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Dhorse

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  1. Actually no problems at all, I was afraid/expected that it might couse som unbalance but I've had no problems at all so far. The motors stay cool, not sure what caused the fan hickup mentioned above but with some update versions of the platform manager and the firmware everything is back to normal again. Fan works as before and the motors stay cool
  2. It's been lying pretty well this far actually. I'm a tiny guy around 70 kilograms, and the V3 can handle up to 130 kilograms of wight in total. It's mostly built in aluminium and some light weight wood materials. I'm still tweaking it a bit and now it's been a while since flying. I also have some new Winwing take off and combat panels coming up. Installing those and then, hopefully my newly operated kne will be fit for flight as well again I'll be putting up more outside view videos in the future on my YouTube
  3. I'm building a flight sim ejection seat platform on the NLR V3. Ongoing project. Yesterday the V3 started to fuck around tho with error messages of some fans running at "too low speeds", causing the rest of the fans within the platform to spin out on max speed all of the time. To be continued... I have some parts still to build out of my motion ejection seat flight rig. But getting there, it's been taking me around a year, building from time to time since receiving the V3 almost a year ago soon. Very satisfied this far. But hasn't been too many flight hours as of yet tho :/ https://youtu.be/uLnyJ1vecXQ https://youtu.be/LG5oqZULm_U
  4. Also, what is the "HB_F14_LOD1_3in1.dds" actually doing ? Will I need to save all my .dds images then as a regular IMAGE (like .png ? ) first, then paste each image onto the HB_F14_LOD1_3in1.psd and then generate the HB_F14_LOD1_3in1 as a .dds then?
  5. hmmm, ok. Any good tutorials on this? I thouth the "Intel Texture Works (v1.04) " "Mip Maps: Auto Generate" did this by itself? :book:
  6. Anyone knows why the (my skin) disappeares when zooming out a bit further and then are replaced with another F14 skin...? Not zooming out much but a bit. Same is in F3 view. Please see attachments screenshots. https://drive.google.com/file/d/1jw02pZzKObEjIuQloAEN5PFhg2BwxpHJ/view?usp=sharing To this https://drive.google.com/file/d/10LusNmftiAzbLsf2RXHKEjRxGAqKC5hZ/view?usp=sharing And how do I create a "HB_F14_LOD1_3in1.ddsv" from/ for my own skin? Might that be the reseaon why Im loosing my skin when zooming out in F2/ F3 view? Im not using that one at all in my aircraft folder right now... Is that needed? :joystick::pilotfly::joystick:
  7. I've got the same issue. Maybe this have change now with 2.5.6 ? :) Anyone? :joystick:
  8. +1 I'd also like a feature where you can "EXPORT" a mission and all its assets at least, and place them on a new/ other maps of your maps inventore/DLC maps. To get some variations in the mission but you dont need to start all over to create the same mission for another map....
  9. Ive been looking into that. But its hadt to know which files thats needed from the F22 mod as well...
  10. Where do I find that information on how to do it? I did a few attempts myself but no luck this far :)
  11. Does anyone know if its possible/ how to use this F22 Cockpit as the cockpit for the F35? https://drive.google.com/drive/folders/1tTSD-xAruEHQcTlwpA79Ft7CRBqlw0TM Cockpit folder: https://drive.google.com/drive/folders/1qXGgjz_6AdlUgKfbbvBsuKNYqp9vJW53
  12. Has the "Enable Motion Reprojection for WMR" been activated in SteamVR as of now? IS that the same as in SteamVR SETTINGS "Render resolution - AUTO" ? Also, what is "Advanced SuperSample Filtering" in SteamVR and how does that affect my WMR headset? Thx
  13. Room scale set up must be performed as well in windows mixed reality app as a start
  14. Any updates on this? Can we flip the switches and push the buttons soon? :)
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