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Fangio

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Everything posted by Fangio

  1. This. VR has been a barely supported afterthought by ED from day 1. Basically, they support it just enough for marketing to claim support but not enough to actually deliver a good experience to the average VR flyer. This continues and is why to won't see Vulcan until 2020 or later.
  2. EA and DCS is actively developing VR support? Really? Because from my perspective VR support in DCS has been minimal and sketchy from day 1. More an afterthought or grudging effort than dedicated support.
  3. Will missions created before V2.5 work in 2.5 or later? thanks!
  4. I am coming back to DCS after a long break due to work and life... I updated to the latest version (I think) today, but I go into the game and try to fly and all my joystick, throttle, pedals and other control settings and profiles are gone. Also all the missions I had downloaded and played before seem to be gone. So did the update kill everything I had setup before? I sure hope not - literally dozens of hours and tedious setup work. If this is in fact gone I dont know that I have the time or patience to do it all over again. Any guides to updates or finding older configuration files and using them? Any help is greatly appreciated. Fangio
  5. Hey! Yea - I remember Dawger! Good to run into another old timer. You ever run into any others from Warbirds back in the late '90s? Im swamped with work stuff at the moment but hope to get 2.5 downloaded and see if I can get it to run on my system with VR next week.
  6. Folks always like to point to the US Dollar and say that it is not backed by any asset. This is primarily because the Dollar once upon a time was actually backed by gold. But a fully gold asset backed dollar disappeared a very long time ago and even the facade of gold backing it ended over 45 years ago. But just because the dollar is not backed by gold does not mean it is not asset backed. The US dollar is backed by the "full faith and credit of the US Federal Government". Hmmmmmm what value is there to the full faith and credit? Not much as far as I am concerned. "Faith" in the US Government? For me... absolutely NONE. Credit? Nope. Liars... cheats... crooks. But that still does not rule out the dollar in fact being backed by assets. Consider: The US Federal Government owns a massive amount of very valuable land. It also has the most powerful military force the planet has ever seen including over 2700 nuclear weapons, 14 Ohio Class ballistic missile submarines, 11 full size nuclear aircraft carriers and another 10 smaller carriers (amphibious assault ships...). Stealth bombers, armored divisions, in short - a monumental military capability. This may not be "gold" but which do you really think carries more power? The full ability to project actual military domination anywhere on the planet OR a bunch of metal in a vault somewhere? Rumors of the US Dollars demise I would suggest are highly over stated. Is this a good thing? Not necessarily. But it is reality.
  7. I am looking for an online squad to fly with. I fly German WWII fighters and would like a squad that focuses on the same. I am into historical type flying with an emphasis on being as realistic as possible - no "Air Quake" or such. A historically focused squad would be awesome. The Bf-109 is my current favorite. I am fairly new to DCS and learning. I was once very active flying online.... but that was 20 years ago in Warbirds. I am struggling to figure out how to get online comms working and have not yet actually flown online but I suspect getting with a good squad could help with all that. Thanks!
  8. Capitalism will solve the problem either way. If crypto-currencies continue to expand and drive prices up on GPUs - production of those GPUs will expand to meet the increased demand. More players will get into the market. Increased demand with static supply drives prices higher but higher prices and increased demand also drives supply up. One way or another, the current GPU price problem will be solved by the market. Unless Government decides to get involved. In that event - everyone is screwed. Terry
  9. Uhhhhhh THANKS for the 6 hour long video... Any chance you give us a hint where in this video there is a reference to the FFB stick you posted an image of? I just cannot watch 6 hours of that.
