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About Voodooflies
- Birthday 04/19/1990
Personal Information
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Flight Simulators
MSFS, DCS, XP11
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Location
Montréal, Canada
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Interests
Flying
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Occupation
IT Head of Talent Acquisition
Recent Profile Visitors
989 profile views
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Just a little update, which is off topic but I thought it may be worth sharing. I switched on the Experimental Mode of the latest OpenXR version and I got even better performance. My VR experience haven't been this smooth ever before, it is super comfortable and enjoyable. Thank you for the tips @Sr.
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So I tested, and I seem to have better performances for some reason and the PNVS feel a bit more stable but it could be even more stable if ED would implement some stabilization on the display for VR users, natively.
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Right, so that's the option, I'll try it out to see if it works. Thanks Sr.
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Yep that's the one, I don't have the option through the ingame menu. Weird. What headset are you using ?
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It appears I don't have this feature on the OpenXR version I run, which is the latest.
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Will definitely try it ! It would be great if it was native to DCS. I just switched to OpenXR. Thank you !
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If you guys see it by any chance... We'd love to get your feedback. @BIGNEWY @NineLine
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Voodooflies started following Looking for AH-64D flying buddies and PNVS VR Display Stability through IHADSS
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VR - MT very poor Performance and stutters
Voodooflies replied to T-Pap's topic in Game Performance Bugs
On my end, I did reset my Nvidia panel and Oculus Tray Tool settings and it fixed my issue. I'm also using a PD of 1.0 in game and 1.3 on Oculus Tray Tool. If that helps... -
Hey there, I wonder if there's something that could be done for this "issue" that seem to affect all VR users as far as I know. The PNVS through the monocle is extremely shaky as it tracks the users head micro-movements making it uncomfortable when used. I know couple VR games such as Onward which smoothen PiP while DCS VR seems to track "raw" inputs from your head. I haven't got the chance to wear an actual IHADSS yet, but I doubt it's that shaky in real life and I believe the PNVS display of the actual aircraft does ignore the users uncontrolled micro head movements. Any thoughts about it ?
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+1 to this.
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VR - MT very poor Performance and stutters
Voodooflies replied to T-Pap's topic in Game Performance Bugs
Exact same issue, worst performance on VR here, which became from playable to unplayable. I run an Oculus Rift S on an RTX 2080Ti. -
Looking for AH-64D flying buddies
Voodooflies replied to Voodooflies's topic in Helicopter Squadrons
Hey Palerider37, I joined. -
Looking for AH-64D flying buddies
Voodooflies replied to Voodooflies's topic in Helicopter Squadrons
My Discord : Voodooflies#2996. -
Hey guys, Some of you may already know me as I've worked on the Apache project for A3 with the rest of my team. I'm currently looking for flying buddies to fly with, already proficient in the usage of the aircraft and ideally familiar with tactics and engagements used by the US Army as I do. I ain't necessarily looking for a squadron, as my real life schedule doesn't make it possible, been there done that in large groups already. Living in Montreal, Canada, I'm GMT+4 so ideally sharing the same time zone or something that could work. I'm comfortable in both PLT & CPG stations and I'm flying exclusively in VR. Worth mentionning that I'm looking to have fun, with a realistic point of view. Map wise, I got Syria, NTTR, Persian Gulf, Marianas and the notorious Caucasus obviously. Looking forward to get to know you guys.
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Mike Force Team started following Voodooflies
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Open Season Apache - AH-64D Dynamic Persistent Campaign
Voodooflies replied to ataribaby's topic in Missions and Campaigns
I've finished the campaign in about 2 hours. It was fun ! Any chance you make something similar on Syria ? What is missing on top of the peristence would be voice acting and I'd be sold. I really like the fact the weather including the QNH s generated randomly, at start. Thanks for marking this.