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Vladinsky

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Everything posted by Vladinsky

  1. Downloaded mine to test and I also tried the above snippet, everything seems to work as expected on 2.5.0.15365. Not sure what could be causing any issue.
  2. https://forums.eagle.ru/showpost.php?p=3443816&postcount=356
  3. Do the rest of the systems work? Is the electrical power switch being actuated by anything on mission start?
  4. The spring acts on a lever arm that's displaced by an asymmetric cam to achieve equal force in both directions.
  5. Keep in mind that this is a sensationalist tabloid of questionable quality. But if the archive has managed to release information to the public that really should have been kept secret that's quite a blunder indeed.
  6. Just another internet myth. To paraphrase the pilot "The missile went off the rail, I tried to follow the smoke trail but lost sight of it, after that I have no idea what happened to it." Most likely it was a simple malfunction.
  7. You could simply turn the base around so the mounting point is towards you then invert the axis in the software. Might make it a bit easier.
  8. Not released but I belive it's planned as the final version instead of the sharpshooter.
  9. What kind of weapon adjustments can we expect? I'll second the two joystick thing as well, if it's possible to separate the cyclic from the TV through the special menu or something that would be super useful.
  10. My primary method was to roll to the right/left and pull the stick back, 3-4G is easily achieved between 150-200kph I know it used to be but it does up to 6G quite comfortably right now, another potential bug there then.
  11. #7 is very easy to reproduce. It only happens over 3G, in both directions, less pronounced in a left turn. I'd wager it's more in the direction of feature than bug.
  12. The maximum attainable load factor drops dramatically as you accelerate past Mach 1. It should not be possible to over G the aircraft when supersonic. However, the stick force per G at M1.1 is roughly twice that at M0.95. If you start a supersonic turn and decelerate without letting off the stick the load factor should rapidly increase and you may overstress the aircraft.
  13. I've used mine for the A10 quite a bit, it felt a bit odd at first but it doesn't take long to adjust. The only thing I really don't like using it with is the WW2 props and Mi8/UH1. RS has said no extensions under any circumstances, it would be very easy to overload and bend the plate that the strain gauges are mounted to.
  14. I wouldnt expect any major changes after the most recent updates are rolled out. Besides the last variant, which I assume is still happening?
  15. Reset to default simply removes any pre-existing windows calibration, if you press it and the "Apply" button does not become clickable then there was nothing to reset. E: Glad to help.
  16. Just in case, go to the windows calibration and use the "Reset to default" option.
  17. It does, the only concern is that you'll have a large deadzone beyond the maximum deflection because the in game stick will hit the forward stop before your joystick. Only way to get around that is with a force sensing stick or mechanically limiting the joystick forward movement.
  18. The axis tuning is very powerful, this is what I used to do to emulate the asymmetric stick throw.
  19. It was the Comm ones, I think the volume ones are defined as an axis so one could probably make discrete position or toggle switch binds for those but increase/decrease is beyond me.
  20. The next time you get this make sure that the throttle is at the furthest back cut-off position and not idle, simply moving the throttle forward is enough to leave the cut-off position and will inhibit the engine start cycle until you use the cut-off lever to bring it all the way back.
  21. This doesn't seem to have been fixed yet.
  22. I've been messing around with this for a while today and I can't find a way that works. I suspect RAZBAM needs to add/change some stuff before it's possible.
  23. Looks like it's still attached to the wrong point, it should be perpendicular to the horizon at all roll angles while not leaving the target diamond. Might be why the release cue is also misaligned.
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