-
Posts
113 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by roccoo
-
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Oh, sorry I didn't read the reply! it was in Uckulan FARP (Pak 4) :thumbup: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Hey guys I just noticed the troops in the farps (which I think are a great idea) sometimes spawn on forests and can be really hard to find... what do you think about it? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Again now. :cry: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
I think being able to spawn in closed airfields wouldn't add much and could be counterproductive but that's my personal opinion :thumbup: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
A few issues I'm having at the moment: - Online map/gadget is stuck - Same with the "-time" command in the server - The forward observer is really really bugged, it has never been so bugged before :thumbup: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Guys it's not a matter of faction, having scouting + troops is just against what Blueflag is made for. As always Greg knows everything and will fix it :thumbup: BTW, blue guys why didn't you finish it? you captured all airfields and farps 4 hours ago! -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Please remove troops from the Gazelle, this is nonsense, it can capture airfields and farps alone. Bomber + Troops is too much, if no enemies are on the server one single Gazelle pilot can capture anything, then move a little bit, capture an other thing etc etc. Blueflag is supposed to be designed for teamwork, but this eliminates all teamwork: imagine if a KA-50 had troops, that would be nonsense as well. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Uh oh, gonna see some Arcus33 action, blues better go offline :lol: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Because there should be ai fighters, but with the last update they stay on the ground for some reason. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Server's down :cry: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Because I just destroyed the last remaining units at the airfield and a friendly mi-8 was landing with troops... it was a matter of seconds but I didn't want to risk being shot down by enemy CAP since I had none. And by the way in real life pilots are trained to land on roads etc why not in a neutral/abandoned airstrip? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
I noticed a bug on the lives count: if I land on a closed airfield, then the airfield gets captured by my team, and I takeoff, it takes away a life when I takeoff again! -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
I have the exact same issue, frequencies don't show up when I log into the DCS server even though I'm connected to the SRS server and I see online clients -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Did you put the port as well? 5.189.162.17:5014 Btw I can connect, but all the radios stay off when I log into the server.. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
:doh: That explains a lot... i3 ftw :megalol: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
You're right, but why none of them tries to provide the communication? I mean, even if we have 1 GCI, it's not enough, many people have to play that role sometimes, and the testing is perfect for learning :thumbup: I'd add also that RED team scored great victories against all odds thanks to the good comms in the past rounds. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Please, go look at the graphs... we've had more numbers only on round 9.Plus the script wouldn't affect the server at all, and people would keep playing why should they leave :huh: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
I strongly believe a team balance script would be worth trying... Not an extreme one, just to prevent > 2,5 to 1 situations (given that there are more than 5 or 6 players on the server). Something I'd really like to see, also, is the deployable sam controls actually working (Radar off, max engagement range...) which would make them tougher and harder to detect. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Just need a team balance code: if total player number > 6, then maximum spread should be 3 to 1. Or maybe more elaborate. :thumbup: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Is Blue still having armies of helos compared to red on farps? last round it was 8 to 4. And please add mig21 and su-25 in Batumi. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Thanks to all the players and Buddyspike team :thumbup: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Can the FARP repair be fixed please? :thumbup: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
30 nm for an AIM-9? :megalol: What about the missile disappearing and reappearing 20nm away?:lol: -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Guys there's no need to discuss it, that was evident and was clearly seen by the blue team members present, which for the most part (100% of those who were aware of it) were extremely fair and just landed or didn't take off. It was all recorded, dealt with by the admins, and we should just stop talking about that. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
roccoo replied to gregzagk's topic in Multiplayer
Not hard: they have teleporting missiles with unlimited range and God view radar mode... No need to name and shame we sent track to Greg and he's going to report it at ED probably (he banned the guy as soon as we reported). Too bad all our efforts of 3 hours got screwed by this cheater, got to say though that all the blues on comms refused to take off and landed after we reported that :thumbup: