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WelshZeCorgi

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About WelshZeCorgi

  • Birthday 05/19/1989

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  1. While I see the improvements on flatscreen, I'm not seeing improvements on Index VR. 5950X 64GB Ram 4090TI SSD. Does anyone else have similar or different results?
  2. Nope. Tried a bunch of rumored fixes and none have worked.
  3. On the F14, you can have the seeker on the PH activate about 7 seconds from impact, (instead of the normal 14-17 seconds TTI) in order to pursue smaller, maneuverable targets like fighters. However, the AI seems to always react prior to the seeker going active when this setting is selected. It seems like the time of reaction is coded into the AI, in such a way, so that it will respond to a set number of seconds to impact, not as a reaction to the missile going active. It would be a vast improvement to the AI if: 1. It reacted based on the seeker going active, not TTI. 2. If the AI periodically cranked or F-poled or flowed cold or whatever in order to try and energy defeat your (human) non active fox 3 missiles in flight. Missiles it shouldn't be aware of but making the maneuvers out of precaution. It would be best if they did this organically, not at set distances from player's aircraft or TTI.
  4. Longshot question, Would brunner's FFB rudder pedals be time consuming or difficult to implement into the F14?
  5. I noticed that the TWS auto, when trying to keep a return on a contact as well as a track hold contact (an extrapolation on a lost contact) it seems to prioritize the track hold contact over the real contact, which is not ideal. I would prefer to prioritize the real contact over the track hold. Is this a bug or was this really an issue in the real F14?
  6. I have the brunner ffb physically move when trimming, as I find it easier to trim this way. I also think the stick physically moving when trimming is how it actually works for the F14? (not sure). But due to this, the autopilot will not engage properly, as the autopilot in the F14 seems to run on the premise that the stick is centered even when trimmed. So Altitude hold will not engage, because when the 14 is properly trimmed the ffb stick is very far from center. The basic autopilot functions also do not work properly as it never really seems to engage, as the 14 in dcs only engages the autopilot when again, the stick is centered. And when trimmed, the stick is not centered on the brunner. Is there a work around because the option for ffb stick in the special options does not seem to change anything, regardless of whether it is checked or not. This option does seem to work on the sidewinder, according to hoggit replies, but they disable a setting on the stick called "center spring" plus some tape to cover a hand sensor so that you can take your hand off the stick without disengaging some function.
  7. No I mean like, how can you store the heading when you shut down so that you can start up again (in the same jet, without quitting the game or respawning in a new jet) with stored aligned heading available?
  8. How do you store heading for use in the next startup?
  9. Do you have a source? @fagulha
  10. So DON'T backseat, but also DO backseat. Does that single brain cell rattling around in your head need a RIO to crosscheck your critical thinking skills?
  11. I'm literally being instructed to do this, by the pilots in our squad. Why don't you calm down?
  12. pretty sure that's just the high tech xray vision kicking in. No bug.
  13. WW2 carriers, modern French carriers, UK carriers, a full fidelity kuznetsov? with accompanying carrier aircraft for these carriers?
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