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Gizzy

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Everything posted by Gizzy

  1. 'Microsoft' probably? They are very slow at updating and I believe the author was uploaded the compiled file several times.... Certainly AVAST my end cleared it as too did all the other professional virus software bar 'microsoft'! see pic below... but of course your call...
  2. EDITED TEXT IN COLOUR @ SFJackBauer @ Fuzzel Thanks to the both of you for working on this and for us especially the F18 compatibility. A few things we've noticSizeed... the F18 module captures co-ordinates with a significant offset, the F16 module captures them correctly. i.e. F18= N 41.56.48 E 041.52.48 F16= N 41.55.795 E 041.51.796 PP coordinates come across into jet just fine albeit for the F18 incorrect. GRAPHICS DELETED For PP WPS and CMS when you create them, close the 'exe' and reopen they remain in profile.... save to a file, reopen it and it seems they are still there, but forward the file or delete the file from the DTC control board THEN import from file, or a third party open it, they are not there... I presume this is by design.. Our group flies 2-3 missions per week and this tool would be perfect for Lead planning, distinct from ME creation, and then group distribution especially when we are involved with other SQNs. If you want a group to test before release just shout..... and yes don't get stressed with the myriad of enthusiastic requests for this and that... EDIT FOUND WITHIN GITHUB DCS-DTC.EXE RC 12 THAT COORECTS THE ISSUES WITH F18, ALL WP ETC COORDINATES ARE COPIED CORRECTY..... SUPERB LADS THANKS... https://github.com/p-louis/dcs-dtc/releases/tag/3.3.0-RC12
  3. Full circle over many years….. Monitor/TIR > VR > Monitor/TIR – an opinion. I’ve been engaged in DCS for many years and VR since the release of the Rift. I was never one to say VR is ‘great, never going to use monitors again’ but as much as the immersion factor was high there are down sides, many that subtract to immersion even. When the Rift came out I was running a pretty fast (for the time) CPU and a RTX 970ti. I ordered the Rift from Amazon, tried it for a week and sent it back as having unusable resolution. Everyone else said it was great hmmmm. ordered it again and sent it back the masses continued to say how good it was so I tried a third time some months later and kept it. The trick was to learn to live with the terrible poor resolution and blurred gauges but it was fun with choppers. Later an OC 10900K CPU, RTX2080ti and HP reverb G1 then the G2 changed things some. Initially it was wow!!!! BUT then when you used the high poly count excellent Tomcat, AH64 Syria Map, Channel map etc and it was back to fiddling with the figures. Dumb down the DCS graphic parameters and reduce SteamVR resolution to 60% for some maps / AC and 80% for others certainly helped. It was OK but not THAT good. I always seemed to want more. Crypto mining has crashed and Nvidea’s 30 series are dropping in price and I could pick up a RTX 3090 for 1K£ instead of 2K£. This would allow a better FPS but only around 10-15 (current settings)with CPU being bottlenecked and then I'd probably lock it to 45 for motion smoothing.... I'm getting 30-40 now low and 45 higher up... With VR I always found the use of the mouse or Voice Attack an immersion killer. Over time I have amassed Virpil Throttles, Panel, Collective and TM MFDs. In VR I can just using see and use controls that are not immediately at my fingertips by removing the G2 nose cover but it is still not great. The last 3 weeks I have been experimenting in depth with Shaders, OpenXR runtimes etc and to be honest they all have some good points BUT with my CPU / GPU SteamVR returned the best FPS with stability by far... I have a Predator 35” 3440 x 1440 monitor bought for a song several years ago,,, Popped on TrackIR again, put every single DCS graphic parameter to it’s highest setting bar MSAA which I had at 2 (being 4 made no difference due to monitor resolution), popped a AH64 (as just released, a real FPS killer) in the Syria Map, ramp start and fired it up. FPS was in the region of 80-90 on the ground at the heliport, I was stunned by the sharpness of the gauges and writing in the cockpit displays, the helo reacted to control inputs instantaneously and so much smoother…. My flying this unfamiliar bird had just improved considerably ha ha.. Flying low over buildings, camps and all the cool stuff in Syria map highlighted how detailed and clear it is - I never realised how detailed the map graphics can be with all DCS setting totally maxed. I honestly was amazed. Jumping onto the Caucasus map was similar, boy has this map changed and improved over the years.. Sure in the past I had used the monitor and flew mostly after using the ME but left the system setting as for VR and not totally maxed. Now, G2 is reserved for WW2 birds where you fly by the seat of the pants and if you dumb down SteamVR enough you will eventually be able to see the enemy…. And the monitor + trackIR will wear the crown for several years... I think.
