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Big-foot

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Everything posted by Big-foot

  1. Thank you @fausete! That's great to hear and I am looking forward to flying long range missions with 4 underwing stores available!
  2. I'm not sure if there's any INS and guidance updates, but SARH missiles are mainly guided by the radar beam, which works as a sort of flashlight, illuminating the target. Maybe your radar was tracking a target further away, but the other bogey flew into the radar cone and got lit up. If that second bogey was closer, it may well have lit up brighter than the target, causing the missile to track that one. Do you have a track file of this?
  3. There is a tickbox in settings that determines if the pilot body is shown or not by default
  4. I am secretly hoping they will enter the F1 in the free trial a few weeks after the recent release of the biplace. Would be nice to be able to introduce people to the module and take them for a flight together in one Mirage before they decide whether to buy it or not. But my fear is that they won't do free trials until the reworked radar is done.
  5. Barney, I understand you are tired of seeing a weird and non-pink human body underneath you in VR, but I can assure you there's many humans who appreciate it!
  6. I hope the F1 joins the free trial program shortly after the biplace is released. Would be a great way to introduce friends to the module.
  7. Thanks, that's great to hear!
  8. @fausete any plans for this twin bomb rack? Would be really useful, especially on the inner wing pylons, for pretending to fly CR/CT versions.
  9. One of the guys I fly with reported that he was able to do a pop-up bombing attack on a Roland SAM without getting fired upon, using the Barrax. Without Barrax, the Roland SAM would always fire at the top of the maneuver.
  10. Not a high priority item, but I would love to be able to fly with the 2300L belly drop tank in the sim as we see in pictures of the French Mirage F1s, even today with ATAC the big tank is very popular. I imagine it must have a lot less drag than carrying two smaller tanks on the wings. I searched but it looks like nobody asked this yet.
  11. The included Caucasus campaign, the NTTR Red Flag paid campaign, and the included Coup d'État mini-campaign were all made by Baltic Dragon and are chronologically connected, in the above order. So I would recommend playing them in that order. The NTTR campaign is currently undergoing extensive maintenance and should be all fixed up soon. For other missions, I have not played them since I do not own Syria, but there is a 2-part story-based campaign on the User Files (Jet Fuel and Ouzo IIRC). Besides the DCE-based ones of course.
  12. I would love to read more about that but I couldn't find anything so far. It sounds absolutely bonkers to smoke in a fighter jet on a carrier but also very French. Could you provide a source for that?
  13. @Badger1-1 Of course I am biased toward hoping for an early release. But it really isn't that far-fetched. 1. The order of magnitude: surely you agree with me that the number of screenshots they are planning to post is much closer to 14 than 140 or 1.4? 2. Is a date planned? If they start releasing a screenshot daily until the "imminent" release, that sounds like a date has been planned internally. Not 100% certain probably, there can be unexpected roadblocks, but they would not do this if there were no planned date I would say. 3. "Quatorze juilliet" is not just a French holiday. It is at least as big as July 4th. Yes the dev team is Spanish, but the Mirage, as I'm sure you are aware, is very French. Spain borders France so the dev team cannot be unaware of quatorze juilliet. Bearing in mind the above 2 points about the planning and expected "screenshot period", it seems unlikely to me that they have planned a different specific date within the next few weeks and are not aiming for July 14.
  14. Hoping for 14 days, as someone on hoggit suggested. Imminent = two weeks, July 14th = quatorze juilliet, Bastille day.. it all matches nicely.
  15. I haven't noticed this before so I am not entirely sure it is different now but I tried the Instant Action cold start mission last night and didn't hear anything except the usual wind noise. I turned up the volume up all the way while cold on the ground and moved the camera far away and back in close with F2 view. I did not notice any change in sound.
  16. When flying Mission 13, I was watching the HARMs fly toward their target and it seemed each one (or most) got shot down by the SAMs before reaching their target. I did not get the expected message that the SAMs were destroyed, and Chevy 02 did not commence their run. Upon inspecting the Tornados (which were flying back to the east), I noticed that most Tornados were still carrying 1 or even 2 HARMs. Only a single aircraft had fired both of its missiles. This is probably why they did not succeed at their mission. I could not upload the track directly to the forums as it is too large, so please download it from my Drive: https://drive.google.com/file/d/1gZPIOiQqZS_DGBk6Bc5qykTvRo1I5EM7/view?usp=sharing
  17. Big-foot

    About Mirage F1

    @QuiGonI remember reading on this forum that the EE version should have a proper attack and nav system, likely INS and/or Doppler-based. The EE will also be the first version with a refueling probe. The BE will probably just be a CE but with no cannon, less internal fuel and a second cockpit. The F1M will probably be a modernized EE (with probe) but I am not sure about that.
  18. Thanks for the update Razbam! Looking forward to flying an even more realistic Mirage 2000. Incredible how such an old module has grown from an incomplete module to the best fighter jet simulation and keeps getting better!
  19. The 3600 MHz on the package refers to the XMP (eXtreme Memory Profile) that the RAM ships with. It is some sort of overclock profile (speed, timings and voltages) that the RAM manufacturer guarantees is stable. You need to enable XMP in your BIOS and then the speeds, timings and voltages will be set according to what the memory manufacturer specifies. If you only set the speed yourself, but not the timings and voltages, you will get an unstable system. It is possible to enable XMP and still have an unstable system, because even though the RAM is good at those speeds, the memory controller in your motherboard or CPU might not be able to handle them. Look up what your specific CPU and motherboard guarantee in terms of memory speeds. Usually 3600 MHz is not an issue, although I know that for example, Ryzen 5000 CPUs officially only guarantee support up to 3200 MHz. What you can do then, is to enable XMP but manually lower the speed to 3200 MHz. With all other things (timings and voltages) equal, the RAM should still be stable at lower speeds, so you can match it to the spec of your CPU or motherboard. I discovered this myself when my 4000MHz CL18 RAM would cause crashes on the XMP. Lowering the clock speed to 3600 MHz solved it for me on a Ryzen 5 5600X Succes man, en goede vlucht!
  20. If multicrew works, even within the limits mentioned in the known issues, this is HUGE news for the DCS Gazelle community. I have been looking forward to sharing the cockpit with a friend while hunting tanks in a light helicopter for years now. Let's go!
  21. I agree, it would be awesome to see some AI A-6E or KA-6D dev news!
  22. Thanks for fixing it!! I don't know about mission 7, never tried it. I am away from my pc for a few days now and had previously taken a break from the campaign after encountering this bug and the one in mission 4.
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