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Everything posted by FireFox500
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I have not tested these mods nor am I a huge helicopter fan but damn...Hawkeye is on a roll with the mods lately, wow! well done
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su30sm download website
FireFox500 replied to happy cavin's topic in Utility/Program Mods for DCS World
Great job to the creators! -
I have plopped your MiG mod into my Mods > aircraft folder, i open it up in game and I cannot load weapons except on certain pylons and I can then only load R-40T, R-40, R-77, R73s and dual R-60Ms. Any help? I have replaced the lua and used the alpha test for the seating. EDIT:I can now load on all pylons, just had to reinstall mod Thanks, FireFox
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help to make Killermachine's Su-30MK SM mod
FireFox500 replied to aap_flanker's topic in Utility/Program Mods for DCS World
You are very welcome! -
help to make Killermachine's Su-30MK SM mod
FireFox500 replied to aap_flanker's topic in Utility/Program Mods for DCS World
NEW LINK TO DRIVE: https://drive.google.com/drive/folders/0B8P7yBHxFlikMFJRMDBmMEFTYkU?usp=sharing -
help to make Killermachine's Su-30MK SM mod
FireFox500 replied to aap_flanker's topic in Utility/Program Mods for DCS World
Mine worked perfectly, I do not know what the issue is. I hope this will work: https://drive.google.com/drive/folders/0B8P7yBHxFlikMFNDSFVFaVdwcHc?usp=sharing Here's a folder I made with the mod in case his link does not work -
[RETIRED] ME Aircraft Payload Preview Overhaul
FireFox500 replied to uboats's topic in Utility/Program Mods for DCS World
it is almost entirely his work, yes -
You can also set Russia to blufor or use the p-51D in redfor countries (some will allow it I think). This mod will trigger an integrity check failure for those of you wondering, so make sure to remove it for multiplayer use.
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[W.I.P] F-15C HD Cockpit Mod
FireFox500 replied to csper's topic in Utility/Program Mods for DCS World
if using JSGME then just disable the mod, but, if you drag and dropped straight into DCSW folder then you will have to delete the files you added and run a repair. This will also remove any other mods you have installed. The reason for this is, the mod replaces files, thus you cannot single out the original files as they were replaced. Getting rid of them and repairing will make DCS add back the old ones. -
Do all those FC2 mods work in the 3rd link?
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MIG-29 A/G/S English Cockpit
FireFox500 replied to dresoccer4's topic in Utility/Program Mods for DCS World
What about a german cockpit for the MiG-29G? Or are we just going English on all of them? -
Relaxoxo's Afterburner Mod
FireFox500 replied to Rlaxoxo's topic in Utility/Program Mods for DCS World
Check out my tutorial on JSGME and OVGME here if you wish for help: https://forums.eagle.ru/showthread.php?t=172996 -
You can download a free trial of photoshop CS3 to CC 2015 until you get your work done CS6 can be found here: https://helpx.adobe.com/x-productkb/policy-pricing/cs6-product-downloads.html The plugins are here: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
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DCS SweetFX + JSGME Tutorial
FireFox500 replied to FireFox500's topic in Utility/Program Mods for DCS World
I'd never heard of this happening, thanks for the great addition to the thread. -
DCS World Su-34 Fullback
FireFox500 replied to ErrDeeEff's topic in Utility/Program Mods for DCS World
How did you learn to model like this? I would love to be able to model like that. -
If I am understanding this right, the A-4E from HoggitDev is continuing normally with a few changes in leawdership?
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DCS SweetFX + JSGME Tutorial
FireFox500 replied to FireFox500's topic in Utility/Program Mods for DCS World
You are welcome, I am glad to know this post served its purpose! -
DCS SweetFX + JSGME Tutorial
FireFox500 replied to FireFox500's topic in Utility/Program Mods for DCS World
You are very welcome! -
DCS SweetFX + JSGME Tutorial
FireFox500 replied to FireFox500's topic in Utility/Program Mods for DCS World
Use what in MP? SweetFX is fine in MP, and using JSGME or OVGME is not going to affect the game, it just installs mods. If you go to play an MP server with a green shield, it means it has an integrity check. There are a few files that integrity checks will flag; flyable mods, certain files in texture mods and things that modify certain LUAs will need to be removed from the mods if you wish to use them in MP. You can often just remove the flagged file from your mod and it will operate with little to no difference (prime example is the shadow.lua in Starways Texture Mod). SweetFX is just a filter, it does not edit any game files, it just applies a visible filter and is in a separate folder which the game does not flag in integrity checks. -
DCS World Su-34 Fullback
FireFox500 replied to ErrDeeEff's topic in Utility/Program Mods for DCS World
Looking good, nice! I wish I could model like that Sent from my XT1254 using Tapatalk -
Thank you very much, running as admin worked and holy god is this fast, JSGME always used to freeze if i clicked off of it, OV is much less fragile. Thanks again! By file I mean I will download the new version of the mod and put it for download on my forum post and show people how to use it and alleviate the headaches it can cause (will give credit to you for helping me). If i want to set up a repository, the page needs to be XML correct?
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I am struggling to get this operational, it looks awesome, I am coming from JSGME. I removed the .ini config file from my mods folder, all the mods show up in OVGME but on all of them except ones that are empty (placeholders for if I download liveries) work. It always says "unable to copy files from mod "...". Aborting". I have read through the help but I still do not understand what I am doing wrong. All folders are just normal folders with all the correct paths. One more question for sedenion, is it okay if i download this file and link it on my tutorial page? I made one for SweetFX and JSGME, i want to update it to include OVGME once I get it working.