Jump to content


  • Posts

  • Joined

  • Last visited

About Bearfoot

  • Birthday 04/01/1972

Personal Information

  • Location
    Ssn Diego, CA

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. What do you use to trim the memory?
  2. Nice ones folks! Would love to see some fictional old-school-but-cool Arctic/winter dazzles too
  3. Thanks Raptor9 -- these examples really help pull it together!
  4. Thanks! Appreciate the insight. Things are beginning to become slightly less fuzzy! So we use the FTR to update the FMC what the reference is regardless of the hold mode, but the hold mode determines what gets "held" with respect to the reference. As you come in for a hover then, would you typically engage the hold mode while at speed and then action the FTR as you slow down to 5 knots? Or just engage the hold mode after stabilized in a hover (and then maybe use the FTR to sweeten or fine tune the hover/heading etc)?
  5. So in the above example, you engage ATT hold at 70kts, and then pull the stick back to decelerate, actioning the FTR every now and then to recenter to new reference locations as you slow down? E.g, as you pass through 60, 40, 30 etc. knots (not exactly at those numbers) you would be constantly retrimming to the new speed, all the while the hold mode on?
  6. Right now there’s no position hold that I’m aware of in game, velocity and attitude hold are in their beginning phases. While you have an indication that the hold mode is active it’s not doing anything for you at those speeds but idk just a guess and they haven’t released anything official yet. Really?? Hah. It fooled me. LOL. Placebo effect is strong. I was thinking, look how easy it is to hold a hover with this position subhold ... when it was me all this time So, whether eventually with the position hold or currently with the other hold submodes, adjusting/interrupting/actioning FTR does not change or disengage the hold mode?
  7. The manual says that activating the FTR starts to "decay" the SCAS: Does this effect the hold modes in any way? E.g., if I have engaged attitude hold < 5 knots, and then I action the FTR for > 3 seconds to recenter the SAS, in DCS at least I remain in position hold. Is that how it's supposed to work?
  8. No doubt! After reading the referenced manual section above, I think I now see how the "philosophy" of the system is quite different from how I imagined it. The figure is also useful in showing what submodes kick in at different speed/altitude combinations.
  9. That was really helpful, thanks! SME Content Creators: It would be great to have a "The Dummies Guide to Understanding and Making the SCAS Work for You" I'm finding figuring it out like putting together a puzzle with made up mostly of pieces of wisdom dropped in various forums and discords etc. by SME's . I just found TM 1-1520-251-10 has a discussion on the SCAS in pages 95-99, so hope that fills out the understanding more.
  10. Ah, that makes sense. Would be nice if someone mirrored the repo sources
  11. Anyone getting this error? Anyone getting this error from OpenComposite? Anyone getting this error from OpenComposite? I used the dropbox link
  12. (1) I guess that makes it slightly faster -- still have to fuss about to line up cursor with the target. It's probably relatively less tedious in the real thing, but I have no curves set up on my cursor control input, so small adjustments requires some finesse. (2) Ah, you're right. I've been seeing the TADS cross not George's, I think
  13. When flying as pilot and George as CPG, and George finds a target (e.g., you have commanded him to search an area and he gives you list and you select a target), what workflow do you use to store the point? What I do now is: 1. "Point>" 2. "Add>" 3. Move the MFD cursor so that it overlays the CPG cursor and depress 4. When maneuvering aggressively (e.g. when the "target" is very enthusiastically trying to untarget itself by shooting back!), it's a pain because your cursor is static with respect to the MPD frame, but the relative position of the target in the MPD frame is moving around as YOU are moving around. So it might be good to hit "FRZ>" as step 0 in this case. For this approach to work, we have to have the CPG cursor show up on the MPD, of course ("Show>" etc. in your setup) The above works, but is a bit of a song a dance. Especially if you forget to hit "FRZ>" and you find yourself need to twist and turn in a hurry. Does anyone else have better approach?
  14. Hi Sandman, I'm fumbling through the fog here myself, and barely touched the CPG seat ... but as a human CPG, would one approach be to drop a target point at where the TADs is looking at then reference that as an ACQ?
  • Create New...