  10. VR has the potential to completely revolutionize the flight sim world and explode it in popularity. I started sim flying in 1993 on AOL playing Air Warrior and in 1994 got hooked hard when the beta for Warbirds came out. During '96-'98 I can recall many months with $300+ bills from playing Warbirds at $2 per hour. Go JG26 and Gold Team! During that time, the Warbirds arenas would have 400+ players online daily. The flight sim genre in general grew massively during this time frame. I eventually drifted away primarily because the game play never evolved. Open war arenas, non-historical plane matchups and in general the "Quake in the Sky" environment created by the gameplay structure of Warbirds (and others like WarThunder or Aces High that continue to this day, with the same basic gameplay) meant that players followed a pretty consistent progression. You start off amazed at the ability to fly a simulation online with hundreds of others and it rocks. Then, as you gain experience you slowly begin to realize that the broad scenario never really changes and there is no bigger picture purpose to the "war". Thus, in time it loses the appeal and you drift away. The same general progression exists today. VR is a game changer in that once again we are back to a similar place as 1994. The immersion and overall realistic sense of flying in VR is MORE revolutionary today than the convergence of PC and Graphics capabilities along with the internet in the early 1990s. VR is going to generate large scale interest as the technology advances (though it is clearly not there yet). Yes, for flight sims that will initially yield growth in places like WarThunder where the learning curve is easier and the gameplay more welcoming for newbies. But many of them will go through the same old progression and the opportunity for DCS (and others) is in leveraging VR combined with a true more realistically focused "War With Consequences" historical gameplay capability to quantum leap the genre. Is DCS capable of both truly recognizing the opportunity AND rapidly deploying technology to capture the opportunity? I have my doubts, but the opportunity is there, it is real and somebody is going to build a great business around it.
  11. Does anyone know if there is any documentation available that tells us what will actually be in V2.5? I get that it will merge together all the various versions but is that it? Will it mean a significant graphics improvement? Will performance suffer? Will 2.5 include code optimization such that DCS can fully utilize modern multi-core computer processors? Will 2.5 offer any badly needed VR optimization? Will it improve net code or increase the potential number of players that can be online together on a server? The letter is great but some of us more recent DCS arrivals feel a bit lost.
  12. Any updates on when / if we can get the engine effect and other missing effects for the Bf-109?
  13. Is there a link or such to instructions for how to get radio functions working on the server? Does it use Simple Radio? I am new to online play (have not flown online.... yet) and am trying to figure out how to communicate via radio while flying online. Any help is greatly appreciated. I have downloaded Teamspeak but have no good idea how to properly set it up.
  14. I finally have gotten DCS and Oculus to run on my machine (barely) so now it is time to learn to fight. That means being able to track and maintain site on an enemy with whom you are engaged. If that enemy happens to be behind you, that is almost impossible due to the huge FOV limitations of the Oculus. In order to check 6 now, I have to shift back in my seat, take both feet off the pedals, rotate my butt and legs toward the side I wish to look, put one hand down on the seat and push to lift my body up off the seat and then twist my entire body until my face is basically facing directly away from the forward facing position. Sometimes, this requires letting go of all controls including the flight stick. This is of course absurd, but it is the reality of flying with a diving mask on your face that removes all peripheral vision and ability to focus on objects toward the edge of your field of view. I have been playing around with instead of the above process, turn my head and upper body as much as I can normally and then reach up with one hand and shove the rift further backwards thus manually skewing the view to make up for the lack in FOV. This works ok, but it requires not tightening the rift and having to constantly deal with re-positioning it on my face. While better than not being able to check 6 at all, this sucks. It would sure seem that a better work around would be to have the ability to map a sort of snap view that simply skewed the view further in the direction one is looking another 30 degrees or so. You could map this to a hat switch and then use it as required to help offset the FOV limit. IS this possible? Are there any snap views or other views offered by DCS that could be used in conjunction with VR to attempt and offset the FOV challenge?
  15. Hmmmmmmm would not having a small servo that "talks" to the sim for the purpose of determining stick forces and feedback and then have that servo actuate an adjustment lever that changes the pressure level in a hydraulic circuit be best? If stick forces were controlled via hydraulics you could control it with very small simply motors. Just a thought....
  16. Andrey... Is the engine / piston effect for the Bf-109 a known bug or problem? It is not working for me. I turned all other effects off and tested - no vibration for this effect at all in the Bf-109. Works ok in the P51. ???
