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Posts posted by Nero.ger
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again: what is the "IC issue"?
you can join IC protected servers with the a4 (correctly) installed. (including the big names Blueflag and so on, doing it regulary)
if you get booted from a server, click on the red shield in the lobby, make a Screenshot and send it to me, se we can have a look
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Just to reiterate: another way to work around this for now is to ask Jester to be silent using A-A-8-1.
Hope to know ETA of hotfix on Monday morning.
again, does this hotfix include any fixes for Human RIOs crashing constantly in Multiplayer?
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We don't need more logs gents :)
This is fixed internally. For now; unfortunately, you'll have to disable Jester by using A->A->8->1 to avoid any crashes.
what does that mean for Multiplayer human RIOs? or was jester active even when a human climbed into the back?
my Pilot rarely crashes, its just me as a RIO
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my observations:
as long as i stay out of STT and the pilots doesnt use any of his modes i am fine for longer
If in STT/Pilots modes, dont manouver hard or CTD
of course this is all VERY subjective but its how it feels to cause the issue
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you are on stable dcs.
there was a bug that makes it explode on the ground, which has been fixed in the OpenBeta of DCS, but is still present in the Stable branche
if you want to stay on stable, for now you have to start on a carrier
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what excatly is this IC issue anyway? even befor 1.03 came out you could happyly have the A4 installed and join any Protected server with the green shield.
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as a RIO(multiplay) i often crash to desktop right after pilot uses CloseComabt modes or i use any STT modes. haven nailed it down any further sadly (not using Pilots CCmodes or STT, i can fly around lobbing missles for 1h+)
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so i need more details, or better a track or missionfile.
if you mean you cant takeoff from runway-spawn, yes. but you can taxi to the cat and launch that way
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do you have a trackfile ?
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I gave the carrier some waypoints with the same speed, was this wrong?
50% wrong, the carrier needs to have one waypoint and needs to be at the same speed at this Waypoint and its Spawn . There are some pictures in the guide if you have issues.
the shoot catapult command is from an earlier version and no longer in use.
It now behaves like the FA18, ones you have enough thrust, its launches the catapult
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But I think something is broken now with the carrier landings.
At least for me the frontal wheel sinks into the deck as soon as it makes contact. I have reported the bug in the link indicated in the 1st page.
did you use "Airstart" or did you takeoff from a runway or carrier?
also, are you using DCS stable or OpenBeta?
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F14_DDD F14_TID
F14_VDI F14_HSD
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the Bombs are the original ones from ED, so they use thier flight dynamics
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Tacan at the moment only works for stationary, land based signals as far as I am aware.
In the new version it should wirk, but only as long as the carrier does not change course or speed.
Sadly this is a limitation without the sdk, if I remember corectly
3/3 points :thumbup:
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someone accedently wrote month instead of years ;)
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There is a tone and RWR? Since when I have never heard this.
in the next version, there will be
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that is not an issue with the mod, but with DCS itself. There is a bug in the stable release at the moment that causes planes to explode (it has been fixed in the OpenBeta release)
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BTW!! IMO that mod deserves it's own forum :music_whistling:
Marc..
it has a sticky thread for a things/questions regarding the A4E
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1) helos are notoriously hard to lock since thier Rotor is basicly a large cooling fan
2) this is an issue that will be adressed in the next version
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So any news about ver. 1.03? :smilewink:
most of the devs took the liberty of a little holiday during the "time of random explosions".
(while other keep sneaking in features that need to be tested)
so it will be a few days befor everybody gets back into it
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the issue of MP integrity check has been fixed a while ago in the last version (1.02).
as pointed out by other people, after the install in the savedGames location it should look like this:
C:/Users/[your user name]/Saved Games/DCS.openbeta/mods/aircraft/A-4E-C/
if its installed in any other location it will cause an issue with the Integrity Check
@edit, it should look like in the picture
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you could allways replace that texture with a blank sheet of paper or some mission critical text
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this is a bug that was intoduced in the latest version of DCS. ED is aware and said it will be fixed in one of the next updates
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It's much more important that the carrier start is improved.
and that is defently happening:thumbup:
lack of Community A4 Scooter in MP
in Multiplayer
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that is NOT an Integrity Check issue.
That is a totaly normal behavior since without the Mod DCS cant show you the a4 when other players use it