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Racoon

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  • Birthday 12/21/1976

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  1. Just run some tests yesterday on the actual Open beta build. Tried to fly with opened and closed radiators. Screenshots and the track included. Mossie Max speed.trk
  2. Dear all, many thanks for your investigations in the topic. You're almost right. But the answer for such behaviour is hidden here As you can see the second switch of SZ KK-4 connects "yellow" powerline to solenoid P429 that connects power from P81 to the outer guns via "green" line. So if you turn second switch of SZ KK-4 off or P1 off or P81 off the outer guns will not fire. What I can confirm as bugs: - breaker P80 should be marked as P81 - with P2 on, P1 off and P81 off 131 MGs should fire (will be fixed in the next update)
  3. Да, очень хотим навести там порядок. Сейчас Москито выпустим и навалимся на баги и различные улучшения.
  4. It will be added for sure. But slightly later.
  5. Racoon

    YAK-52 FAQ

    For sure. It's just the Early access
  6. Racoon

    WHEN?!

    Correct Everything goes to Open Beta first. In Stable 2.5 on next Wednesday
  7. Racoon

    WHEN?!

    Welcome to the shop! https://www.digitalcombatsimulator.com/en/shop/modules/yak52/
  8. Racoon

    WHEN?!

    Fingers crossed... :pilotfly:
  9. Racoon

    WHEN?!

