No shadows, water to low, textures to medium, vis range medium, ASW dis- engaged, no MSAA or filters - nothing helps. Something is really of in the engine of DCS after the last update. I prey for the next onces cause DCS is comming more and more un-playable. Thats a shame because DCS is the only reason why I have a computer and VR! Cheers TOM
  18. Wow! Fantastic job Im in Germany for some days and can not work on my computer. Anyways...as soon as I will be back home...for sure I will study your work! Thanks mate and cheers Tom PS...found some old stuff. I started enjoying flight Sims 1995 with Su27 Flanker from SSI
  19. Very good points- thank you very much. So - why I act in this way so far: Normally I try to be high and fast. Means more or less above 40thousand with Mach .9. If I release my AIM54 too early, and the AI maneuver meanwhile to another position, my missile will not go active. Its wired because the AIM54 should be updated but often it not seems to be. "My" Jester is using TWS. I like it and I let him do his dark magic. My math is pretty simple: If I launch in 40 thousand, my missile range is around 40NM. That ensure that the missile will hit with more then Mach 2.0 as long as the target is not maneuvering. 30 thousand means 30 miles range, 20 thousand means 20 miles range and so on ... very very simple spoken. After the launch I break into a dive of around 30 degrees nose down and an offset 40 degrees or more. So I buy time to support my missile and can counter any incoming missiles if the bandit is shooting. Under normal circumstances I would go cold when my AIM54 is pit bull. With the AIM120 it is more or less sure that the missile will hit. But even if not- while he is evading, I can generate distance and speed to recommit later. If I press, I switch directly into ACM mode. Why? Because Jester is much too slow in tracking and locking. Jester has even problems finding targets above or below with the radar- it takes ages and every hostile will lock and fire much sooner. And the menu for Jester is not a good solution for me - I'm to slow to tell him: look down, scan right, lock STT, So thats the reason why I go ACM as soon as I can see the bandit. Unfortunately the AIM54 have a kill possibility of ZERO against fighters like 29ners or Flankers. So it ends every time in a Close Range missile fight. So we have a long range missile, that not hit on long range. And that makes the Tomcat useless against modern fighters. But the Tomcat is created only for that Radar and in special that missiles- That is, what is really confusing me. And that is the reason, why I ask the community. So you could say, Okay the missile guidance is trash (in special in endgame). You could say the AI is stupidly programmed (Nobody would ever act like this in reality) . But even if some things are really off: how can I still enjoy my sexy Tomcat without getting more and more frustrated. So what I see so far: - AI is simply high class. That means, I will fight against MiG23's or older fighters. - I will try some of the give advises - adjust altitude and profile- maybe it is more safer - If a MiG29 or Flanker is comming up - run like hell- avoid fighting.
  20. What?! You mean- the AIM54 use computer tech from 1972? Your comparison hinks a bit, buddy.
  21. Okay - I just got back from work and did 2 engagements against a flanker. I made my attacks as I always have in the past, but this time I put him under pressure. Normally I wouldn't do that. Anyway ... It's far from what I expect from one of the most expensive AAmissiles ever produced... It was... yes ... I'm not happy with the result and the AI behaves like a child after the fifth RedBull ... What I have so far is: forget about any mission against a modern fighter. It will end in a wild short range massacre for sure. Happy for your ideas and comments guys - Thanks in advance and Cheers TOM BTW: Bies: fantastic facts - very interesting. Tacview-20230221-191216-DCS-CATvsFLANKER-AIM54C-TEST.zip.acmi Tacview-20230221-185634-DCS-CATvsFLANKER-AIM54C-TEST.zip.acmi
  22. Thank you very much for your comments! I use the AIM54C and yes- a user error is always possible. But after thousands of hours of using Sims, thousands successful missions, I would say that the chance is pretty low but not zero. Okay - I will do some tacviews tonight. I'm highly interested about your comments and helps. What makes me happy (bittersweet) is that you confirm more or less the behavior of the DCS AI. Okay - hopefully there is a way to work it out. Thanks again, Cheers TOM
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