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rge75

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Everything posted by rge75

  1. Just finished the campaign. Thanks again. It was very entertaining and well done. There were those 3 mentioned missions with the DCS bug which will hopefully be fixed (and mission 17 gave me a success while flying over the field w/o having dropped the bombs). It was also interesting to get some information about this war. The voice overs gave a lot of atmosphere even though I did not understand a word. And although I'm not a big fan of "just videos", I must admit that "mission" 18 was well done and cool to look at. It was a good end for the campaign. My favorite mission probably was mission 15, followed by mission 16. Only mission 7 was frustrating in my opinion me because I never saw the other helicopter(s).
  2. Thanks, I must be blind in that case . I was told EU44 and stuff like that and I really thought "I should see it". I once had the message "helicopter 9 o clock" when I probably was "close", but I simply did not see it. Anyway, I'll try another day. Not sure what changes I'd have to do for the objects to make it more visible
  3. Any hint for mission 13? I never find the helicopter...I sometimes get the squares but it seems impossible to find/spot her. I even checked the AI flight plan in the mission editor and still failed. I simply skipped this mission now (might give it another try sometimes).
  4. I wonder if it's the same issue in mission 8. I destroyed all 3 targets, got the "mission accomplished" screen in the end, but only had 49 as a result which resulted in "failed". It was a nice mission though
  5. Yes, I read that in the description, but I had no issues with the AI during taxi when I used time compression. IMO it's fine to have a wingman because it's helpful in some missions (more guided missiles). Personally, I destroy the AA myself first before I let the AI do some stuff though The parking lot simply is very far away from the runway though. However, I'm not really complaining. I enjoy your campaign. It's well done.
  6. Yeah, I can understand it...it's the same during mission 3 to 5 or 6 though and it therefor becomes a bit monotonous to always wait (especially since the taxi way is quite long). However, I simply use time acceleration while circling above the airfield. The missions itself are good so far.
  7. Just finished mission 7. I liked this one very much. The music fit very well. Mission 5 and 6 were also cool. So far, it's an enjoyable campaign. Not too difficult, but nice. The only thing I disliked so far was the long waiting time for the wingmen if there are two. It takes ages until they're both airborne Anyway, looking forward for the remaining missions.
  8. Thanks for the information. Yeah, I simply "skipped" when it was listed as "draw" and when I was told to replay...and I adjusted the score in the logbook.lua
  9. Yes, it was written in green letters all above the screen and it automatically ended the mission when I turned off everything (it also was a text and/or a voice that everything is turned off). I shortly opened the mission in ME and had a short look at the triggers and mission goals. So flag 5 for sure has been set. And since Flag 5 was set, it should have given a score of 51. The only thing I can think of is that both (alive and destroyed) have been triggered WP2 = 9 column 1 alive -25 column 2 alive -25 column 1 destroyed 20 column 2 destroyed 20 success 51 The sum gives 50. That's the only logical, mathematical explanation. So maybe the destroyed vehicles still counted as "in zone"? With that said, check the Mission Goals "column 1 alive" and "column 2 alive"
  10. So far a nice campaign (even though I agree on what has been said about mission 3 and the long taxiing). I just finished mission 4 but I only got a result of 50 even though it said "Mission accomplished". All trucks have been destroyed. Did I miss something (maybe because the wing man was still airborne? I told him to RTB but he somehow failed to find the airbase...). Anyway, it's not a big issue. I simply skipped to proceed to mission 5.
  11. 1.) Thanks, good to know I can chose the helicopter (flew they Huey enough, therefore looking forward for the Gazelle). 2.) Well, an option would be to not force the option. This way it would simply take the settings from the user. However, I can live with the visible aircraft, even though I prefer the map only. The link will lead me to "my" download files though. I was searching for user Stone Sky in the user files, but didn't find the free mission.
