I agree
Ka 50's pilot can't see human target even at really close distance (just hovering).
Of course some helicopters( hell of helicoter ) can , even shooting him without missing ( this occured at BS1 ver 1.02, and I don't know how it changed after that)
At excellent AI , i hope ka 50 pilot can also recognize human unit.
and other problems( at BS1 1.02):
even at close range ground units are staying missing to hit the target for long time.
overall AI helicopters attacking efficeincy is needlessly down warded (?) . they turn around too many times before attacking , and even at urgent situation. I hope AI also have intentions.
and AI fighter's maximum speed is much lowered.
AI fihgters' can't hunt heli units easily, even very hardly . rather some heli's missile hunt fighter quitely frequently .
SAMs became very useless , lost identity . (at BS 1 1.02, I have not tested further , so I don;t know exaclty , but at least against helis)