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HoneyBadger

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最新回复 发布由 HoneyBadger

  1. I can recommend Openkneeboard as well as I actually started using it for this campaign. I keep one kneeboard on the "Radio log" page (which is the message history tab from the pause menu) and the other for the mission images. With the radio log kneeboard open, I can very easily look down at my knee to read the 9 Line and then back up the ICP to input the coordinates.

  2. 5 hours ago, MAXsenna said:

    Like this:

    image.png

    I can also highly recommend Kneeboard Builder, which even lets you remove ALL the default kneeboards, (comes back after updates), so you can have only the charts you need in a mission.

    https://dcskneeboardbuilder.com/

    But doesn't that mix in the PDF with my kneeboard? I'd prefer to have the PDF be on it's own tab within OpenKneeboard if possible.

  3. On 10/1/2024 at 4:44 PM, ouky1991 said:

    Follow instruction from the first page of this thread

    Fore example F-16:

    Lets say I want to change symbology, so line 54 in my mod looks like this:

          materials["CMDS_GREEN"]                    = {25, 255, 40, 999}

    To make the color red you'd have to change it to look like this:

          materials["CMDS_GREEN"]                    = {255, 0, 0, 999}

    First three numbers are RGB values (red, green, blue) 0,0,0 = black color  /  255,255,255 white, anything between is mix of rgb colors. The last number, in this case 999 is how bright is the symbology on the HUD. So I would recommend to change the luminosity from 999 to something like 5. Then in the game you should see basically only numbers and no symbology. If you won't see any difference between 999 and 5, then there must by something with your ovgme

    Thank you for providing this. The code didn't work but that's fine as it confirms I haven't got the mod installed correctly. I'll go fix that on my end and reuse this code to see if the HUD changes to Red to confirm if I've installed it properly.

    [edit] I got it to work. I was being a dumbo with SLAM so switched to OVGMe and it works now.

    • Like 1
  4. 12 hours ago, majorswitcher said:

    Fastest method with cable:

    - in meta app, settings > general, click meta being runtime for openxr

    - boot quest, connect cable

    - in vr, click enable Link. Make sure you are in the Link screen mode (grey raster background, desktop bar in front of you)

    - open DCS.exe from the DCS-folder/bin-mt folder. This opens the multithreading (mt) version which is needed for Meta openxr

    DCS should now open in VR. If not, check settings > vr within DCS once booted, check ‘Enable VR’. DCS will reboot, now in VR mode. If not, exit the game, and again run DCS.exe from the bin-mt folder. Now it really should start in VR 🙂

    Do I need to put my headset on and boot the Quest 3 into Link mode every time before starting DCS or can I get DCS to do that for me when I run the exe? Also, can I view my desktop like Steam can with the headset run using Quest Link? My rig doesn't have a monitor so if I can't view my desktop through my headset then this is a non-starter for me.

    I really just want to click my DCS shortcut and everything boots up for me, having to do these steps every time would get tedious.

  5. Currently I have to open Steam Link in my Quest 3, then tell it to connect to my PC, wait for Steam VR to load, and then open my desktop on the Steam dashboard, grab my mouse, then double click my DCS shortcut, and finally tell DCS to launch in VR on the launcher.

    With my Index, all I had to do was double click the shortcut and everything would load up just fine. There must be a faster way for me to do this with the Quest 3?

  6. 17 hours ago, ouky1991 said:

    It should be possible to change the RGB values, but I have never tried. If you want to test the mod, try to set the luminosity to 0 or very low number, then it should be almost invisible in the game. Are you sure your ovgme is set up correctly? Either way, I'll have a look in case they changed something and the mod doesn't work now

    Could you provide the code to make the HUD red please? I really don't know what I'm doing and the uncertainty of if I've actually installed the mod correctly makes this frustrating. 

  7. 3 minutes ago, zildac said:

    Click Windows icon, start typing pow...and you should see a seperate icon to launch PS7, they can coexist

     

    That worked. I didn't realise version 7 was it's own program. I was right-clicking in the folder were the script is and launching Powershell from there and didn't have version 7 as an option in the right-click menu.

    • Like 1
  8. 13 minutes ago, zildac said:

    You're not running Powershell 7.x

    It's called out in the error message.
     

    Oh, I thought I did have it installed because when I went to install it, this is what came up

    image.png

    Doing a repair didn't fix it.

    [edit] I checked to see what version I have and yes, it indeed version 5, not 7, and yet the installer thinks I have 7 already:

    image.png

  9. 20 hours ago, AdrianL said:

    The module page on the shop does not mention that there will be a campaign. So likely not.

    The Gazelle campaign is getting converted to the Kiowa over here 

     

    Ah, nice. I didn't know this was being done. Thanks for the heads-up

     

  10. I only started using Open Kneeboard recently. Does it need to be updated to support the Kiowa or can I use it in conjunction with that aircraft now? I made a "OH-58D" folder in Saved Games\DCS.openbeta\Kneeboard and put PNG's into it but they aren't showing up in Open Kneeboard.

    I noticed Open Kneeboard did have an update recently; was that for the OH-58?

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