randomTOTEN
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Yes they are very nice, thank you!
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Hi @Flappie Took too long to respond in the thread, Just want to say thank you for the diligent work you do in submitting bug reports for our beloved Hind. Keep up the good work!
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They way it works in the Hip is different, and my desire is to repeat that for the Hind. You can bind the weapon safety, and it functions with the associated animation. Upon lifting the safety (either with the bind, key combo, or mouse click) the weapon release button is revealed, and activating the weapon release button will animate it and fire weapons. If the weapon system isn't correctly configured, the button animation still works, but no weapons fire. If you don't want to use the safety cover, you can leave it closed and unbound. With the weapons system ready to fire (everything except the cover), pressing the weapon release button (which is hidden and protected by the cover) an animation shows the safety cover lift, the button pressed, and the weapons will fire. Upon releasing the weapon release command, but button pops out, and the safety cover automatically closes. If the weapon system is otherwise not correctly configured, pressing the weapon release has no effect whatsoever.
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How does that work?
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No, get it right. You waited long enough already.
- 48篇回复
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No I had tried that earlier with no effect. This was displayed on our 2nd spawn with no inputs into the sight.
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Caught an image of the other error scenario. During a lengthy multicrew sortie.
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This is exactly the case! Only some lights are disabled by the lack of power. DISS-15 remains functional at all times! DISS-15 Battery OFF Work.trk
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the DISS-15 Doppler Navigation system works even when the entire system is switched off DISS-15 Work When OFF.trk
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Thanks for sharing the tracks guys, They both show the same problem. I can remember experiencing this once (also during that shooting range mission). Glad to see it's reported.
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There are some minor bugs with the ASP-17V Pilot/Commander sight, but otherwise it appears to be fully functional.
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When switching the sight movement between and auto and manual, the motion of the sight is instantaneous. This is not true for other test and operating modes. ASP17 Instant Movement.trk
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The default moving crosshair looks like this. It appears to be a glitch when the "base distance" is set below 0m. There is another error mode in which the distance ring wraps 360° around the crosshair, but I can't figure out how to replicate that bug. Mi24P Crosshair Bug.trk
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Impossible for Petrovich to lock the given targets in the "Guided Missile" training module. Breaks the lesson. I thought the problem was related to the close proximity of the smoke, so I set units on my training mission and 5km range and spawned nearby smoke. I could not replicate the problem, so I think it's something else. Mi24P-Training-2-ATGM Employment.miz_02052023_21-23.trk
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two pages, zero tracks.
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POST THE TRACK PLEASE
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Boring for you, but wouldn't this just distract your students?
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Do you have random failures enabled?
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I just tried my very hardest to burn the engines out on my test mission. 15 minutes of the highest power I could possibly demand. Didn't do anything, the Hind had zero issues with it. Tried at both 28C and 4C. I don't understand what the point of this remark is supposed to be...
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I would appreciate input from other users too. I feel the cockpit compartment is too dark and distracting when viewed from the gunner position in the cabin. I would expect a more brightly lit space like how the cabin is depicted from the cockpit, vs the deep dark cavern which is visible in the cabin. Ideally, I would ask for basic view-blocking elements like the back of the Pilot-Commander's Seat and simple equipment racks, with openings representing the canopy. But my wish is at minimum recolor this area from black to grey. Thank you. I feel the dark texture breaks the continuity of the helicopter. Looking back, I feel that the cabin interior is behind me (even though I know it isn't). In the cabin, I feel the cockpit interior has disappeared.
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