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Stingray 537 Mongo

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About Stingray 537 Mongo

  • Birthday 08/22/1989

Personal Information

  • Flight Simulators
    DCS World: Most of them except the Russian birds
    P3D v5 / MSFS2020
  • Location
    USA
  • Interests
    Flight sim and software design

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  1. Fair enough. Incidentally, is there a place to modify the list of RAMRODs, code words and selected brevity for a specific mission? Also, can we add different fonts? I tried looking through the files in the root folders but didn't see any that were editable. I might have missed them though. lol
  2. Do you have any interest in making a public GitHub branch that people could fork and contribute to? It’d take a lot of the continued development pressure off of you. Sent from my iPad using Tapatalk
  3. Still have the same issue 8 months later. Guess this one's flown under the radar.
  4. Yes. Here's our recruiting post if you want to read more about us.
  5. Hey Mango, You can check out our recruiting post here on the forums if you're still looking for a group.
  6. Who we are: Let’s start with our motto: Brave Men and their Proud Simulators We’re a virtual US Navy squadron, vVF-161, and we fly the F/A-18C Hornet and F-14B Tomcat. We used to say we’re MilSim-Lite, but we might be a little more hardcore than we realized. We follow NATOPS procedures as closely as possible, and we work together as a squadron to improve our skills in the jets, especially communication, coordination, and battlefield performance. We’re serious about training, professionalism, and camaraderie, but we don’t demand the sacrifices and full-time commitment of a real-life military pilot. In other words, we want the squadron to be fun and rewarding. So we don’t use ranks or give orders. We don’t say sir or ma’am, either. But we do have officers and a hierarchy. Why? Because even a virtual squadron needs leadership and organization. At the end of the day, our goal is for the Fightin’ Stingrays to be a place where we can hang out, have a good time, and foster real-world friendships. Still interested? Outstanding! Keep reading for more info and links below. We’re looking for: Pilots and RIOs of all skill levels and experience. Are you… · New to DCS and still trying to learn your first module? Then you’re in luck! We have a training cadre and missions designed to introduce you gradually to the Hornet or Tomcat. · An experienced virtual pilot who wants to try multiplayer in a more organized setting? We train and fly as a squadron at least once a week, on Thursday evenings (US Eastern). · An OG from the LOMAC days who’s tried everything? Maybe you’re tired of flying lone-wolf. Maybe you’ve flown with another group and didn’t like it for whatever reason. If that’s the case, we might be the right squadron for you. We’re serious, but we also understand the need for a healthy balance of life, work, and fun. We’re strict about: · Mutual respect, both within the squadron and for the community as a whole. · Real-world operational doctrine (NATOPS), given the limits of DCS and the ME. · Training and improving our skills. · Squadron SOP. We’re relaxed about: · Off-duty discipline; we aren’t an actual military organization, after all. (Although we’re pretty serious when we’re flying and fangs-out.) · Reports and paperwork; we’re fighter pilots, not pencil pushers. · Strict attendance; we expect you to participate in briefings and flight nights, but we understand that life and family come first. · Having fun; our squadron Discord is full of memes, talk about planes (duh), and the usual chitchat about life in general. So we’re serious where it counts—in the cockpit—and light-hearted everywhere else. More about us: We a smallish squad at the moment, about 20 members, but we’ve grown through yearly recruiting drives. This is our third one, so we have a solid track record and long-term plans for sustainable growth. We currently have pilots with years of aviation experience, both in DCS and real life, along with newer members who only have a few hundred hours of virtual flight time. We’re a mix of military veterans and private sector, and we range in age from mid-twenties to cough, cough fifty-something. So we’re a diverse group from all walks of life, but we’re united by our passion for aviation. What we do: We fly as a squadron two nights a week: Mission Planning & Free Flight on Tuesday evenings (2045EDT, 0045Z) and Operations/Training on Thursday evenings. Flight nights include briefings, flight assignments, comms, kneeboard pages, and more. We have a squadron Discord and a private, dedicated DCS server. Impromptu flight nights happen several times a week, whenever two of us are online and in the mood, which is pretty often. Our training: Whether you’re new or experienced, we’ll take you through an organized training program that’s designed to teach you advanced systems, tactics, and squadron SOP. Over the course of twelve weeks, you’ll gain the confidence and skills required to be a virtual naval aviator in the Hornet or Tomcat. If you’re new-new and don’t even know how to start the jet, we have instructor pilots and a library of resources that will help you get up to speed on the basics before training kicks off. Okay, now let’s talk about nuts and bolts. Module requirements: · Aircraft: F/A-18C Hornet or F-14 Tomcat · Maps: Syria and NTTR · Asset Packs: Supercarrier · Additional Software: OvGME and DCS Simple Radio Standalone (SRS) Personal requirements: · Are you a mature adult? You need a thick skin and the ability to laugh at yourself, especially when you screw up (which we all do). We keep things polite, but we can be utterly merciless to each other, so this is essential. · Can you take constructive criticism when it’s warranted? Can you give constructive criticism to others and be tactful about it? We’re serious about this—we debrief every flight and constantly work to improve our skills. · Are you willing to learn and improve as a pilot? Can you contribute to the squadron as a whole? The other stuff: Between us, we own pretty much every module in DCS. We fly jets, helos, and warbirds, as well as IL-2, MSFS 2020, and other sims (racing, space). We even have one guy who “flies” a steam locomotive. Yes, you read that right, the guy really loves trains. And he’s one of us, so we are… The Fightin’ Stingrays: Planes, Trains, and Automobiles! Long story short, we love sims, so you’ll always find another squad member who’s ready to fly, drive, or… uh… train with you. ( See what I did there?) What’s next: If you’ve made it this far and feel like you might be a good fit, visit the vVF-161 Fightin’ Stingrays website. You can learn a little more about us and watch videos of recent flights to see how we operate. And if you’re new to DCS, you can even get a sneak peek at our training program. Finally, you’ll find the Discord handles for the squadron CO and XO at the bottom of each page on the website. Send us a DM and we’ll reply with an invite to join the Discord server. Until then, thanks for reading, and we hope to see you soon. Fair winds and following seas, - Mongo, Otto(Wrench), and the Stingrays Admin Staff Brave Men and their Proud Simulators A quick note on our plans for the Tomcat: We’re recruiting both pilots and RIOs, and our goal is to have all-human crews when we fly. This adds an additional layer of complexity to both training and combat operations, but we’re dedicated and creative, so we usually find a way to make things work. ----- TL;DR vVF-161 Fightin’ Stingrays are recruiting Hornet and Tomcat pilots & RIOs of all skill levels for flight nights on Thursday evenings (US Eastern).
  7. Same issue here. Happens only in the Tomcat for me but has happened in the Hornet before on a playground mission with much less than 2000 units loaded. I wonder if the last OB patch introduced a VRAM leak?
  8. Apparently it's going to be a sim-wide feature implemented all at once for every aircraft that has data cartridge/tapes but IIRC, there was no timeline given for that.
  9. Hey everyone! We are the Fighting Stingrays and we are looking for another pilot to round out our group. Check out our recruiting post on r/Wingmanfinder here.
  10. Thanks. I must have missed that. I tried searching in the core forum and the closest thing I found was back in December where ED said it was "in the works" but they wouldn't elaborate further. Guess we'll just have to wait and see.
  11. In this week's newsletter ED said that the 2.7 update will move the Hornet from EA to Release status. That is awesome and I'm so glad the Hornet will finally be finished. What worries me though is that a long time ago there was talk about data cartridges being made available for the Hornet in the mission editor for things like CMS profiles, laser codes and whatnot. That was conspicuously absent from the list of new features that will be released with the 2.7 update though. So my question is, are we getting data cartridges for the Hornet from ED or will we need to keep having to use third party software like CombatFlite to "simulate" that feature?
  12. Well said. I personally would prefer a Bone to a Buff, and JSTARS/AWACS to a KC-135 but in either case, I also believe there is a strong market for heavies in DCS. Someone just has to step up to the plate and take the chance. Sent from my Pixel 3 XL using Tapatalk
  13. Also something missing was the data cartridges for the Hornet that we're supposed to get. Are those still part of the release plan for the Hornet or has that been scrapped? Without them, anything other than CM Override is pretty useless in the Hornet. Sent from my Pixel 3 XL using Tapatalk
  14. Any plans to add MGRS coordinate capability?
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