Jump to content

Ciribob

ED Beta Testers
  • Posts

    2069
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Ciribob

  1. This is handled by CTLD :) If you have groups and add their GROUP name to this list: https://github.com/ciribob/DCS-CTLD/blob/master/CTLD.lua#L335 or just name your groups after the names already there then you can use them for triggers in game. There is more info and an example here: https://forums.eagle.ru/showpost.php?p=2621099&postcount=3 The version of both MIST and CTLD is a little old so may need updating but you can always just watch the video :) Thanks for reporting! Found the bug, its fixed for the mission editor added crates now (it did worked for spawned crates) :) I'd start with an entirely fresh mission and work up small parts until it breaks? It might be something left in the mission file from an older version of DCS or did you make this mission under 1.5? I.e start with one group and one f10 command to unload that group then add MOOSE, then add AUTOMAN and keep going until it breaks? The only other thing to try is the dropzone (I think you did try actually and it worked ? ) I tried replicating but I can't reproduce. Sorry I don't have enough time to look properly!
  2. That would be great! Adding the hotkeys to the game I've no idea how to do... My code isn't committed yet but if you take a look at how the Twitch plugin works its near identical in that hotkeys are hardcoded into a config file for keyboard only Thanks! Hopefully work on it a bit this weekend and release a basic testing version :)
  3. Sorry didn't have time to checkout the mission but if its working in the simple one and not the complicated one i'd say its likely a conflicting script :( Try the latest CTLD & MIST though and it might be fixed :)
  4. Small Update Inspired by the Twitch2DCS mod by Jabbers_ https://forums.eagle.ru/showthread.php?t=178302 I've had a quick go at bringing a very basic radio UI into DCS, which was surprisingly easy now I see how! Massive thanks to Jabbers_ for finding out it could be done! :thumbup: The overlay will be entirely optional, controlled by a hotkey and just give you basic radio info, it'll also work for VR users! You can use the normal overlay as well and neither will interfere with the other. I'm not sure if I'll ever bring the controls in as well and the first release will just show up to 3 radios status, which radio is selected, indicated by * and Tx/Rx status. Very very much WIP but thought you'd be interested to see. The window is draggable in the full mode by using the window bar. Progress is still slow due to IRL limitations but I will hopefully work on the stutter bug this weekend :)
  5. Can you post a simple example? If you're in a pickup zone, when troops are dropped, regardless of if they were a named group or not they're returned to the pool of available troops in that pickup zone. Are you sure you're not in a pickup zone? Try picking the guy up and flying for a mile or so then dropping and picking up, it should work fine! Hope that helps :)
  6. If ED ever wanted (which I doubt, they can licence teamspeak or use mumble) I'd happily change the licence assuming the other contributors agreed and then ED could have the source for free to do what they want with. I'd stress it's pretty unlikely and theyd need to bring the UI in game and integrate the controls in so it would just be easier to make their own or licence a VoIP system. They'll also do a better job then a single part time programmer in his spare time :) Sent from my SM-G900F using Tapatalk
  7. Here you go: Did you do the last step, adding the line to the export.lua? You won't hear anyone until either your're in spectators on multiplayer (depending on what settings they've got for their radio server ) and / or in an aircraft (possibly of the correct coaltion of the correct coalition - server setting) with your radios on. You'll know at least that the DCS connection is working when you see frequencies on the overlay instead of NO RADIO in all 3 boxes. I'd really recommend watching the video on the first page of this thread. It gives a complete overview of every aircraft, where every single radio is in every aircraft and what settings to set each radio too for them to work. :)
  8. If it crashed then you won't have the scripts in the DCS folder, you'll have to install manually. Did you extract the complete contents of the zip file containing the Installer (and everything else) and then run the installer from the *extracted* folder as administrator? Its an easy mistake to make :) The manual instructions are on the first page of this thread. Hope it all works well :)
