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Posts posted by Sport
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I'm getting the same crash for those objects. I have installed the new luas as well
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Are there any links to USS Forrestal liveries for the A-4? I'm surprised I can't find any yet
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1 hour ago, Rudel_chw said:
Thanks for sharing, will fly it when I return to the A-4 .. seems it needs the Syria Map, isnt it?
It does. I'll need to find a good canyon for Caucuses to create a similar mission
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https://www.digitalcombatsimulator.com/en/files/3316780/
A low-level canyon ingress and pop-up attack against a heavily defended military storage target
By popular demand, I am releasing the mission seen in my EFM review video:
You will perform a low-level canyon-run followed by a pop-up attack on a military installation, and a terrain-masking egress. Includes custom briefing images, voice files, and triggers throughout the mission. Total mission time should be about 30 minutes. I will also be uploading a 2-player co-op version
Download the latest version of the A-4E mod here: https://heclak.github.io/community-a4e-c
Feedback is appreciated!-
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A little review of the Beta 3 EFM Release... of course a newer one came out when I was filming it, but it was still a ton of fun to put togehter!
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Server is down
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I love the concept! I'm having difficulty with performance though... I'm trying to play a 1990s Syria full-map, but can barely get 20fps taking off from Incirlik. I tried culling units, turning off smoke on the front lines, but the sheer number of units in the mission is really killing my frames. Unfortunately, my CPU/GPU usage was barely cracking 30% during the whole thing.
Intel i9 9900k
RTX2080ti
24GB RAM
Any suggestions?
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Make sure to lead your shots. The way you fired it there, you made it have to make a massive turn. On top of you flying extremely slow and low. Instead of posting on forums, i recommend looking at tacviews and figuring out ways to get better positions for better missile shots.
These kinds of threads distract from actual feedback.
It definitely wasn't my best shot for sure, but I appreciate you bumping the thread again to help highlight the issue! Despite it being a rough shot, inside of 5nm, at .67 mach, especially at that altitude, it shouldn't have had much trouble reaching the target. In fact, you can see the TTG counts down to zero where it says "LOST." I'm currently downloading the tacview (as you suggested) to try and see what the missile did. My guess is it did the ol "turn away from the target on intercept" that many have seen the 120B do lately. Further, I've noticed that the missile tends to bleed speed like it has a drag chute once the rocket motor extinguishes. My guess is the CFD data hasn't been addressed in the -B like it was in the -C and we're trying to use an extremely draggy missile.
Thanks for the feedback Max! Your expertise is always appreciated!
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Did they do the famous avoidance manouver right at the end where they bounce off the target?
I've been seeing this behavior a LOT recently. Its particularly frustrating with the AIM-120B in MP
Here is a 5nm shot that somehow missed:
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Well done and thank you!
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F-5E re-WORK
in F-5E
Any chance you can also release the PSD files so we can adjust them to our own liking? I'm going to apply a lot of this to my own skins for the F-5. Great work!
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Its... beautiful
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Yeah, I saw your post in the screenshot thread, nice strips you got there.
I made a few myself :)
I might have used your template in that very mission! :thumbup:
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Hi Sport, I have an old livery I've never finished. Hopefully I can get it done by the weekend
Awesome dude! Been messing around with some civil missions in DCS Lately and its a nice step back
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Making some backcountry airfields and missions in the Gori Valley region
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Turn on the electric gyro on the circuit panel by your left butt cheek
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So someone with way better skills than me, needs to make a spraybar attachment for the pylons that generate "smoke" for crop dusting!
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Hey all, so I'm making some "civil" type missions and am looking for some skins for Mi-8s that you'd likely find on a helo used out in a farm-type mission. Grungy, paint flecking off, etc. There are some weather'd Yaks that fit the bill, which I am using, but am also looking for some generic, "rode hard and put away wet" Mi-8s to throw in as well. Thanks in advance!
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Will this function also work in multi-player or is the spawn set/lua on the client side only?
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Civil vehicles can light the road with lights, but tanks can't light the road. It's still dark under the lights.Maybe I should refer to the lights on the destroyer's apron?[ATTACH]232198[/ATTACH]
I believe its a DCS limitation at the moment. I think they're working on it
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The WA tail aggressors are much needed for the new model:
Sport's Community A-4E Mod Video Tutorials
in Guides & Tutorials
Posted · Edited by Sport
I started this video tutorial series for the Community A-4E and have them organized in a playlist. I'm working on more at the moment and if there are any specific topics you'd like to see covered please feel free to add them down below! Enjoy!
Latest Episode:
Cold and Dark Startup, Taxi, and Take Off:
Basics to Navigation:
Air to Air Refueling: