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DOL

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  1. How do I change the brightness of ambient lighting effects (omni)? I want to make sure that the change is gradual, not ON/OFF. I have set the ArgBasedFloat controller to Multiplier of the OmniLight in the CurveEditor. It works as expected in ModelViewer, but does not work in DCS.
  2. Conventional AH-64D skins can be found here. I'm not sure if they will accord with the new DCS:AH-64D. http://virtualcockpits.web.fc2.com/mod/dcsw_JGSDF_HeliSkinPack/dcsw_JGSDF_HeliSkinPack.html
  3. DOL

    JASDF AGGRESSOR 083

    LINK http://virtualcockpits.web.fc2.com/mod/dcsw_f-15skin_1/dcsw_f-15skin_1.html
  4. Updated. Changed lua code for weapons.
  5. Link http://virtualcockpits.web.fc2.com/mod/dcsw_akizuki/dcsw_akizuki.html Tested on 2.5.3 and 2.7.3.
  6. Keep an eye on the version list at the bottom of the download page.
  7. Hello Xeno426 screenshot please. Ship damage is not defined.
  8. Hello baco30 I've never really paid much attention to it, but... I think it probably has something to do with the parameters of SFM_Data. But unfortunately I have no knowledge about SFM_Data.
  9. The first screenshot is by 2.5.6.52437. After 2.5.4, it cannot be flyable.
  10. Gray livery has been added. It seems impossible to operate more than 4 aircraft on the flight deck. It can spawn, but has problems taking off.
  11. The carrier mod does not include the A6M5. You will need to download it separately if you need it. My MOD list is here. http://virtualcockpits.web.fc2.com/mod/mod.html I'll consider it.
  12. The LUA code for the Weapon System was based on Markindel's CV6, thank you again to Markindel. Link http://virtualcockpits.web.fc2.com/mod/dcsw_zuikaku/dcsw_zuikaku.html
  13. Resolved. I don't know what caused it, but there seemed to be a problem with the UV mapping. Exported to another software. UV mapping in that software. Import to MAX. That worked fine.
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