  9. Yeah quite a few things on the horizon. Possibly a complete rewrite as I still can't replicate locally the mixing / radio interference issue. Hopefully going to start over Christmas! It looks like from the error that the opus.dll is not in the same folder as where the simpleradio exe is. Would you mind re-running the installation and when its installed, double checking that the client, server and opus.dll are in the installation folder? You can always copy it manually from the zip if needed as well. Should work fine then :) If not - follow the troubleshooting guide in my sig :)
  10. Yes in the hotkey section, near the bottom, but cant quite remember Intercom is for talking to the rear seat, works in gazelle, for the l39 you have to press the in cockpit intercom button. Not yet implemented for the hawk Sent from my SM-G900F using Tapatalk
  11. Follow the trouble shooting link in my signature or from the first post, it should get you up and running. Video on the first page may also help :) Yup completely optional, has been since the first release :) You can close the overlay when in fc3 as well and the radios will still work fine but obviously you can't change frequency. There is also a hotkey you can use to toggle the overlay on and off :) Sent from my SM-G900F using Tapatalk
  12. Can you get a recording? Twitch or YouTube? After starting up, retune the radio to a different frequency and then back to 251 and try transmitting Does the ptt light come on? If you do a recording, make sure the overlay is visible. Have you had this happen in any other place? I can't replicate at all.... Sent from my SM-G900F using Tapatalk
  13. What you've done sounds right.... Only thing to try is a dropZone so the AI drop automatically but that error you've posted is the worrying bit. That error is actually generated from DCS itself as the last bit before it breaks is addGroup which is an internal DCS function. Could you post a small cut down sample that breaks? If so I can report it internally if there is an issue :) Alas no, as I can't detect you're over a building :( You can drop crates on a roof though, that'll work but whats unpacked may fall through when it moves. For the fast roping, thats an interesting idea! I'll add to the list. As i've said in other posts, i've had a bit of IRL issues so development is pretty slow at the moment :)
  14. On which server? Is the server definitely running the latest version? It sounds like it has Line of sight turned on which it why you're losing comms? When you lose comms, what frequency is shown on the overlay? Are you sure that the volume is up on the radio and Easy comms are OFF for the Mirage? Sorry, due to quite a big change in life circumstances, i've been unable to work on this for a while or organise a time for testing.... Sorry all!
  15. If you've not already sorted it, here is a comprehensive list to work through that should solve any issues https://forums.eagle.ru/showpost.php?p=2963204&postcount=1122 Hope that helps! :)
  16. Can you post the full snippet? If you wrap the code in a pcall, what error is generated by the http request? I'd use the built in JSON parser as well (look at the top the the SRS lua) as that seems to work fine and its how SRS communicates with DCS
  17. I'd guess a path issue as well. Try copying the path import that I have in the radio lua as it adds more search paths. As an easier fix though sign up for this: http://www.noip.com/ (others are available) it'll give you a Domain name with the IP automatically kept up to date either by your router directly (if it supports it) or a small desktop program. Add that domain to the lua and you're sorted :)
  18. I'm fixing this today hopefully You could also not do that as its an exploit so please don't :) Sent from my SM-G900F using Tapatalk
  19. Edit this section of the script to change what units you can load and unload from crates :) https://github.com/ciribob/DCS-CTLD/blob/master/CTLD.lua#L410
  20. Its fully working as far as I can see. Very basic example attached :) Currently no but its very easy to make it so it works like that :) Just edit here: https://github.com/ciribob/DCS-CTLD/blob/master/CTLD.lua#L4560 Feel free to send a pull request though! Its not a default part of the script but if you search the file for "outText" and either delete the lines or put -- infront then the messages won't appear :) nevada-test.miz
  21. Thanks! Tried but still happens so I guess it's a driver and/or hardware issue. No worries though, no issues with it disabled and using my USB headset Sent from my SM-G900F using Tapatalk