  4. Looked into this further, it was mentioned here long ago in 2019 that if you enter GROUNDSPEED for the last leg from IP to TGTWP then the TOT function becomes inaccurate - it seems DCS / F18 cannot handle the demanded change of speed from IP to TGT. I've no idea if this was ever fixed or formerly reported as a BUG and has now reappeared.... no idea. So, please report this matter and hopefully it can be sorted ... To clarify if you do not enter GROUNDSPEED in the HSI / DATA / SEQ and then follow the fast / slow indications it all works fine, on time..... Thanks
  5. Keeping TOT indicator aligned results in significant errors upon arrival at TGT WP. Attached example is arout 50 seconds early on a 8min flight. Screenshot, track & miz attached. Thanks... nullnull inaccurate tot.trk crazy file size limit. miz file available if desired. Thanks
  6. This APP has really come on, I mind looking at it some time back and held back as I was using WPeditor, but now having ran the latest version it is great! Just a few word to say thanks Comrade Doge, your work and generosity in sharing is very much appreciated. It is complete 'as is' thanks but from a SQUAD perspective IF you ever get bored (I know, being cheeky) a simple text coordinate export of WPs selected together with an Import function would allow WP / TGT planning by one person to be shared and used by the complete flight. Time I know is valuable so I understand if this is placed in the 'BIN' tray... Thanks again mate....
  7. No, I use Streamdeck. But I have used 2 keyboards before. For bluetooth I would link that to the PC which in fact would give you 2 keyboards...either should work. Mount the bluetooth where you want it in your pit for left hand use if wanting realism. Personally I would consider this method for whatever keyboard... In DCS apache controls set up a SWITCH MODIFIER for the keyboard and assign an unused character.... '7' springs to mind, it is unused and think 'lucky 7' LOL. Now go to your KU assignments and lets take 'A' as an example. Delete the default keyboard assignment and insert 'A' with modifier '7'. Do the rest B, C etc remembering the modifier '7' when you do. In flight / cockpit, to enter data into KU hit '7' once to engage your keyboard modifier switch. Now enter your data using the new assigned keys. When done hit '7' once more to turn the modifier switch to off or inactive.... Your keyboard is now as normal and not using the A, B, C etc for KU etc.... Might sound complicated but it is not really if used to DCS.... THIS METHOD OF KU DATA ENTRY SHOULD WORK FINE ON YOUR NORMAL KEYBOARD AND THE ONLY REASON I WOULD USE A BLUETOOTH ONE IS IF BUILDING SOME SORT OF REALISTIC PIT AND WANTED A SMALLER UNIT.... Hope this helps
  8. Small bluetooth QWERTY keyboard SHOULD work just fine for little money. i.e. https://www.amazon.co.uk/TeckNet-Bluetooth-Ultra-Slim-Li-polymer-Rechargeable/dp/B00YNKO7F2/ref=asc_df_B00YNKO7F2/?tag=googshopuk-21&linkCode=df0&hvadid=309903005216&hvpos=&hvnetw=g&hvrand=6381071673485823078&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=1007274&hvtargid=pla-564263322948&psc=1 OR STREAMDECK XL will do this and much much more (unlimited with drop down folders and good for any switch/button) at of course an awful lot of money... https://www.amazon.co.uk/s?k=streamdeck+xl&i=computers&crid=1ENTFCJDGOF6I&sprefix=stream+deck+xl%2Ccomputers%2C69&ref=nb_sb_noss_1 Hope this helps...
  9. I suspect it is an old bug resurfaced. With me common mostly in Syria. Memory is not being released and times 34mb are held by DCS when exiting from the terrain map. Simple cure but a pain is to reboot DCS and all should be good until you chagr plane / get shot etc. This helps https://docs.microsoft.com/en-us/sysinternals/downloads/rammap and https://forums.mudspike.com/t/win10-standby-memory/7801 Alt tab out of DCS run RAMMAP64 and 'empty' standby lists. A apin I know, but last time this appeared it stayed for many months and RAMMAP is quicker tan
  10. Simple solution, a small length of elastic cord set so that when lowered the tension is increased. Set a very slight engagement of the clutch to balance your tension of the elastic and you have a complete stiction free hand off hold at any position... virtually zero effort required... perfect! Eventually I'll replace the cord with a black one and tidy the knot.
