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Luse

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About Luse

  • Birthday 06/27/1992

Personal Information

  • Flight Simulators
    X-Plane 11
    DCS:W
    IL2 BoX
  • Location
    Down the street from the 173RD FS
  • Interests
    Aviation, Formula 1, C#
  • Occupation
    Software Developer

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  1. @Taz1004 Would you be willing to host your edited files via Google Drive or elsewhere? Huge fan of all your work. Thank you!
  2. I know this is an ancient thread - I figured it's better to revive then start something new for the same topic. Just confirming as there are many images of cats with 54's on their rear tunnel stations as well - is this something that is being worked on or will we have missing pylons there for the specific "block" of tomcat?
  3. In Bellevue! I've been up in another -52 previously many years ago, would love another chance if the offer is still available?
  4. More logs & tracks. Still randomly crashing after latest update. 100% due to a memory allocation error. Even with increased pagefile (32GB) & 32GB Ram. dcslogs_postupdate_mem.zip 0x00000000000275eb (edCore): ed::fatal_out_of_memory + 0x3B 2023-03-22 19:40:50.041 ERROR EDCORE (16860): More out of memory in ed_malloc for 4869609 bytes.
  5. Another one for the encyclopedia memory add. Hitting memory limit with 32GB RAM & 32GB Pagefile, granted I am using VR & Higher res textures.
  6. Another item: The game typically crashes so bad that I dont have time to even click "Send Error Logs" etc, i7-1100KF 32GB DDR 3600 RTX 3070 DCS on it's own NVME with over 400GB free. Unsure what's causing the VR crashes!
  7. Hey ED Team, Great work on MT - Absolutely stunning first pass. I'm able to jam around in the tomcat on packed servers with mirrors on and not want to vomit in VR. However, hoping that this little thread helps in some way to diagnose the random crashes that I've been having. I've tried running Vanilla, I've tried running modded and they're totally random. The most recent was on decent back to the super carrier with 15 or so players in server, no maneuvering etc. Steam VR will flash and then hang which of course means VR time is over, tried running without SteamVR just using OpenXR and the same thing - no rhyme or reason to it, sometimes it's 15 minutes, sometimes it's 30. Track, Crash & DMP files attached. dcs.20230224-004546.crash dcs.20230224-004546.dmp LastMissionTrack.trk
  8. Scotch, I've looked at both lines and have previously removed "scriptmod" from the paths file. That's not the issue. The error isn't within the paths file - the error is within either of the following two files, UTIL_Functions.lua - Doesnt have a specific line specified but BAT_FirstMission.lua:43 is the following line: dofile("../../../ScriptsMod."..versionPackageICM.."/UTIL_Functions.lua") I've tried replacing /ScriptsMod." with the 20.xx.xx.xx as my current package is, but that doesn't seem to fix the problem either. Messed around and found a few things out of place within UTIL_Functions and the BAT first mission file. Successfully generated and ran through first missions, however, I get the following error when ending a mission:
  9. I've done two reinstalls of the P-51 Normandy campaign - I receive the following error upon running firtmission.bat H:\Eagle Dynamics\DCS World\bin\luae.exe: cannot open ../../../ScriptsMod."20.38.01/UTIL_Functions.lua: Invalid argument stack traceback: [C]: in function 'dofile' ..\..\..\ScriptsMod.20.38.01\BAT_FirstMission.lua:43: in main chunk [C]: ?
  10. Will be grabbing log files tonight - Whenever I pickle a MK84 I also get an immediate CTD regardless of map. Vanilla install.
  11. Thank you for this, Yoda! Can I ask where you are putting the distance parameters? I'd really like longer carrier legs for my missions.
  12. This will not work with SFM / Non Full-Fidelity aircraft. Helicopters can already take advantage and anything that has a full flight model - The F-15 / 27/29/33 all do not have the code needed to use this.
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