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Flappie's post in Wont Load past Terrain graphics Init was marked as the answer
2024-03-14 19:51:26.367 ERROR EDCORE (Main): [C:\Users\gogog\AppData\Local\Temp\DCS\temp.theatre] CreateFile(REWRITE): Access is denied. 2024-03-14 19:51:26.367 ERROR EDCORE (Main): Can't open file 'C:\Users\gogog\AppData\Local\Temp\DCS\temp.theatre' from fs. 2024-03-14 19:51:26.367 ALERT LUACOMMON (Main): Error: GUI Error: [string "./MissionEditor/modules/me_mission.lua"]:4486: attempt to index local 'f' (a nil value) GUI debug.traceback: stack traceback: [C]: ? [string "./MissionEditor/modules/me_mission.lua"]:4486: in function 'addTheatreToZip' [string "./MissionEditor/modules/me_mission.lua"]:4531: in function 'save' [string "./MissionEditor/modules/me_mission.lua"]:4449: in function <[string "./MissionEditor/modules/me_mission.lua"]:4432> (tail call): ? [string "./MissionEditor/modules/me_mission.lua"]:7888: in function 'play' [string "./MissionEditor/modules/me_quickstart.lua"]:280: in function 'func' [string "./Scripts/UI/ProgressBarDialog.lua"]:140: in function 'updater' [string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40>
Try this:
Browse to "C:\Users\gogog\AppData\Local\Temp\DCS". Empty this folder. Ensure you are NOT running DCS as Administrator. -
Flappie's post in Multiplayer Crash in AH-64D was marked as the answer
Hi, did it happen while turning on TADS in the AH-64 after switching from F/A-18C?
If so, this is a bug and it will be fixed in the next DCS udpate.
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Flappie's post in unified patch DCS 2.9.3.51704 Show controls indicator Not working was marked as the answer
I don't have any issue either.
@hannibal You should check your mods and custom files.
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Flappie's post in DCS Crash after Updated. was marked as the answer
@DishDoggie Is your issue solved?
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Flappie's post in AI B-1 poor flying at low altitude was marked as the answer
Fixed with today's update (2.9.3.51704).
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Flappie's post in L-39C View Center key is off center, after last patch DCS 2.9.3.51704 was marked as the answer
I compared our SnapViews.lua files. The problem comes from this section, actually:
[13] = {--default view viewAngle = 100.000000,--FOV viewAngleVertical= 67.672738,--VFOV hAngle = -45.000000, vAngle = -48.000000, x_trans = 0.091562, y_trans = 0.015075, z_trans = 0.001991, rollAngle = -0.000000, cockpit_version = 0, }, Replace it with that one below:
[13] = {--default view viewAngle = 100.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = -18.000000, x_trans = 0.091525, y_trans = 0.019003, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, And you should be good to go.
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Flappie's post in Al Dhafra air base ILS issues was marked as the answer
Al Dhafra it is. This thread will be merged with the previous one.
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Flappie's post in HHQ-9 Infinitely Accelerates Until Impact was marked as the answer
Thanks for the heads up and the track. 👍
The issue is now reported.
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Flappie's post in will not update was marked as the answer
Try this:
Browse to "I:\DCS 1.5 Beta\DCS World OpenBeta\_downloads\Mods/terrains/Syria/". Erase the entire clipmaps folder. Run the updater.
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Flappie's post in Update 2.9.3 and Falkland files was marked as the answer
It seems your drive is corrupted: https://help.2brightsparks.com/support/solutions/articles/43000336002-23-data-error-cyclic-redundancy-check
Try a chkdsk.
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Flappie's post in S-60 and KS-19 ignore LOS was marked as the answer
Issue confirmed. Only the S-60 and KS-19 seem to be affected from what I can see.
KS-19 sees through moutains.trk
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Flappie's post in Moon Reflection Strobing NVG was marked as the answer
@Lasko Thanks for the track and the video. This is indeed the moonlight reflection bug, which will be fixed with the next update.
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Flappie's post in M/P Lock-Up "ED_Sound?" was marked as the answer
@ST0RM This symptom of yours usually means the CPU is too busy.
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Flappie's post in Random crash I don't know why was marked as the answer
And if the above step does not help, check this post about DXGI_ERROR_DEVICE_REMOVED crashes:
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Flappie's post in Repeating input only in MT was marked as the answer
Hi, an internal tester equipped with Quest 3 controllers was able to reproduce the issue. The issue is now reported.
Thanks for the heads up.
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Flappie's post in GAZ 66 truck does not have the option to embark infantry was marked as the answer
This is a truck carrying ammo. Seats wont be added to it.
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Flappie's post in All flags activated when loading troops using CTLD was marked as the answer
Yes, the next patch contains a fix for this important issue.
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Flappie's post in DCS failing to load - crashes right after authorization was marked as the answer
I searched for "CtfNotifyIME" on Google. I found some interesting lead:
Please check.
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Flappie's post in DirectX 12 Ok to Use or Do I Need to Downgrade? was marked as the answer
No, you don't need to downgrade anything in order to play. We all have DX12 on our PCs and we can run DCS just fine. DX is indeed backward compatible, which is why you can also play very old games on Windows 11.
Here's my rig:
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Flappie's post in [SOLVED] DCS Not Launching was marked as the answer
@ChrisU22 Since you're reluctant in going Windows 11, you should consider a Windows 10 refresh (at your own risk).
https://support.microsoft.com/en-us/windows/give-your-pc-a-fresh-start-0ef73740-b927-549b-b7c9-e6f2b48d275e
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Flappie's post in UH-1H UN Mission Patrols Will not Start. was marked as the answer
Hi, the next patch will contain a fix.
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Flappie's post in CoPilot-Gunner immediately requests control of aircraft upon loading into Multi-Crew was marked as the answer
This was reported internally at the end of 2023.
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Flappie's post in Mistake in the armament panel was marked as the answer
For some reason the text was removed from my post...
From what I can read, we have the Vikhr-1 missile in DCS. Vikhr-M is the whole missile system. Do you agree?
Source: https://www.militarytoday.com/missiles/vikhr.htm
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Flappie's post in Inverter PO-750A cover was marked as the answer
Hi. They seem to be absent, indeed:
I'll soon make a request to devs for missing controls.
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Flappie's post in Blade tip lighting does not work when rotor is at full speed. was marked as the answer
Thanks for the heads up. Issue reproduced and reported.