    I do agree that it's not funny. But accidentally he is right )
  10. New DCS: F/A-18C Hornet Academic Videos Over the past several weeks, we have continued our series of academic videos for our Hornet. We hope these will learn this aircraft prior to release later this year. To find the latest DCS: F/A-18C Hornet news, please regularly check our mini-updates. We generally enter a new update at least once a week. If you have any questions about our Hornet, please see our Frequently Asked Questions (FAQ) post. DCS: Yak-52 Update From the desk of Yo-Yo, one of our flight model engineers. As the Yak-52 is not really suitable for any combat simulation, and is a very special DCS product, we can show the “behind the curtain” tuning and verification process regarding our flight test results. The first post will be about its roll rate: This test is a pure aileron roll starting from a climb to perform four full rolls. The rolls start with a maximal, fast full stick deflection, proceeded with full aileron input, and ends with maximal fast stick release (not perfect in both tests - the real test input was a bit delayed and the test seems to be overcompensated). The atmosphere conditions in DCS were set identical during the tests. This test allows us to check initial roll acceleration (MOIx vs aileron power), steady roll rate (aileron power vs damping), and roll damping (MOIx vs damping). Additionally, we obtained roll rate vs speed, and these two parameters (the first divided by the second) can provide a ratio that is proportional to the so-called spiral coefficient (TAS must be used and the wingspan to get it). It is not necessary to use this spiral coefficient in this case though. For those who have never seen experimental recordings from the real world, the sinusoidal high frequency noise over the curve is vibration. It was not filtered to better preserve phase and time of the original recording. You can clearly see that the model's initial angular acceleration is in good accordance with the test results, see Fig. 4. The deceleration in Fig 2 is in a good accordance to slightly different control input. As the initial pitch of both tests were not identical, the speed during the tests is different too. So, to compare the roll rate, we need to divide roll rate to IAS (Fig. 2). It is interesting to note that the real aircraft has very tiny spiral coefficent slope to high IAS (see the trendline). We can suggest that that this is due to aileron linkage elasticity or wing elasticity or both. As it is barely noticeable even a the diagram, we do not think it should be reproduced in the model. Finally, we'd like to state that the results represent the current stage of model tuning, as such, this is still very much work-in-progress. P.S. The uneven (sinusoidal) low frequency of the roll rate is a result of the fact that the X-axis of the sensor was not exactly aligned with the plane axis, so it must be disregarded as a parasite effect.
  11. DCS: F/A-18C Hornet Available for Pre-Purchase! Eagle Dynamics SA and Belsimtek are excited to announce that DCS: F/A-18C Hornet is now available for pre-purchase! DCS: F/A-18C Hornet will be the most authentic and detailed simulation we have ever developed, and it will use our unique CFD engine and aerodynamics developed by Belsimtek to create the most realistic flight dynamics possible. Based on exhaustive research in association with Boeing, our Hornet takes advantage of our newly developed simulation engine and it will set a new benchmark for PC flight simulation. The Hornet is a true multi-role fighter that can switch from attacking surface targets to engaging air targets with the press of a button. Equally at home on an aircraft carrier or airfield, the Hornet is equipped with a large suite of sensors that include radar, target pod, and a helmet mounted sight. In addition to its internal 20mm cannon, the Hornet can be armed with large assortment of unguided bombs and rockets, laser- and -GPS-guided bombs, air-to-surface missiles of all sorts, and both radar- and infrared-guided air-to-air missiles. DCS World provides the most rich and authentic digital battlefield for the Hornet to fly in. Key Features of DCS: F/A-18C Hornet: Professional Flight Model (PFM) and authentic Flight Control System (FCS) Realistic model of the F/A-18C, down to each bolt Detailed simulation of the Hornet’s many systems like engines, fuel, electrical, hydraulic, radios, lighting, emergency, and many, many more Inertial and GPS navigation systems with moving map display Virtually all the weapons and sensors that a mid-2000s US Navy F/A-18C operates Highly realistic cockpit that is mouse interactive Spin recovery system Authentic Hornet sounds with assistance from Boeing New effects like over-wing vapor Virtual Reality support Multiple liveries More screenshots During the Early Access period, the following items will be added to DCS: F/A-18C Hornet: New and updated sensors to include air-to-ground radar, additional air-to-air radar modes, Joint Helmet Mounted Cueing System (JHMCS), Link-16 Datalink, and targeting pod. New weapons such as Harpoon, HARM, Shrike, Maverick, JSOW and SLAM, SLAM-ER missiles, Walleye, laser- and GPS-guided bombs, sea mines, fire bombs, TALD decoys, and AIM-9X and AIM-120 air-to-air missiles. Additional display pages like the Situational Awareness, Flight Performance Advisory System, and Automatic Carrier Landing pages. Pre-purchase now for $59.99 and save $20 from the Early Access release price of $79.99. We plan Early Access DCS: F/A-18C Hornet to be available for download by the end of Spring 2018. DCS E-shop F-15C: Georgian War Campaign on Steam The F-15C: Georgian War Campaign is now available on Steam at: http://store.steampowered.com/app/223750/DCS_World/ "The Georgian War" is a fictional campaign created by Chris "Viper" Long and Baltic Dragon, and is inspired by real events that took place during the Russo-Georgian War of 2008. This campaign puts you in the role of a pilot who arrives in Tbilisi as part of a small detachment intended to present the capabilities of the F-15C to the Georgian government, which has expressed interest in purchasing several airframes. You and your colleagues are caught by surprise when armed conflict breaks out. As the fighting escalates, your small group is drawn into the war. Throughout the campaign's 16 missions, the authors recreate some of the real-life events that happened between the 8th and 13th of August 2008. The fictionalized events presented in this campaign are based on extensive research from numerous Western and Russian publications, interviews with people who were directly involved on both sides, and several visits to the ABL (Administrative Boundary Line) with South Ossetia. The campaign aims to capture the pivotal moments of the 2008 war from a military perspective. Key Features: 16 story-driven missions with some factual events from the 2008 Russo-Georgian war in the background Historically accurate descriptions of the situation on the ground and on the front line for the specific date and time when the mission takes place Extensive briefings based on real-life FRAGOs (Fragmentary Orders), as well as tactical maps Over 1,500 custom voice-overs and thousands of triggers DCS: Flaming Cliffs 3 or F-15C for DCS World is required to play this campaign. Thank you from the ED team
