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cubanace

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Posts posted by cubanace

  1. Here are a few screens of build 4.5 and its improvements .

    Updated the Single piece MFD to simulate anti-glare!.

    Digital_Combat_Simulator_12_17_2023_9_48

     

     

    Added Animations to the K-77PD Ramjet variant of the R77 family, the extender now folds upon being inside the bays and open once fire.

    Digital_Combat_Simulator_12_16_2023_8_16

     

    Slowly adding more modeling parts to the cockpit including rear section, reference real pictures.

    Digital_Combat_Simulator_12_17_2023_9_48

     

    We also now have our own Canopy Ejection animation and shape of that of a SU-57 Canopy and not DCS provided.

    Digital_Combat_Simulator_12_16_2023_7_22

     

    Digital_Combat_Simulator_12_17_2023_8_57

     

    Next will be the pilot and Seat.

     

    And little thing i added to the external pilot and more to come.

     

    • Like 13
  2. As we get closer for 4.5 release.

    Here is a quick preview of the Weapon system and how they control the bay doors animation upon firing and also the new K-77PD missile that is meant for the SU-57 with folding extenders and are the Ramjet variants of the R-77 family.

     

    • Like 10
    • Thanks 2
  3. 22 minutes ago, honeycool75 said:

    While anxiously awaiting for build 5 release, can I ask how to solve this pilot fainting or running out of oxygen at high altitude in the current version? The cockpit becomes gray and blurry until I dive the plane back to lower altitude.

    Thanks.

    image.jpeg

     

    You can't due to the EFM in this build.

    • Like 1
    • Thanks 1
  4. Hello everyone we finally now have Automatic bay Doors for our SU-57 Felon on Build 5, also the engines and FM continue to improve, the engines now take time to recover depending on stress while using TVC, i hope that you guys will enjoy this Mod once we finish it, we also have a team for the SU-57 so this helps a great deal, have a great time everyone.

     

     

    https://youtu.be/nh07X5Z_ptc

    Testing simple Sonic boom Effect thru sprites.

    Digital Combat Simulator 12_12_2023 1_23_05 AM.png

    Digital Combat Simulator 12_12_2023 1_23_17 AM.png

    • Like 14
    • Thanks 2
  5. Welcome to the SU-57 Project Simulator (Build 5) coming in a few months to "DIGITAL COMBAT SIMULATOR"!

    This standalone MOD does not require any additional modules to run; it operates independently, utilizing its own systems. The intricate development process accounts for its extended duration, particularly as we conduct extensive research for accurate simulation.

    Goals:

    1. Realistic Flight Dynamics: Aiming to faithfully replicate the aircraft's flight characteristics by considering its aerodynamic design, engine performance, and handling qualities. However, certain advanced capabilities are limited due to the current lack of comprehensive data.

    2. High-Fidelity Cockpit: Detailed cockpit modeling, featuring functional displays, switches, and controls for an immersive pilot experience. Yet, some aspects are constrained by data limitations.

    3. Realistic Sounds: Authentic audio effects, encompassing engine sounds, weapon releases, and communication systems, to heighten the simulation's realism.

    4. Basic Stealth and DCIRM Simulation: Countermeasures against radar and heat-seeking missiles, simulating stealth capabilities to a fundamental level.

    5. Supercruise Abilities: Capable of reaching speeds up to Mach 1.3 without reliance on afterburners.

    Please note that due to the classified nature of this aircraft, our research is conducted publicly for the Mod's development. Expectations of 100% realism may not be met, but our objective remains to approach this realism as closely as possible. Your patience and support during this evolutionary journey are appreciated. The project commenced in 2016.

    Best regards,
    CubanAce

    Digital Combat Simulator 12_9_2023 12_45_35 PM.png

    • Like 17
    • Thanks 8
  6. The New Su-57 Project build 5 simulation brings in its own su-57 Hud and HMD and unique radar contacts  and closure rates and direction.

    Below are some screenshots of the new HUD and radar displaying in the HUD it self, this build uses its own radar and the radar is displayed in the HUD and the radar MFD section.

     

    The contacts are unique and feature a line that tells direction and closure rate along with distance and of course the contact it self.

    Also this new build offers the ability to see your internal weapons in your Arming screen.

    This is a standalone mod and no FC3 or any other module is needed.

