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Echo001

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Personal Information

  • Flight Simulators
    DCS
  • Location
    The Black Country, UK
  • Interests
    Motorcycling, reading, music
  • Occupation
    Mech Engineer Instructor

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  1. Mosquito in your VR hangar. Purchased the Mosquito module over the holidays and "borrowed" permanently, my sons Oculus Quest 2. Wow, what a game changer from using the head tracker. Used this forum extensively to help me understand the use of the DCS 3D modeler and the editing of the .lua script. The result is below if any of you fancy standing underneath the wing. I tailored the VR position and the crew arguments so that you can look up into the cockpit and the crew is looking in your direction. null package.path = package.path ..';./Scripts/DemoScenes/?.lua;' local sceneEnvironment = require("demosceneEnvironment") scene = {} -- сюда кладем все созданные объекты function loadScene(scenePtr) sceneAPI = sceneEnvironment.getInterface(scenePtr) sceneAPI:setUpdateFunc('sceneVRUpdate') scene.m = sceneAPI:addModel("MosquitoFBMkVI_lod00", 2.0, 2.4, 0.8); scene.m.transform:setOrient(0, 0, 15); scene.m:setArgument(0, 1); scene.m:setArgument(3, 1); scene.m:setArgument(5, 1); scene.m:setArgument(349, 1); -- copilot window open scene.m:setArgument(38, 0.900); -- pilot hatch open scene.m:setArgument(459, -1); -- pilot hit scene.m:setArgument(460, 0.688); -- copilot hit scene.m:setArgument(420, 0.887); -- pilot throttle hand forward scene.m:setArgument(337, 0.600); -- copilot head rotate scene.m:setArgument(99, -0.600); -- pilot head tilt scene.m:setArgument(39, 0.775); --pilot head rotate local cam_level = 1.7 scene.cam = sceneAPI:addCamera(4, cam_level , 2) scene.cam:setFarClip(1000.0) scene.cam:setFov(100) scene.cam.transform:lookAtPoint(-5.0, cam_level, 4); scene.flr = sceneAPI:addModel("shelter_floor", 0,0,0); scene.flr:drawToEnvironment(true); scene.flr.transform:scale(2,1.5,1.5); scene.sh = sceneAPI:addModel("ukrytie", 0,0,0); scene.sh:drawToEnvironment(true); scene.sh.transform:scale(2,2,2); scene.L1 = sceneAPI:addLightOmni(0, 25, 0, 1,0.8,0.5); scene.L1:setRadius(200); scene.L1:setAmount(1); scene.cam:setActive() end --[0;1] local function pingpong(length, t) local tt = (t%length)*2/length if tt>1 then tt = 2-tt end return tt end function sceneVRUpdate(t, dt) end
  2. Hi FrazerNZL thanks for the welcome. Great minds think alike. I'm doing just that. Spent an hour replaying the Easy landing section, getting used to that HSI & ADI? so far I've managed to follow to waypoint 2 then the HUD goes to NOC and waypoint 17? which takes me to the airfield with no instructions to land. lol overshot the runway as I have no text on landing. Just winging it at the moment.
  3. Thanks for the quick reply cichlidfan. BINGO RTB DCS 1.5 on its way.
  4. Hi everyone, This is my first post and first time on this forum. I've been watching the great videos on YouTube and thought wow! I got to get into this. So I purchased a cheap joystick, and then go stuck as to whether to download the DCS World 1.5 or 2.0 in order to fly the A10 and the Black Shark? I understand I would also need to purchase a terrain module too? I think I need to download DCS 1.5, purchase a terrain module and purchase the A10? I look forward to your advice.
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