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Snacko

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Everything posted by Snacko

  1. I have a mission with several different aircraft that are client, so the user can pick one and fly. I have some triggers that set the XCockpit switches in the FA18, and plan on doing the same for other aircraft. So, I need to differenciate between aircraft that the user is flying, and the type of aircraft. The only thing that I could think of was to put a zone around the aircrafts on a runway or carrier. And do a trigger.. But there is no condition like 'Unit Type is client' or 'Player is in Zone'. Any ideas on how to do this??
  2. I just download the 0092 version of JoyPro for the first time. But it looks like it has all of the source code in it? And it crashed when merged simple rudder pedal relations. And the log referred to a folder that is not on my system (D:\Dropbox\Programmierung\c#\JoyPro\JoystickProfiler\JoyPro\JoyPro\..) That download has over 387 files... Where can I download a package release for end users??
  3. I just found out about JoyPro after installing a fresh new Windows 10.. But when I download the latest version 0092, it looks like it contains the programmer's source code. There are over 20 'System.xxx' files, and in all, over 387 files in the entire download. But the grim reaper's tutorial shows only a few files in his download... I just also, tried my first Merge, and JP crashed. The log had a lot of references to this folder: 'D:\Dropbox\Programmierung\c#\JoyPro\JoystickProfiler\JoyPro\JoyPro\...', which is not even on my system. Where is the normal download, without all the source code??
  4. Actually I was referring to this folder: ../Saved Games/config/input/Default
  5. Thanks. Do you know what that 'Default' folder is, that is within the config/inputs folder? I wonder if that is what I am looking for?
  6. Add a Control Assignments Layer that would be a default for all aircraft, unless overridden by the specific aircrafts assignments. Or is this already functional in the game somewhere???? I would like to assign some common commands there to the same Hat on my stick/throttle that would be used for every aircraft. Specifically, things like Kneeboard commands, Trim commands, View Commands, Comms... Even Axis like Pitch; Roll; Throttle would be great there.
  7. Have you tested it closer to the sensor? IDK, but 5 feet seems like it might be too far?
  8. Do you have any light sources behind you? Other than that, IDK..
  9. Look at my post above. The error handling in this app is lacking. I had moved some folders around manually, outside the app. I finally found out that was the problem. I had broken the app's naming conventions for it's file structure. Once I fixed that, it worked fine again.
  10. Took me a while to figure this out. This option is no longer in Developer, it's now in a OpenXR tab. Which is not visible in VR. You have to open settings from the desktop SteamVR app to find it.
  11. UPDATE: I figured out my problem, and it seems to be working again. Some error handling in the code would help dumb people like me. I added this exe to my Norton AV, and I think it might have helped stop it being suspend in Task Manager. (If it is Suspended in the Task Manager, click the windows Start button, and type Resource Monitor. This app will open, and you can right-click on KneeboardBuilder.exe and let it 'Resume' processing.) Time will tell. It may have been caused by my file naming errors listed below. It's great that this app still works after 9 years. Yes, it has some features that are no longer necessary. I think 9 years ago you couldn't move the Kneeboard, or resize it. It was designed for that time. I had manually moved some files around in the 'Kneeboard Groups' folder, and I did not change their filenames to reflect their new folder names. I found this .txt file somewhere in the sub folders of the install, and have now copied it to that 'Kneeboard Groups' folder.
  12. My problem is not with creating, it's with management. I found another tool called KB Quick, but that one requires you to add each page one at a time. I would write one myself except that I've been retired for too long to do it quickly. It would be nice if the code was on GitHub and someone took an interest. My main problem is that the app 'Suspends' often and I have to use the Resource Monitor to get it to Resume. But worse is that when I click Build Kneeboards, it ignores half of what I have added to the list, and adds others and builds with them. Very Strange behavior..
  13. Is there an alternative to Kneeboard Builder? It's just not working for me anymore..
  14. Yea,it would be nice if there was a checkbox to make a modifier global. So it's our choice. I use the same 1 modifier on everything.
  15. I can confirm this, as I just tested it myself. I have a Modifier button assigned to my Winwing throttle in the FA18. But when I view the UI Layer, and look at the Modifier window there, my assigned button is not there. It only shows up in the F-18 Profile. Perhaps this is by design? But I see no reason to not make a Modifier Global.
  16. Why can't we assign so many View commands to a Controller (other than just the mouse buttons)?? I know in some cases it make sense to not allow an Action to be assigned to a Controller. But there are so many that are not allow to be assigned to a Controller that make no sense: Wingman Camera Supercarrier Camera Jump to Supercarrier view Aircraft carrier catapult crew camera Aircraft carrier catapult camera Camera Bookmarks editor, menu bar Object Local Camera Object Camera with position inheritance Load camera position from clipboard Unload camera position to clipboard It would be so nice to be able to assign these commands with the other view commands, to an extra controller. Also: Please make it easier to see which control boxes are disabled. Dark Gray & Dark Blue are hard to see the difference even if you're not color blind.
  17. Glad to hear... Maybe I'll try it again someday.. It said Black Shark in the nVidia Control Panel for a long time as well. It was recently change to Digital Combat Simulator: Black Shark.
  18. Clicking on a button is so hard? I just rebuilt my system and have to fix a whole bunch of assignments on about 12+ aircraft. So yeah it would help clearing a lot of commands. It would not interfere with assigning controls since you would use it from the main screen. Not the control assignment window.
  19. Okay, I don't have any problem using trim, I guess maybe I was thinking about some of the other aircraft/choppers that have a trim reset? I don't have any other axis assigned to roll. That's not the problem. Actually there is no problem. I was just thinking you must be a trim reset...
  20. From my searches I've read that you can press the T/O Trim button, or the FCS button, or with the gear up and Flaps up to zero out the trim. But none of those work... I'm testing this be just starting a flight in-air and trimming to the left/right for a significant roll. And none of those solutions reset the trim. I always still roll. Has anybody figured this out??
  21. I checked several aircraft, and most of them will not allow any assignment to the Wingman Camera. Seems like a bug to me.. Is there a reason for this?? Same for Jump to Supercarrier view.
  22. It would sure be nice if we could have hotkeys for the actions we can take in the Control Options. Like Alt-C to Clear Instead of having to click on a control switch in the grid and have to move your cursor down to the Clear button every time? If you have a lot of things to clear, that would be helpful. Maybe some users would see hot keys for some of the other commands?
  23. I'm just getting mine started/setup, and so far it appears to be a quality product all around. Worked pointing at my screen for the mouse right out of the box.
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