     

    Digital_Combat_Simulator_12_9_2023_9_30_50_AM.png

    Digital_Combat_Simulator_12_9_2023_9_33_12_AM.png

    Digital_Combat_Simulator_12_9_2023_9_32_32_AM.png

    Digital_Combat_Simulator_12_9_2023_10_20_49_AM.png

    Digital_Combat_Simulator_12_9_2023_10_19_39_AM.png

    • Like 10
    • Thanks 5
  7. 8 hours ago, Hawkeye60 said:

    I would like to mirror the Brothers comments above.

    I have known you for a long time.

    To offer to release the current build is  very generous.

    If you apply yourself in all life's endeavors, as you have this aircraft,

    You will Succeed and prosper!

    I wish you well.

    Thanks for you time, and for showing things with code I did not know were possible without a SDK.

    I still have the last public build.

    I use fir adversaries!

    A good opponent for a ai!

    Cheers! 🖖

     

    I appreciate your kind words, it's because people like you and the DCS community that I could never stop doing what I love, thanks again.

    • Like 2
  8. I will be releasing the SU-57 Project ( build 5 )Standalone Simulation in the coming Months for all of you guys, once ready it will be found under user file section here in this website.

    The New SU-57 Discord can be found here https://discord.gg/VuWNXjc5Uy 

    Build 5:  SU-57 Standalone Simulation features.

    custom RADAR,

    custom RWR,

    Custom navigation,

    custom Weapons,

    Custom FM and Thrust Vectoring,

    Showcasing Canopy glass glare simulation.

     

     

     

    Digital_Combat_Simulator_12_7_2023_10_13_21_PM~2.png

    Digital_Combat_Simulator_12_7_2023_10_15_22_PM~2.png

    Digital_Combat_Simulator_12_7_2023_10_01_28_PM~2.png

    • Like 8
    • Thanks 4
  9. 16 hours ago, Jerec said:

    But this is usual in DCS modding! It´s called Vaporware and as I said it´s usual in DCS modding. 

    Think about the Eurofighter, F-35, F-16 block 70 cockpit, ultra high detailed Rafale cockpit (not from the Rafale mod devs!! Was another different team!).and so on.

    So I don´t care anymore about great looking screenshots or announcements. 

     

    These so called modders go thru a great deal of time and effort to bring the DCS community a free asset, see they don't sit and things just magically appear, it takes research, work, coding, 3d modeling and animation even to deliver something free as a MOD, everyone that plays a mod should be grateful no matter how good or bad the mod is because at least that person or team took their time and worked on something.

    • Like 13
    • Thanks 4
  10. On 11/8/2023 at 3:07 PM, IAR-93 said:

    Man you killed us over the years , you start over i dont know 10 projects? And you didnt finished not a single one , anyway ,good luck with your projects in real life .

    Let me make something clear, my projects I did not need to share with the community or forced to finish any of them, The SU-57 is the only project that I really cared about and I enjoyed working on for my own purposes but decided to share with the DCS community in which many have fun with, so I don't own anyone anything on the contrary what I did was out of my own good will.

    Thank you.

    • Like 8
    • Thanks 2
  11. On 10/12/2023 at 9:22 AM, JZF said:

    Good morning,

    How do I activate the Su-30's vector thrust? I've manouvered the plane in different directions, but the direction of the thrust doesn't change.

    Thanks

    The SU-30 Mod does not have thrust vectoring and the SU-30 in game is AI and also not thrust vectoring.

    • Like 1
  12. On 9/25/2023 at 1:26 PM, EA-18G_BlockII said:

    I 2nd this, what do you think @cubanace?

    Not that simple for many reasons let me try and explain.

    I have done lot of 3d modeling in this mod to make the SU-57 as close as possible to that off Serial production.

    My cockpit is the only cockpit model to simulate  that of a serial production, one piece MFD and other areas.

    Weapons models  also made by me , there's lot of work and years out into this.

    In the programming side things get even more serious in terms of time and research put into this .

    The SU-57 progress continues privately with me and I can't release it open source for many reasons as mentioned above.

    Anyone could go and sell 3d models specially the cockpit progress and external and weapons and so on.

    Or as seen here many times someone will say they made it and so on.

    In terms of programming I want people to learn and break their heads like I did , took me about 3 weeks to figure out Thrust vectoring and Vtol for my projects.

    If I release these people will not learn but copy and paste instead again as proven here before.

     

    I just don't have to time to keep updating old builds and Build 5 the standalone project is years away, I need more research.

     

    I am busy studying and training for Military 🪖 Contractor  and at this point in time I just can't continue the SU-57 publically .

     

    As soon as I get my certifications and finish my tactical training  and the studying goes a bit down il release Build 5 when it's ready.

    • Like 4
    • Thanks 4
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