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Anski

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    France - 13
  1. Hi, you can use this: - http://www.acapela-group.com/ - https://www.voxygen.fr/ you tested with the proposed voice (some make enough), then with audio processing, equalizer you to have an effect "radio" if the voices do not go, you have to test with separations (., ..., etc) it is better than nothing ...
  2. it's not working as I would like, the problem I have is that it also detects 7m to the ground :music_whistling: I see why ... EDIT : it's ok now ! with (for 20m max altitude): for UH-1 : - on latch condition : argument cockpit : 470 min : 0.2 max : 0.2 - action : flag1 ON - on latch condition : argument cockpit : 470 min : 0 max : 0.2 - action : flag1 OFF - on latch condition : time from flag1 2 and argument cockpit : 470 min : 0.2 max : 0.2 - action : (message test, flag, script, ...) for Mi-8 : - on latch condition : argument cockpit : 30 min : 0 max : 0 - action : flag1 ON - on latch condition : argument cockpit : 30 min : 1 max : 1 - action : flag1 OFF - on latch condition : time from flag1 2 and argument cockpit : 30 min : 0 max : 0 - action : (message test, flag, script, ...) and setting before taking off, danger altitude on the radar altimeter With that, we do not need to place trigger areas, applies to all lands to fly at very low altitude AGL and not MSL For the flights mountains, there is no need ... obviously
  3. No, for the Mi-8 that's not it, but it works in downhill as well, so not good ... :(
  4. Hi, I was looking for how to move to areas with the possibility of being detected or not. It can do it with this : - on latch condition : argument cockpit : 470 min : 0.5 max : 1 - action : flag1 ON - on latch condition : argument cockpit : 470 min : 0 max : 0.5 - action : flag1 OFF - on latch condition : time from flag1 2 and argument cockpit : 470 min : 0.5 max : 1 - action : (message test, flag, script, ...) This example is for the UH-1 (argument cockpit 470 is the 3rd digit radar altimeter, because in the mission editor, the altitude of the unit is not relative to the ground) In this example I set for 50m max altitude and during two seconds max. For other digits of the UH-1: R-ALT_Digit_1 : 468 R-ALT_Digit_2 : 469 R-ALT_Digit_3 : 470 R-ALT_Digit_4 : 471 I did not find the altimeter ground argument for the Mi-8, if someone I would be delighted! :D EDIT : ok for the Mi-8 is: argument cockpit : 30 and setting before taking off, danger altitude on the radar altimeter with altitude max is not exceeded for not being "identify"
  5. Hi, when I use the kneeboard with waypoint of mission for VFR flight, the map displayed on the kneeboard does not match ! :cry: I mean the rivers, roads, houses I tried several places in the map and so is ... For VFR flight is not easy with that! I do not use the "mark location" because it's cheating
  6. Whaou ! NICE JOB ! :thumbup::thumbup::thumbup:
  7. Yeah not bad, or I put sunglasses ! :D
  8. I not find the file to resolve this. I would make the black night and reduce the lights of the houses also. Anyone know if I need to change textures or .lua? TY
  9. For now, I'm doing differently using random flags and that's fine, except that it adds lines of the rules, to simplify it was what I was thinking about it
  10. hi, it would be nice to have in "actions" the possibility of placing a "or" (as in conditions) with this, with a condition, there might be different results, randomly actually is: if codition1 or condition2, then action1. It would : if condition1 or condition2, when action1 or action2 or 3 ... ! okay? :D I do not know if this is possible in a future update, but hey you never know ... ty EDIT : I tried changing the assignment file (renaming .miz .zip) and adding the line "or" copied / pasted from conditions. Result, there is no error, but the actions running simultaneously ...
  11. ok thank you but this is not usable in the editor. So necessarily, I have to use MIST ... and that's my problem ! :( I just looked without success MIST
  12. Hi, is it possible to know the distance between 2 units? condition : unit1 (helico player) distance unit2 (soldier or static object) ---> action ... ty edit : for example distance is : distance > 100, distance < 100, ...
  13. Hi, currently I have version: 1.5.2.48726 is it the last? For I had installed the beta version installer. DCS_updater finds no new version apparently, it was just to be sure ... ty
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