  12. DCS: F/A-18C Hornet Available for Pre-Purchase! Eagle Dynamics SA and Belsimtek are excited to announce that DCS: F/A-18C Hornet is now available for pre-purchase! DCS: F/A-18C Hornet will be the most authentic and detailed simulation we have ever developed, and it will use our unique CFD engine and aerodynamics developed by Belsimtek to create the most realistic flight dynamics possible. Based on exhaustive research in association with Boeing, our Hornet takes advantage of our newly developed simulation engine and it will set a new benchmark for PC flight simulation. The Hornet is a true multi-role fighter that can switch from attacking surface targets to engaging air targets with the press of a button. Equally at home on an aircraft carrier or airfield, the Hornet is equipped with a large suite of sensors that include radar, target pod, and a helmet mounted sight. In addition to its internal 20mm cannon, the Hornet can be armed with large assortment of unguided bombs and rockets, laser- and -GPS-guided bombs, air-to-surface missiles of all sorts, and both radar- and infrared-guided air-to-air missiles. DCS World provides the most rich and authentic digital battlefield for the Hornet to fly in. Key Features of DCS: F/A-18C Hornet: Professional Flight Model (PFM) and authentic Flight Control System (FCS) Realistic model of the F/A-18C, down to each bolt Detailed simulation of the Hornet’s many systems like engines, fuel, electrical, hydraulic, radios, lighting, emergency, and many, many more Inertial and GPS navigation systems with moving map display Virtually all the weapons and sensors that a mid-2000s US Navy F/A-18C operates Highly realistic cockpit that is mouse interactive Spin recovery system Authentic Hornet sounds with assistance from Boeing New effects like over-wing vapor Virtual Reality support Multiple liveries More screenshots During the Early Access period, the following items will be added to DCS: F/A-18C Hornet: New and updated sensors to include air-to-ground radar, additional air-to-air radar modes, Joint Helmet Mounted Cueing System (JHMCS), Link-16 Datalink, and targeting pod. New weapons such as Harpoon, HARM, Shrike, Maverick, JSOW and SLAM, SLAM-ER missiles, Walleye, laser- and GPS-guided bombs, sea mines, fire bombs, TALD decoys, and AIM-9X and AIM-120 air-to-air missiles. Additional display pages like the Situational Awareness, Flight Performance Advisory System, and Automatic Carrier Landing pages. Pre-purchase now for $59.99 and save $20 from the Early Access release price of $79.99. We plan Early Access DCS: F/A-18C Hornet to be available for download by the end of Spring 2018. DCS E-shop
  13. DCS: F/A-18C Hornet доступен для предварительной покупки! Eagle Dynamics и Belsimtek рады сообщить, что DCS: F/A-18C Hornet теперь доступен для предварительной покупки! DCS: F/A-18C Hornet станет самым детальным и реалистичным симулятором, который мы когда-либо разрабатывали. Этот модуль будет использовать весь наш уникальный опыт, сложнейшие расчеты динамики полета, газодинамики двигателя и алгоритмы цифровой системы дистанционного управления, чтобы создать максимально реалистичную виртуальную модель этого многофункционального истребителя. Основываясь на многолетних исследованиях в сотрудничестве с Boeing, наш Hornet использует все ресурсы нового графического движка симулятора DCS, и устанавливает новый ориентир моделирования авиации на ПК. F/A-18 Hornet - настоящий многофункциональный тактический палубный истребитель 4-го поколения, который с равным успехом может работать по наземным и воздушным целям. Самолет имеет возможность базирования как на авианосце, так и на аэродроме. Hornet оснащен несколькими сенсорами и средствами целеуказания, которые включают многофункциональный радар APG-73, подвесной инфракрасный контейнер ASQ-228 ATFLIR и нашлемную систему целеуказания JHMCS. В дополнение ко встроенной 20-мм шестиствольной пушке Вулкан, истребитель может быть вооружен большим арсеналом управляемых и неуправляемых средств поражения для работы по земле, ракетами «воздух-воздух» средней дальности и ракетами ближнего боя для поражения воздушных целей. Цифровое поле боя DCS World позволяет этому самолету раскрыть весь потенциал в условиях противодействия современным угрозам. Ключевые особенности DCS: F / A-18C Hornet: Профессиональная модель полета (PFM) и система управления полетом (FCS) Реалистичная 3D модель F/A-18C Детальное моделирование систем самолета: двигатели, топливная, электрическая, гидравлическая системы, система вооружения, радиооборудование и приборы, освещение, система жизнеобеспечения и многое другое Инерциальная и спутниковая навигационные системы с отображением движущейся карты на МФД Практически все оружие и сенсоры из арсенала F/A-18C ВМС США середины 2000-х годов Детализированная интерактивная кабина Автоматическая система выхода из штопора Аутентичные звуки самолета от фирмы Boeing Новые эффекты срыва потока и вихрей Поддержка шлемов виртуальной реальности Несколько аутентичных окрасок Больше скриншотов В период предпродажи действует сниженная цена - $59.99, после выхода модуля в ранний доступ цена составит $79.99 Покупая сейчас вы можете сэкономить $20. Появление модуля в раннем доступе ожидается весной 2018 года. DCS интернет-магазин Кампания F-15C: Грузинская война теперь на Steam Кампания F-15C: Грузинская война доступна на Steam по адресу: http://store.steampowered.com/app/223750/DCS_World/ F-15C: Грузинская война - кампания от Chris "Viper" Long и команды Baltic Dragon, сюжет которой навеян событиями российско-грузинского конфликта (Вооруженный конфликт в Южной Осетии в российских источниках), имевшего место в августе 2008 года. Локализация: английская Вы в качестве пилота истребителя F-15C прибываете в Тбилиси в составе малого военного контингента. Цель командировки - демонстрация возможностей самолета грузинской стороне, которая проявляет интерес к закупке нескольких F-15C. Волею обстоятельств вы и ваши коллеги оказываетесь в гуще вооруженного конфликта, разрастающегося прямо на ваших глазах. Не желая того, военный контингент становится одним из участников войны. Впереди вас ждет 16 увлекательных миссий, часть из которых основана на документальных событиях 8-13 августа 2008. Стоит отметить, что вымышленные элементы сюжета не являются плодом чистого воображения авторов. Все они представляют собой результат анализа западных и российских публикаций, интервью с непосредственными участниками событий по обе стороны конфликта, а также ряда визитов к административной границе самопровозглашенной республики Южная Осетия и Грузии. При разработке кампании, ее основной целью ставилось правдоподобное воссоздание конфликта 2008 года с военной точки зрения, а также попытка продемонстрировать развитие событий при гипотетическом вмешательстве авиации третьей стороны. Главные особенности: 16 проработанных миссий, проходящих на фоне реконструированных событий войны 2008 года. Исторически точное описание военной обстановки в брифингах миссий, характерной на момент вылета. Детальные брифинги, структура которых основана на оригинальных боевых распоряжениях, используемых в ВВС, а также набор тактических карт. Более 1500 озвученных радиопереговоров и тысячи триггеров. DCS: Горячие скалы 3 или F-15C для DCS World необходимы для запуска данной кампании.
  14. I know them. ) There is no connection with RRG. And yes, they are working on improvements to Normandy map. See today's newsletter.
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