  12. Thank you for the briefing. This is helpful. I still have a few questions though because I'm still undecided yet (I didn't like Memory of a Hero, but you improved a lot with Crew Campaign). 1.) can you chose between UH-1H and Gazelle for each mission or is it "some missions Huey" and "some misions Gazelle"? If so, how many missions are Huey and how many are Gazelle (which version)? 2.) I think I read that you can see your aircraft on the F10 map? Is this forced? I like to fly with "map only" to make sure I have to navigate myself.
  13. ah, I thought it's the lua in saved games. I wasn't aware there's also on in the main folder. Thank you for clarification. Yeah, sometimes sad that they can't just add that fix, especially since they could use your work.
  14. Thanks, I've seen that before, but that would have meat to replace my logbook.lua, if I understood it correctly - and there are all my stats in there. That's whyI didn't use it and went for the skip mission option instead.
  15. Just finished the campaign. Some missions were quite difficult to me and I had to retry several times. Overall, a very good mix of different missions IMO. I skipped the one with the bridge though because if you didn't hit the bridge in the right angle, it simply didn't blow up and you ran out of ammo. I only managed once to destroy it but...wasn't able to pull up in time again and my blade hit a tree. The other times, it only took fire but the fire went out after a while. 2nd last mission is also very hard, especially because Petrovich seemed to have issues with aiming in this specific mission (?). And well, the train bug still seems in there. The end mission didn't work and I also had to use the skip button. No big deal though. Thank you for the interesting campaign.
  16. I think you could simply download the Mi-24 converstion, open each mission in the ME and change the aircraft from Mi-24 to AH-64 (just in case you don't want to wait for somebody to convert it)? Well, maybe the weapons loadout should be adjusted. Aside that, it should be pretty easy - just in case you can't wait until somebody converts it. The idea is for sure good.
  17. They drop them, but only until the 1st boat. The 2nd remained in the dark in my case. Well, on one attempt, there was some light at the beginning of the depart. At least the boat is firing towards you, haha. That gives you the direction. Thanks for looking into it. Fuel also became critical toward the end. I had 5% left when I arrived at the target area...so if somebody needs more time tacking out the AAA, he might have real issues toward the end.
  18. Finished the first 7 missions and some missions indeed are challenging (took me 2 or 3 attempts). I especially like the mix of the tasks. In mission 7 [spoiler] (at least I think it was 7...the night mission), it's hard to follow the 2nd boat though [/spoiler] because of the missing lighting. I ended up opening the mission and drawing a line along the way to see it on the F10 map (yeah, sort of cheating). Also in mission 6 it sometimes was hard to spot the APC. If they were moving, it was easy, but once you shot on one of them, the 2nd starts hiding. Anyway, so far a very enjoyable campaign. With "real" voice-over, that would be a payable DLC campaign to me when it comes to quality, mission design, story and enjoyment factor.
  19. Oh, that might be. Yeah, agree, if it's only the antenna doing the problems and if it's a mod, then no need to report.
  20. I don't want to report it in the bug section yet...may have to test out oder cargo first. With the 2000kg antenna, it's for sure a bad, weird behaviour (as it once was when it was bugged). So can anybody confirm similar issues? This happens with the latest beta (2.7.8.16140) on the Syria map (did not test other maps so far). Happened twice with two attempts (I recorded the 2nd one).
  21. They move but they're not really functional iirr The mi-8 also has moving wipers.
  22. Jemand hat zumindest die UN Huey Kampagne konvertiert, sodass man diese herunterladen und fliegen kann (in den User Files). Wenn ich mich recht erinnere, wurde auch die Ka-50 Kampagne konvertiret.
  23. It seems like the SPU8-Radio Source Select Rotary - CCW/Left and CCW/Right don't seem to work properly (in the controls, Mi-24PSim / DCS.exe 2.7.3.8494)? I bound the same buttons like in the Mi-8 where it's working fine. However, if I use the same 3-way switch (which is button 7, nothing, button 8 on my Puma Trainer Controls), it always switches up or down all channels instead of just one. I was curious to see if it's the same with the keyboard, but the default binding (LCtrl, LAlt,E and LShift, LAlt, E) don't work at all.
  24. Updated Swiss Air Force livery (added gray, EUFOR version)
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