  22. Dedicated Support on Discord: https://discord.gg/baw7g3t Please follow the list below (even if you've done it before!) so that everyone's hopefully got the same setup and should hopefully solve a lot of issues :) 1. Install the latest .NET https://www.microsoft.com/en-gb/download/details.aspx?id=53345 - Even if you think you have it! 1.a If you're on Windows N edition (No media components installed) then install this - https://support.microsoft.com/en-us/help/3145500/media-feature-pack-list-for-windows-n-editions (Likely just specific European versions) 2. Backup and then DELETE the Scripts folder in C:/Users//Saved Games/DCS/ C:/Users//Saved Games/DCS.openbeta/ C:/Users//Saved Games/DCS.openalpha/ 3. Download the latest release ZIP from here: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/latest 4. EXTRACT the contents of the zip file to a folder 5. Run the installer as ADMINISTRATOR in the EXTRACTED folder 6. Verify that the Scripts folders in: C:/Users//Saved Games/DCS/ C:/Users//Saved Games/DCS.openbeta/ C:/Users//Saved Games/DCS.openalpha/ Has just these 5 files: DCS-SRSGameGUI.lua DCS-SimpleRadioStandalone.lua DCS-SRS-OverlayGameGUI.lua DCS-SRS-Overlay.dlg Export.lua AND that the Export.lua has just this one line: local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[scripts\DCS-SimpleRadioStandalone.lua]]) You can copy the files manually from the zip if they're missing. 7. Go to where SimpleRadio Standalone (SRS) Installed to: i.e C:\Program Files\DCS-SimpleRadioStandalone 8. Run the Client.exe as ADMINISTRATOR 9. Enter this address 5.189.162.17:5014 and hit connect. Say YES to any Firewall prompts! 10. Launch DCS, start a single player mission with a hot start aircraft 11. Open overlay, as long as the aircraft is hot start you should now see a frequency on the overlay 12. Whoop and shout, you have radio comms :) IT STILL DOESNT WORK Double check you've done all the steps in order above! Remember that you wont get a frequency on the overlay until you're in an aircraft (spectators on multiplayer will also work) and connected to a server. If you have an older CDU export or Tacview export it won't work either, but by following the steps above they'll be removed to work down the problem list. 1. Check that the windows firewall or antivirus is not blocking the Radio client or DCS Network 2. Double check that the export file has just the one line listed above in it and the 4 other files ( DCS-SRSGameGUI.lua, DCS-SimpleRadioStandalone.lua , DCS-SRS-OverlayGameGUI.lua ,DCS-SRS-Overlay.dlg) are in the same folder Final Steps If you're sure that everything is OK and you've followed the steps above 100% the same and verified the two points above then: Post all the logs (DCS & 5 SRS ones) that you find in C:/Users//Saved Games/DCS/Logs C:/Users//Saved Games/DCS.openbeta/Logs C:/Users//Saved Games/DCS.openalpha/Logs As well as your export.lua and a screenshot of your Scripts folder Adding back in Helios / TacView SRS should be fully compatible with any other Export script as long as the line local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[scripts\DCS-SimpleRadioStandalone.lua]]) is at the bottom of your export script. Once your radio is fully working and you start adding export scripts back in, make sure SRS is always at the end! Hope this helps! :)
  23. If you delete your export.lua and then run the srs installer it'll create a new export.lua with just the line you need :) Sorry on mobile, so short! Sent from my SM-G900F using Tapatalk
  24. Sorry for the slow reply! Yes the AA systems are always spawned as a group but making arbitrary groups of vehicles spawn is not easy with CTLD. You can add the single vehicles to the crates list easily enough but not sure the farp will work if the vehicles are all single units The way you've gone about it with count crates and using a mist teleport (you could also use late activation) is the best way to go about it :) Sorry not sure what you mean? Can you post any errors you get in the log? Can you just not unpack crates? Do troops not work either? I'll take a look when I have some time. Thanks for the report :)
  25. Ah thats not actually been added yet to SRS, I do have the files, and its on the list but unfortunately i've not programmed in weeks :( You've got the CDU Export file You need to remove os.setlocale("ISO-8559-1", "numeric") From the top and then it'll work fine. You'll find that the CDU export isn't working either Hope that helps! :)
×
×
  • Create New...