  11. Yes, with the Forrestal and indeed any carrier spawning one F14 next to another will cause will cause one of the aircraft to explode or more likely suffer a fire and damage to one wingtip. For any sort of gameplay the F14 and Carrier are crippled. It has been posted in many threads many times but unfortunately no response other than an 'investigating' tag on one post thats been there for a long time. An acknowledgement of the problem even with a cursory 'its on the to do list' is better than a silence and avoid some of the frustration.
  12. It is still present. This bug cripples game play for any MP server group flying F14's =. For some reason bug reports in Heatblur and ED SC module seem to be ignored. A simple 'noted' looking into it would reduce some of the frustration.
  13. We regularly fly 20+ F14s & 18s off carriers in MP.... The issue with exploding F14s forced us to use landbases, the F14 cannot be used reliably at Sea even on the Stennis or Forrestal.. Couple that with the random ai CAT launch issues makes for a very frustrating experience. In the Heatblur forum the thread on these issues has been tagged 'investigating' for some long time. It would be nice if ED or HEATBLUR acknowledges the problem and then we would have to just wait for a fix and put the SC module in the spare cupboard for a while rather than posting to keep the fault in the ED view. @BIGNEWY is it confirmed reported.... You do not need trackfiles, just try and spawn 3 or 4 Tomcats at the same time onto a carrier in MP. thanks...
  14. Lads, a MP open to all to come and go as you please, combat PVP or PVE is not the place to go and find friends or team mates to fly regularly with. A group of like minded folks who meet reasonably regularly, help each other and fly aircraft in the style that suits you is the place to go. Sure, some groups are full on and often OTT with military procedures and tactics, real or made up.... but most are not. You only get what you put in. You will not be spoon fed but most will give you as much help and advice as you need. Some require certain standards to join, some certain standards to fly missions, it just depends. My advice is to join a likeminded group and fly regularly, put the time in and learn the groups way of doing things. Some groups you will like others you will not.... that's life. If EU time zoned pop into http://www.rafairuk-dcs.co.uk/ and go to the forum and ask about. Lots of airframes are catered for and most SQNS are laid back with lots of people to help. 4x 24/7 servers, phpbb and discord coexist. If interested in the Carrier side when there give me a shout I look after the Carrier Air Wing primarily equipped with F18Cs AND F14Bs (&T45 dual seat trainer) with 8AVBNA, Mi-17, AH64, UH1H as tertiary airframes. We fly formerly TUE and THU evenings with WW" on Sundays and many other days - Anyone will be made most welcome.
  15. Unfortunately it is similar too in Multiplayer... F14's constantly collide on the CATs as if there is a damage model issue in that they are too wide to launch on 2 side by side CATs, Ai crew refuse to recognise and act on an approach for launch, Aircraft F18 or F14 stuck on CAT shuttle period... respawn is the only answer, ai on strike ignoring all... In Multi-Player limited use of 2 - 4 Planes is mostly OK though but not much good for MP missions though, involve more Carriers to get folk off just seems to introduce more random bugs into the system. I think there are just so many projects running i.e. sort the F16, Hind and get the Apache marketed that this module has lost priority.. which is a shame, I think I would have preferred a solid working Stennis as a fallback before going down new routes with the SC and the planned enhancements like ready room and lifts / hangars.
  16. PMICELI is correct, I do not think it is a bug just that DCS in VR for spotting is absolutely terrible, it is totally useless for the HP G2. The G2 is a good piece of kit and great with modern jets with systems but for WW2 DCS lets you down big style. Example, G2 GTX2080t1, CPU running at 5.2GHz most settings on high, visibility set to high ultra or extreme, it makes no difference, HP G2 SteamVR set at 100%, do a simple mission with a client spitfire, and have 4 spits coming at you say 5 miles apart. Start, jump into cockpit and hit ACTIVE PAUSE, clear the cockpit with ALT F1 and wait.... you MAY see an approaching spitfire at 2nm in normal view if you are lucky, that's it... and often between 2.5 and 1.5 they fade in and out.... Hit the VR settings in config and dumb everything down, no difference, none just a rubbish projection. Go to SteamVR and degrade performance by selecting 50% with normal DCS high config settings you still get a rubbish picture but you can see the aircraft well beyond 10 miles. Reminds me why the guys who like their servers to be pure client and fight WW2 often are in 2D with 42+" TVs as monitors and resolution set at HD not 4K.... they can then see stuff... Using the G2 to fly WW2 warbirds is fun but not to fight, hence a lot of WW2 planes sit mostly in the hangar... back to jets and radar, SA and friendly AWACS - that side of things is fantastic!!!
