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Beta Sokol

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Everything posted by Beta Sokol

  1. No one noticed that ? The green and amber light beams are switched, see pics.
  2. Textures yes, liveries no... Any news here ? No idea, what i´m doing wrong - modelviewer can load a kind of standard textures (not the missing texture one) out of saved games/mods folder, but the liveries do not appear in the list using the same path - livery or texture -. Even the game itself loads the liveries. If i put the liveries into bazar, there they are! :helpsmilie: Has anyone an idea ? Had no problem with MV 1...
  3. All my mods are on stable version, open beta runs "clean".
  4. A great one, many thanks ! Is there a way to get the cyrillic HUD and russian warnings (asking for your other mods too) ? First thing you need to fix is the wing sweep - sweeps not under 30 degrees, bad for a good landing - need 16 degrees, flaps/slats are not working above 16 degrees normally (in real)... Vertical speed indicator shows up only (not down). Sadly i had some explosions on the runway, my 3rd landing attempt worked. And there is the nosewheel-problem again - it sinks into the ground. BUT, it´s a very nice mod, carry on and make some more for us ! Thank´s again !
  5. If you ask, which helmet (ГШ 4 or ГШ 6), found a picture...
  6. The instrument shows helmet oxygen pressure, maybe not simulated, never used a helmet.
  7. Hallo auch, von der Logik her müssten die Raketen unter 9M27 zu finden sein. Aus meiner R 142 gemorst.
  8. Not sure, but DXTBmp should handle ´tif`.
  9. Try here : https://www.digitalcombatsimulator.com/en/files/2859142/ Mostly they work as US agressors selected.
  10. Are you talking about these two skins ? There must be a mod somewhere in the forum ?!
  11. Not given by the museum, 335 was gateguard at Preschen until 1980, later at traditional flightline at Bautzen still in this camo.
  12. Please refer to the flightmanual pg. 109-110 and the system chapters.
  13. It´s DCS related - ref. to actual open beta changelog (DOS window).
  14. Knobs are hard to turn Knobs are hard to turn (scroll) by mousewheel, com adjust takes a while, altimeter setting impossible. Magneto switching inverted, left click turns right...
  15. Maybe the wrong starting mode (cold start/cranking), switch must be up. Step 18.
  16. Can´t be rotor brake (won´t start anyway). Can you please describe you steps done ? Never had problems with starting...
  17. What about opening the fuel shutoff lever (roof top, red levers) ? Take some time and try to read and understand the manual.
  18. It´s an icing sensor or visualizer, the more ice buildup the less stripes are visible. Maybe not implemented ?!
  19. Just look at the right MLG wheel, there is the shadow. Maybe an armed version isn´t practicable because of the structural load, stress and also heat. You fly two missions and throw the plane away... And recoil takes forward energy away, how to evade after attack ?
  20. Sorry, these two buttons are yellow not green. I just tried in PG, it works fine with and without flight director, all indications as expected.
  21. Maybe he forgot to tell the flight director in which mode he should work ?! - press approach arm, if signal is achieved two green buttons (V/L and GS) will lit... -
  22. Dear developers team, now as the "CC" is out, please can you change the liveries folder structure. I do it with every update. If you open the liveries folder, it contains one with "CC" and "EB", if you open these folders, there are another "CC" or "EB" folder, containing the liveries. It reduces the loading time if you move the liveries in the above folder, there is no need for the folders below the first "CC" and "EB" - you know what i mean ?! Please change it... Many thanks ! Example : "F:\DCS main\Eagle Dynamics\DCS World\CoreMods\aircraft\C-101\Liveries\C-101CC\C-101CC\AVIODEV Skin" "F:\DCS main\Eagle Dynamics\DCS World\CoreMods\aircraft\C-101\Liveries\C-101EB\C-101EB\default"
  23. Hello everyone, The Tu-154B2 is in the files since maybe LockOn. My little mod actually works as ground vehicle/fortification, i decided to make it this way to change liveries. Now we have the option to change liveries for static planes too and i want to move the plane in another category as static plane (anyway it isn´t either animated nor enlighted and w/o sound - so a static object).Which attributes are the right ones ? Annexed are my lua`s. Thanks in advance... And btw feel free to make some liveries, wish to have a new 3D model. entry.lua tu-154_static.lua
  24. Here it is... DCS World\Mods\tech\WWII Units\Textures\Willys_MB.zip", have fun !
  25. Let´s say many thanks for your hard work. The mod came with the first snow today... Carry on !
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