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Everything posted by Flappie
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Crash after two arty target and deletion
Flappie replied to Frigondin Duglu's topic in Bugs and Problems
Merci Frigondin. I've just checked: this was reported internally sooner this year. I'll bump the report. -
I cannot reproduce your issue. Please reproduce the issue then attach your dcs.log file (from Saved Games/DCS.../Logs).
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Issue reported. Thanks for the heads up, gents.
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English VO Petrovich "Missile! MISSILE!" line when he misses a shot?
Flappie replied to Kevin509's topic in Bugs and Problems
Thanks for the heads up! Issue reproduced and reported. -
Actually, I'm still seeing some weird stuff. Half of the missiles reach their target can be seen circling around. I've bumped the report.
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External Lighting Streaks & Flickering Shadows?
Flappie replied to Fakum's topic in Game Performance Bugs
I agree, and I'm seeing the same thing. It's a limitation of the engine, I guess. -
Unfortunately, his zip does not contain the full dcs.log. If you have more crashes, please attach your latest zip
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Hi, your dcs.log does not show any crash. Please attach the latest zip file from the Logs folder.
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You're welcome.
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2024-03-14 19:51:26.367 ERROR EDCORE (Main): [C:\Users\gogog\AppData\Local\Temp\DCS\temp.theatre] CreateFile(REWRITE): Access is denied. 2024-03-14 19:51:26.367 ERROR EDCORE (Main): Can't open file 'C:\Users\gogog\AppData\Local\Temp\DCS\temp.theatre' from fs. 2024-03-14 19:51:26.367 ALERT LUACOMMON (Main): Error: GUI Error: [string "./MissionEditor/modules/me_mission.lua"]:4486: attempt to index local 'f' (a nil value) GUI debug.traceback: stack traceback: [C]: ? [string "./MissionEditor/modules/me_mission.lua"]:4486: in function 'addTheatreToZip' [string "./MissionEditor/modules/me_mission.lua"]:4531: in function 'save' [string "./MissionEditor/modules/me_mission.lua"]:4449: in function <[string "./MissionEditor/modules/me_mission.lua"]:4432> (tail call): ? [string "./MissionEditor/modules/me_mission.lua"]:7888: in function 'play' [string "./MissionEditor/modules/me_quickstart.lua"]:280: in function 'func' [string "./Scripts/UI/ProgressBarDialog.lua"]:140: in function 'updater' [string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40> Try this: Browse to "C:\Users\gogog\AppData\Local\Temp\DCS". Empty this folder. Ensure you are NOT running DCS as Administrator.
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The Sinai map flicker issue should be fixed with the next DCS update.
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Extraordinarily bizarre damage behaviour of F-shape barrier
Flappie replied to dorianR666's topic in Weapon Bugs
All of the above got fixed at some point. -
This got fixed at some point.
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Red Exclamation Error Badge on Loaded Inputs
Flappie replied to Dogman's topic in Controller & Assignment Bugs - General
If you hover the mouse cursor over the red badge, you should get an indication. -
Please avoid posting the entire content of your log file. The attachment is enough. I cannot see any sign of a crash in your log.
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CTD when pressing F/A-18C A/G mode after changing aircraft
Flappie replied to farebro's topic in Game Crash
That's the one, indeed ("AtmosphereWrapper"). It's fixed internally. The fix should be part of the next DCS update. -
FFB forces are controlled by last started DCS process (game or server)
Flappie replied to Vakarian's topic in General Bugs
Nice investigation, thank you. Issue reproduced and reported.- 1 reply
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@Regamuffin Are you running DCS ST or MT?
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Hi, did it happen while turning on TADS in the AH-64 after switching from F/A-18C? If so, this is a bug and it will be fixed in the next DCS udpate.
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reported Blade tip lighting does not work when rotor is at full speed.
Flappie replied to AndreNL's topic in Bugs and Problems
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A10A Issues with HSI and ILS since last update
Flappie replied to carbolicus's topic in Flaming Cliffs 3 Bugs & Problems
Thank you. I've just compared it to the A-10C and now I see the issue. It's now reported. -
I know, even devs said that my way to reproduce the issue was weird. But it works for me, everytime. The trick allowed them to find something wrong regarding deck crew characters, which makes me think it could be the fix we're all expecting. I'll test it tonight. EDIT: the fix works for my case, I hope it will work for you all.