  17. For info.... Dedicated DSC server running 4 instances. 2-3 F14's spawning at the same time, 2 allocated spawn spots forward of tower on Starboard side constantly collide and explode.... Caucasus or Syria, SC with or without 'furniture' same result... since last update... additionally instances if Ai deck crew not responding to 'Launch' is up... and 5/10 the launch bar is down on spawn... Probably time to move to the Forrestal for a while until the SC is sort of finished code wise...
  18. Issue identified as having multiple mi24p uncontrolled Ai's in the mission. Removed, .. the weather worked fine.... No idea why this causes a bug but no doubt the dev's will have an idea.....
  19. D. Server with SLMOD installed freezes clients in missions with weather involving rain. Any one else seeing this?
  20. XIX Squadron stands up within RAF Air UK primarily equipped with Supermarine Spitfire LF Mk9 and Mosquito FB VI Aircraft but also the Mustang & P47 Thunderbolt. It is recognised for most within RAFAIR this will be a secondary Squadron to their main airframe. The aim of the squadron is to promote esprit de corps and assistance to one another in learning the roles and technical aspects of these exceptional DCS WW2 aircraft ... all in an enjoyable and friendly hobby environment. Normally WW2 missions are run on a Sunday evening around 19:30 UK time with and training when convenient. New pilots of any experience are most welcome with the only requisites being enthusiasm, time, ability to cold start, take off and land your chosen airframe. We use DCS OpenBeta, WW2 Assets pack and the Channel & Normandy terrain maps. You can contact me by PM on this forum or through the RAFAIR UK WEBSITE or RAFAIR UK Forum RAF Air UK was born out of many years using flight simulation software. Having used MS Flight Simulator in most of it's guises, the progression to DCS was a major step forward both graphically and playability wise. Our vision is to become an effective leading virtual military aviation organisation that embraces all levels of experience and scenarios. Our mission is to create an open and friendly cohesive community that welcomes new pilots and veterans alike within an inclusive ground & air environment which achieves excellence. RAFAIR comprises 10 separate Squadrons / Units embracing many airframes and maintains 4 24/7 servers. http://www.rafairuk-dcs.co.uk Number 19 Squadron (often written as No. XIX Squadron) was a flying squadron of the Royal Air Force formed on 1 September 1915 as a Royal Flying Corps squadron, the unit served during the First World War. In 1938, No. 19 Squadron became the first squadron in the RAF to operate the Supermarine Spitfire Mk.I and was stationed at RAF Duxford after the outbreak of the Second World War in September 1939, and part of No. 12 Group, RAF Fighter Command. Douglas Bader was posted to the squadron in February 1940. In May and June 1940, the squadron helped provide air cover over the Dunkirk beaches. In June 1940, No. 19 Squadron began the receive Spitfire Mk.Ibs, which were armed with the Hispano cannon, however due to reliability issues the unit soon reverted to the Spitfire Mk.Ia. No. 19 Squadron formed part of the Duxford Wing, No. 12 Group's 'Big Wing' formation during the Battle of Britain. Later versions of Spitfires were flown until the arrival of North American Mustang Mk.IIIs for close-support duties in early 1944. After D-Day, No. 19 Squadron briefly went across the English Channel before starting long-range escort duties from RAF Peterhead, Scotland, for Coastal Command off the coast of Norway. The Squadron converted to the Mustang Mk.IV in April 1945 while based at RAF Peterhead. Relocating south to RAF Acklington on 13 May 1945, No. XIX (Fighter) Squadron exchanged their Mustangs for Spitfire Mk.XVIs. While at RAF Wittering in October 1946, No. 19 (F) Squadron converted to the de Havilland Hornet Mk.I which were operated until January 1951 when the Squadron received their first jet aircraft the Gloster Meteor F.4. These were soon exchanged for the Meteor F.8 in April 1951 which were flown until October 1956 when No. 19 (F) Squadron received the Hawker Hunter F.6. The Squadron moved to RAF Leconfield, Yorkshire in 1959 where they converted to the English Electric Lightning F.2 in November 1962. On 31 December 1976, No. 19 (F) Squadron disbanded with the Lightning and reformed the next day at RAF Wildenrath further back west of the Rhine, with the McDonnell Douglas Phantom FGR.2 still in the air defence role. The Squadron operated for the first time out of newly introduced dispersed and Hardened Aircraft Shelters, including associated Nuclear, Biological and Chemical filtered operations rooms. On 17 August 1990, No. XIX (F) Squadron was sent to RAF Akrotiri, Cyprus, in order to provide air defence for the island after Tornado F.3s from No. V (AC) Squadron and No. 29 (F) Squadron deployed from Akrotiri to Dhahran Airfield due to the Iraqi Invasion of Kuwait (ahead of Operation Granby) No. 19 (F) Squadron operated their Phantoms from here until 28 February 1991 when a ceasefire was called between the coalition forces and Iraq. On 9 January 1992, the squadron disbanded as part of agreed post-Cold War force reductions and their aircraft were scrapped.