  17. Guys.... I am overwhelmed by the generosity and help that Bitmaster has extended to me. He got on teamviewer with me and spent HOURS going through all sorts of configuration and setup changes with me - stuff I had no idea existed and still grasp little of what all was going on but suffice to say before my PC would rarely boot without hanging up at the Asus screen and DCS performance was a stutter festival. No the pc will boot fine and I can actually fly in DCS. There are still some stutters when I fly a mission with enemies or try to turn up anything in settings but at the very least DCS is playable and to a point where I can actually test things and start figuring out getting it all actually optimized. Bitmaster - YOU ROCK! Let me add.... getting a PC setup or optimized for a high end game like this, particularly given the beta and generally rough level of finish to DCS currently, getting a pc setup to really run it is HARD. If one is not a pc hardware guru or lacks a general understanding of what all this stuff is and how it works doing what Bitmaster did for me on my own would be fundamentally impossible. I really believe that this issue is huge when it comes to accessibility of something like DCS. I would urge Bitmaster to pursue a commercial service related to this, there is certainly a need and market. I know I would be quite happy to pay to have someone provide this sort of game specific pc software and hardware optimization and I have idea where one would go to get this!
  18. I was having the same issues - was not working basically and also did the reinstall process and it now works. Except that in the Bf109 the engine/piston throb does not work. Even when I make it the only active option and set it to 100% I get nothing. I think most of the others work, still testing.
  19. i sent the teamview id and password it gave me in pm - not sure I am doing it right....
  20. THANK YOU for all the replies! So I am going to give this overclocking thing a go following instructions given and in the video plus on some guides I found via google. First though - I will be doing the following: 1. Get and run CC Cleaner from Piriform linked above. any tips or guides appreciated... 2. Updating the BIOS. I have never done this before so I plan to follow this video for instructions: 3. Get and install CPU-Z 4. Get and install Real Temp 5. Get and install Intel XTU 6. Run Benchmarks with all current settings (how to do this???? XTU offer this? ) THEN - actually do overclock using AI suite to start (probably) Am I missing anything? Any tips are appreciated Fang
  21. I purchased the PC noted below about 2 years ago and after many false starts and technical difficulties I have finally gotten DCS loaded up and running in VR. I fly using the Oculus Rift almost exclusively though I do also have a TrackIR5 and trackhat. Running just about everything at low or lowest settings the frame rate and overall visual quality in VR is pretty poor. The worst is that I get lots of stuttering and micro-freezes that make DCS difficult to play. I do believe this can be improved upon. My knowledge of PC hardware technology is extremely limited. I know the difference between a hard drive and a processor, at least I think I do. BIOS? What the heck is that? How does on access it? I could really use some help optimizing my PC for DCS. I have played around with in-game graphic settings and such but I firmly believe I can improve my experience if I could get some technical help with the PC. Here are my specs: Case 1 x Thermaltake Versa H35 w/ Window Gaming Case Processor 1 x Intel® Core™ i7 5820K Processor (6x 3.30GHz/15MB L3 Cache) iBUYPOWER PowerDrive 1 x PowerDrive Level 1 - Up to 10% Overclocking Processor Cooling 1 x Corsair Hydro Series H55 120mm Liquid CPU Cooler Memory 16GB DDR4-2800 ADATA XPG** Video Card 1 x NVIDIA GeForce GTX 980Ti - 6GB F802.11AC Dual Band Wireless USB Adapter Motherboard 1 x ASUS X99-A -- - *Free upgrade to ASUS X99-A/USB 3.1 Power Supply 850W Thermaltake TPG - 80 PLUS Gold, Fully Modular Primary Hard Drive 256GB SanDisk Z400S SSD* (Single Drive Only) Data Hard Drive 1 x 1 TB Hard �Drive -- 32MB Cache, 7200 RPM, 6.0Gb/s - Single Drive Optical Drive 14X LG Blu-ray Re-writer Sound Card 1 x ASUS Xonar DGX -- 5.1 Channels, 96KHz/24-bit Network Card 1 x Intel Pro 10/100/1000 Network Card USB