i think it's a somewhat inane question because firstly lighting visibility limitations has been a well known, chronic issue for dcs, and secondly anyone paying attention to developments for 2.5 and since would notice steps taken towards addressing engine capabilities in regards to light visibility.
you all recoil when you think other people are "rude" and "insulting" towards you, but give no quarter insulting the intelligence of capable and competent industry professionals by asking questions that imply a lack of awareness on issues they've already been working towards addressing.