  21. XIX Squadron stands up within RAF Air UK primarily equipped with Supermarine Spitfire LF Mk9 and Mosquito FB VI Aircraft but also the Mustang & P47 Thunderbolt. It is recognised for most within RAFAIR this will be a secondary Squadron to their main airframe. The aim of the squadron is to promote esprit de corps and assistance to one another in learning the roles and technical aspects of these exceptional DCS WW2 aircraft ... all in an enjoyable and friendly hobby environment. Normally WW2 missions are run on a Sunday evening around 19:30 UK time with and training when convenient. New pilots of any experience are most welcome with the only requisites being enthusiasm, time, ability to cold start, take off and land your chosen airframe. We use DCS OpenBeta, WW2 Assets pack and the Channel & Normandy terrain maps. You can contact me by PM on this forum or through the RAFAIR UK WEBSITE or RAFAIR UK Forum RAF Air UK was born out of many years using flight simulation software. Having used MS Flight Simulator in most of it's guises, the progression to DCS was a major step forward both graphically and playability wise. Our vision is to become an effective leading virtual military aviation organisation that embraces all levels of experience and scenarios. Our mission is to create an open and friendly cohesive community that welcomes new pilots and veterans alike within an inclusive ground & air environment which achieves excellence. RAFAIR comprises 10 separate Squadrons / Units embracing many airframes and maintains 4 24/7 servers. http://www.rafairuk-dcs.co.uk Number 19 Squadron (often written as No. XIX Squadron) was a flying squadron of the Royal Air Force formed on 1 September 1915 as a Royal Flying Corps squadron, the unit served during the First World War. In 1938, No. 19 Squadron became the first squadron in the RAF to operate the Supermarine Spitfire Mk.I and was stationed at RAF Duxford after the outbreak of the Second World War in September 1939, and part of No. 12 Group, RAF Fighter Command. Douglas Bader was posted to the squadron in February 1940. In May and June 1940, the squadron helped provide air cover over the Dunkirk beaches. In June 1940, No. 19 Squadron began the receive Spitfire Mk.Ibs, which were armed with the Hispano cannon, however due to reliability issues the unit soon reverted to the Spitfire Mk.Ia. No. 19 Squadron formed part of the Duxford Wing, No. 12 Group's 'Big Wing' formation during the Battle of Britain. Later versions of Spitfires were flown until the arrival of North American Mustang Mk.IIIs for close-support duties in early 1944. After D-Day, No. 19 Squadron briefly went across the English Channel before starting long-range escort duties from RAF Peterhead, Scotland, for Coastal Command off the coast of Norway. The Squadron converted to the Mustang Mk.IV in April 1945 while based at RAF Peterhead. Relocating south to RAF Acklington on 13 May 1945, No. XIX (Fighter) Squadron exchanged their Mustangs for Spitfire Mk.XVIs. While at RAF Wittering in October 1946, No. 19 (F) Squadron converted to the de Havilland Hornet Mk.I which were operated until January 1951 when the Squadron received their first jet aircraft the Gloster Meteor F.4. These were soon exchanged for the Meteor F.8 in April 1951 which were flown until October 1956 when No. 19 (F) Squadron received the Hawker Hunter F.6. The Squadron moved to RAF Leconfield, Yorkshire in 1959 where they converted to the English Electric Lightning F.2 in November 1962. On 31 December 1976, No. 19 (F) Squadron disbanded with the Lightning and reformed the next day at RAF Wildenrath further back west of the Rhine, with the McDonnell Douglas Phantom FGR.2 still in the air defence role. The Squadron operated for the first time out of newly introduced dispersed and Hardened Aircraft Shelters, including associated Nuclear, Biological and Chemical filtered operations rooms. On 17 August 1990, No. XIX (F) Squadron was sent to RAF Akrotiri, Cyprus, in order to provide air defence for the island after Tornado F.3s from No. V (AC) Squadron and No. 29 (F) Squadron deployed from Akrotiri to Dhahran Airfield due to the Iraqi Invasion of Kuwait (ahead of Operation Granby) No. 19 (F) Squadron operated their Phantoms from here until 28 February 1991 when a ceasefire was called between the coalition forces and Iraq. On 9 January 1992, the squadron disbanded as part of agreed post-Cold War force reductions and their aircraft were scrapped.