Expansion Card 1 x PCI-Express USB 3.0 Expansion Card (2x External Port + 1x Header) Operating System 1 x Windows 10 Home (64-bit) *Newest Microsoft Windows* First - Optimize. I have no idea what programs may be running in the background. How do I tell and how do I change those settings? I have a SSD (256GB) and a 1 TB regular hard drive and I think DCS runs from the SSD but how can I tell? How can I make sure that everything that should not load from or run from the SSD is not? How do I make sure that the SSD is optimized for DCS? I have read a bunch of forum threads about how DCS is bad with multiple core processors because it is limited to only using a single core. If I understand this right, it is somewhat shocking. A software company developing a high end graphics intensive game programs the game in a manner such that it cannot utilize the majority of the processing power of modern gaming PC's? How can that be? Just seems like a monumental unfathomable business failure to me. Oh well.... not my business. BUT - how can I try to optimize the core usage for DCS? What about Process Lasso or another means of managing CPU affinity? How can I check and see at what clock speed my processor is currently running and which processor core DCS is running on? What about checking processor temps and other important stuff? How does one go about monitoring and changing these things? How can I develop some benchmarks in DCS so I can validate if changes I do are actually helping? I want to overclock the CPU. I have an apparently decent water cooler and have been advised that overclocking should gain some horsepower for DCS. Should I use ASUS AI Suite? Some other tool or utility for overclocking? Anyone have a process to follow simple enough for a tech moron to follow? Any and all help on this is HUGELY appreciated!!! Fangio
  22. I have a CH Pro Throttle and it has a small articulating joystick that would sure appear to be perfect to map for use to control the mouse pointer and push it to click the mouse button. But I cannot figure out how to go about doing this in the DCS controls setup? Anyone know how to do this? THANKS! Fang
  23. THANK YOU for all the great feedback! So... overclock the CPU. OK. For a PC hardware neophyte how does one go about doing this? I am not really sure how to even access the BIOS for the PC and I am pretty sure I will need to do that to access what is required for overclocking? I will likely post another thread in the hardware section for help in overclocking but anyone have any guides or links that will hold the hand of a PC moron through the process that would be awesome! Fang
  24. I purchased the PC noted below in December of 2015 in anticipation of playing DCS on the Rift. Today, the reality of this is not so great. With pretty much everything turned either off or all the way down I get a fair bit of stuttering and very low frame rates. I know little about computer hardware or optimizing settings (posting a different thread on that) but I wanted to ask the experts here about my PC and what if anything I could potentially upgrade to improve VR performance. Here is what I have - I purchased online from iBuypower.com. Case 1 x Thermaltake Versa H35 w/ Window Gaming Case Processor 1 x Intel® Core™ i7 5820K Processor (6x 3.30GHz/15MB L3 Cache) iBUYPOWER PowerDrive 1 x PowerDrive Level 1 - Up to 10% Overclocking Processor Cooling 1 x Corsair Hydro Series H55 120mm Liquid CPU Cooler Memory 16GB DDR4-2800 ADATA XPG** Video Card 1 x NVIDIA GeForce GTX 980Ti - 6GB F802.11AC Dual Band Wireless USB Adapter Motherboard 1 x ASUS X99-A -- - *Free upgrade to ASUS X99-A/USB 3.1 Power Supply 850W Thermaltake TPG - 80 PLUS Gold, Fully Modular Primary Hard Drive 256GB SanDisk Z400S SSD* (Single Drive Only) Data Hard Drive 1 x 1 TB Hard �Drive -- 32MB Cache, 7200 RPM, 6.0Gb/s - Single Drive Optical Drive 14X LG Blu-ray Re-writer Sound Card 1 x ASUS Xonar DGX -- 5.1 Channels, 96KHz/24-bit Network Card 1 x Intel Pro 10/100/1000 Network Card USB Expansion Card 1 x PCI-Express USB 3.0 Expansion Card (2x External Port + 1x Header) Operating System 1 x Windows 10 Home (64-bit) *Newest Microsoft Windows* I know I could toss a GTX1080i in and that would help. Like double the RAM as well I guess? But would that make much difference? Fang
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