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  1. I started this video tutorial series for the Community A-4E and have them organized in a playlist. I'm working on more at the moment and if there are any specific topics you'd like to see covered please feel free to add them down below! Enjoy! Latest Episode: Cold and Dark Startup, Taxi, and Take Off: Basics to Navigation: Air to Air Refueling:
  2. I'm getting the same crash for those objects. I have installed the new luas as well
  3. Sport

    Community A-4E-C

    Are there any links to USS Forrestal liveries for the A-4? I'm surprised I can't find any yet
  4. It does. I'll need to find a good canyon for Caucuses to create a similar mission
  5. https://www.digitalcombatsimulator.com/en/files/3316780/ A low-level canyon ingress and pop-up attack against a heavily defended military storage target By popular demand, I am releasing the mission seen in my EFM review video: You will perform a low-level canyon-run followed by a pop-up attack on a military installation, and a terrain-masking egress. Includes custom briefing images, voice files, and triggers throughout the mission. Total mission time should be about 30 minutes. I will also be uploading a 2-player co-op version Download the latest version of the A-4E mod here: https://heclak.github.io/community-a4e-c Feedback is appreciated!
  6. Sport

    Community A-4E-C

    A little review of the Beta 3 EFM Release... of course a newer one came out when I was filming it, but it was still a ton of fun to put togehter!
  7. Sport

    Community A-4E-C

    Took a very nice screen shot last night. Ended up making it the wallpaper for my A-4 install. I'll attach the original if anyone wants to use it
  8. I love the concept! I'm having difficulty with performance though... I'm trying to play a 1990s Syria full-map, but can barely get 20fps taking off from Incirlik. I tried culling units, turning off smoke on the front lines, but the sheer number of units in the mission is really killing my frames. Unfortunately, my CPU/GPU usage was barely cracking 30% during the whole thing. Intel i9 9900k RTX2080ti 24GB RAM Any suggestions?
  9. It definitely wasn't my best shot for sure, but I appreciate you bumping the thread again to help highlight the issue! Despite it being a rough shot, inside of 5nm, at .67 mach, especially at that altitude, it shouldn't have had much trouble reaching the target. In fact, you can see the TTG counts down to zero where it says "LOST." I'm currently downloading the tacview (as you suggested) to try and see what the missile did. My guess is it did the ol "turn away from the target on intercept" that many have seen the 120B do lately. Further, I've noticed that the missile tends to bleed speed like it has a drag chute once the rocket motor extinguishes. My guess is the CFD data hasn't been addressed in the -B like it was in the -C and we're trying to use an extremely draggy missile. Thanks for the feedback Max! Your expertise is always appreciated!
  10. I've been seeing this behavior a LOT recently. Its particularly frustrating with the AIM-120B in MP Here is a 5nm shot that somehow missed: https://clips.twitch.tv/BigGentleSlothSaltBae
  11. Well done and thank you!
  12. Sport

    F-5E re-WORK

    Any chance you can also release the PSD files so we can adjust them to our own liking? I'm going to apply a lot of this to my own skins for the F-5. Great work!
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