  22. Reduce your 'Y' axis on both axes .... that will do it... Start off around 50% and increase until you get desired response.
  23. 892 NAS stands up within RAFAIR UK equipped with F18C Hornet operating mostly from DCS Super carriers. The Squadron fly on Tuesday and Thursday evenings around 19:30 UK time for training and engaging multi-squadron missions - Of course pilots are active throughout the week, often in other airframes too!. We encourage common training environments with other squadrons and regularly train with 11(F) SQN flying F14B Tomcats. RAFAIR missions involve multiple squadrons and many airframes. New pilots of any experience are welcomed with the only requisites being enthusiasm, time, ability to cold start, take off and land safely (Land) within Openbeta build & Super Carrier module. You will be expected to engage in a facilitative mentored training programme. It would be advantageous to have PG & Syria terrain maps. The aim of the squadron is to promote esprit de corps and assistance to one another in learning the roles and technical aspects of the exceptional F18C.... all in an enjoyable and friendly hobby environment. In missions we fly formerly and in training there is plenty of craic! You can contact me by PM on this forum or through the RAFAIR UK WEBSITE , RAFAIR UK Forum or 892NAS Discord RAF Air UK was born out of many years using flight simulation software. Having used MS Flight Simulator in most of it's guises, the progression to DCS was a major step forward both graphically and playability wise. Our vision is to become an effective leading virtual military aviation organisation that embraces all levels of experience and scenarios. Our mission is to create an open and friendly cohesive community that welcomes new pilots and veterans alike within an inclusive ground & air environment which achieves excellence. RAFAIR comprises 10 separate Squadrons / Units embracing many airframes and maintains 4 24/7 servers. http://www.rafairuk-dcs.co.uk ... and 892NAS have great Videographer (SHUGS) too!
  24. 892 NAS stands up within RAFAIR UK equipped with F18C Hornet operating mostly from DCS Super carriers. The Squadron fly on Tuesday and Thursday evenings around 19:30 UK time for training and engaging multi-squadron missions - Of course pilots are active throughout the week, often in other airframes too!. We encourage common training environments with other squadrons and regularly train with 11(F) SQN flying F14B Tomcats. RAFAIR missions involve multiple squadrons and many airframes. New pilots of any experience are welcomed with the only requisites being enthusiasm, time, ability to cold start, take off and land safely (Land) within Openbeta build & Super Carrier module. You will be expected to engage in a facilitative mentored training programme. It would be advantageous to have PG & Syria terrain maps. The aim of the squadron is to promote esprit de corps and assistance to one another in learning the roles and technical aspects of the exceptional F18C.... all in an enjoyable and friendly hobby environment. In missions we fly formerly and in training there is plenty of craic! You can contact me by PM on this forum or through the RAFAIR UK WEBSITE , RAFAIR UK Forum or 892NAS Discord RAF Air UK was born out of many years using flight simulation software. Having used MS Flight Simulator in most of it's guises, the progression to DCS was a major step forward both graphically and playability wise. Our vision is to become an effective leading virtual military aviation organisation that embraces all levels of experience and scenarios. Our mission is to create an open and friendly cohesive community that welcomes new pilots and veterans alike within an inclusive ground & air environment which achieves excellence. RAFAIR comprises 10 separate Squadrons / Units embracing many airframes and maintains 4 24/7 servers. http://www.rafairuk-dcs.co.uk .... and 892NAS have great Videographer (SHUGS) too!
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