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Teschmacher

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Everything posted by Teschmacher

  1. i have a pimax5k+ and the leapmotion module. (i thought i have wasted +150eur on this module) Since it was recently introduced to DCS, in its current state it is barely usable for anything. I hope this is WIP and will improve with time. and are we just two in here to have the leapmotion module ? im pretty much surprised in low popularity of this module. tbh, i don't believe in bulky vr hardware controllers you are supposed to hold in your hands or other stinky gloves you are supposed to wear, all those have just no future in VR. Leapmotion hand tracking technology is precise and decent enough, it should be exploited much deeper and given some serious attention from the devs.
  2. currently the 4 HKTB autopilot channels has their own two independent ON and OFF buttons, it would make our lives so much easier if the ON and OFF buttons could be combined into one single on/off TOGGLE button we can bind.
  3. from what i see, most of people giving up on the 24 because they have never flew the 8 before. so that's understandable. the 24 as your first rotary module in DCS could be very intimidating and frustrating. you need to learn and understand the way how the SAS/dampers and trimmer system works on this kind of helicopters, if you dont get that you are pretty much doomed. no wonder why the chopper will start yawing and bobbling if you pull up that collective lever straight away
  4. did you have any experience flying the Mi-8 before?, if not i suggest to watch tutorials how to fly the mi8 and learn it there. i know that must be frustrating, i have virpil T50 throttle (i use as collective) and the virpil grip with a 9cm extender on a warbrd base with MFG crosswind pedals. it took me a bit of time, but now i have found back my habits and flying experience i gained on the mi-8 and now the 24 behaves just fine - and its not that much different! i can lift it steady, hover steady and land anywhere. even on moving platform on a ship etc you are supposed to trim your stick position accordingly.
  5. is it me, or the nose wheel steering is not working at all on the Mig-29A ? it works just fine on the Mig-29S
  6. When you instruct an AI C130 aircraft to land at the MERVILLE CALONNE airbase, the aircraft will just vanish from the runway shortly after landing and reducing speed. While other ai jet fighters will taxii to a parking spot.
  7. it is really strange why the VSN mods will affect the F14A in this way ??? they were installed in /Saved Games/DCS/Mods/Aircraft/ folder, definitely not in the core dcs folder, so why?
  8. same here! CTD when i attempt to fly the F14A as player, and it shows as old F14A as AI. this is something not right! I have repaired the DCS installation, removed and reinstalled the F14 module, i even removed custom /liveries/F14a/ folder , none of it helped. Removing mods is not a solution this must be properly fixed. TIA dcs.log-20201119-094859.zip
  9. hi i was wondering if the JF-17 was capable of holding RADAR ALTITUDE and had auto steering / navigation waypoint mode at all ?
  10. this is my personal opinion, if there are more than 10 other people than me sharing the same opinion, then i'm sorry: i don't like the new forum, i feel it cold and the general design is very disuasive to try to write / post anything, it feels like a deliberate purpose to make the forum uncomfortable and less usable. i do already have that feeling that in the future i will less visit this forum. the font is too small for subforum sections, it takes an effort to focus on reading and finding the right subforum sections. I don't suffer of stigma at all, i still find the fonts too small and not comfortable to read, please take in count that in 2020, most of us are using 4K monitors & 4k resolution. the previous forum version was much more convenient and more comfortable to read
  11. after i read all of this ... it appears the real bottle neck is DCS 3D engine. tha is very much disappointing as i also wanted to upgrade my gfx card from 1080ti to a 3080 or even a 3090 to get better fps in VR (Pimax) ... that is really sad
  12. +1 i would see them to be completely removed even :D
  13. so , since this was a trick and it's not working anymore (the ai chopper will return to the nearest base) the advanced wpt "orbit" condition is not working either. there is no real "hover" option for ai choppers to hover.
  14. ok! that worked, i just got confused and was not sure what S1_press is doing
  15. When you start the aircraft from cold and dark state and press for the first time T1_Center to set it to NAV mode it does automatically set the mfd configuratioon to: EFIS on the left mfd, rdr on the center and HSD on the right while still being in NAV mode, by fiddling around on any of the mfd , changing pages to else and then pressing again T1_Center: NAV mode , it won't change back too the initial mfd pages configuration as described above, you will have to press the buttons mfd by yourself to set the pages as they were initially in NAV mode. is this normal? i thought the NAV mode was some sort of convenience "shortcut" to recall the mfd pages when pressed, same appplies to A/G and BVR modes. btw, it comes to the mind to have some "custom" mfd modes configuration feature :smilewink:
  16. At the beginning, i thought the problem was at my side, but its not! in VR, when you start an aircraft from inside any hangar, especialy at Incirlik AFB, the FPS drops down and everything starts to lag so bad that makes you want to take your vr headset off, i tried already with different aircraft, the worst case is with the JF-17. the FPS returns back to its normal performance as soon as you roll the aircraft out of the hangar, because of this, i have to start to engines, move the aircraft out of the hangar and shut down the engines again to prepare the aircraft for the mission on MP server. this happens only inside hangars in the syrian map, other hangars are fine.
  17. how do you map the "MASTER CAUTION RESET" button, please ????? i just can't find it no where, is it even implemented ? if not, please DO THAT ASAP, i just can't stand hearing that "warning" noise anymore, it is very much annoying especially in VR as you have to use the mouse cursor to reach that stupid button, thanks for understanding.
  18. is there a way to change HUD color on the JF17 ? because at certain situations u can barely read anything on the hud
  19. was just about to ask where i could find something like this. and ... :megalol: thanks faking out those reflections on the screens and glass cockpit was a major mistake by who ever decided to do it at ED. :music_whistling:
  20. :doh: how could i not come to find that myself, seems logical ! thanks a lot for the tip , the JF17 is just awesome :thumbup:
  21. hi since it is possible to slave the TGP to air/ground targets, i was wondering if you can slave the TGP to the PP1, PP2, PP3 etc (the LS-6 preplanned wpt) and also is it possible to slave it to various threats you receive on the EWR map ? also, another thing i was surprised to not see is as you move the tgp reticle, there is no equal of it pin pointing on the HSD / MAP display, is that because the feature is not available or not yet implemented? telling that, because in the ka50 as you move the tgp on the screen you see it as a markpoint moving on the map on the abris as well, also by making the HSD/MAP as SOI, can we move it with the tgp to designate/mark stuff ? i hope this similar feature exists on the jf17 that will be awesome, TIA
  22. +1 as i was editing a new mission on the Syrian map, i was surprised to not see the mi8 available for syrian airforce. this must be officialy updated so everyone have all the skins on MP there IS a default skin for Turkey "JANDARMA"
  23. +1 (adding FIR & airspaces would be a bonus)
  24. north west to Bassel Al Assad it seems that facility compound is on the top over the sam launcher emplacement which makes other object to stick out unrealisticaly
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