dslawek
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Everything posted by dslawek
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In my opinion, a reasonable/fair solution would be: - conversion of current bonus points to 1/2 * 1000 miles (1 bonus USD = 500 ED Miles) or - leaving the current state of having bonus points for 1 year from the last purchase (in accordance with the current rules)
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+1
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[REPORTED]Pop-up window spawning outside of visible area of monitors
dslawek replied to dslawek's topic in Bugs and Problems
No one will help? :( -
Bug in SET_GROUP:RemoveGroupsByName()? Test script: function SetGroupAdd() SetGroup:AddGroupsByName( "TankGroup" ) SetGroupFlush( "- after add TankGroup" ) end function SetGroupRemove() SetGroup:RemoveGroupsByName( "TankGroup" ) SetGroupFlush( "- after remove TankGroup" ) end function SetGroupFlush( msg ) env.info("SetGroup Flush START " .. msg ) SetGroup:Flush() env.info("SetGroup Flush END " .. msg ) end SetGroup = SET_GROUP:New() SetGroupFlush( "- Empty" ) SCHEDULER:New( nil, SetGroupAdd, { }, 5 ) SCHEDULER:New( nil, SetGroupRemove, { }, 10, 10 ) Result: 13:27:47.904 INFO SCRIPTING: SetGroup Flush START - Empty 13:27:47.904 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=,}) 13:27:47.904 INFO SCRIPTING: SetGroup Flush END - Empty 13:27:53.002 INFO SCRIPTING: SetGroup Flush START - after add TankGroup 13:27:53.002 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=TankGroup, ,}) 13:27:53.002 INFO SCRIPTING: SetGroup Flush END - after add TankGroup 13:27:58.011 INFO SCRIPTING: SetGroup Flush START - after [color=Red][b]remove TankGroup[/b][/color] 13:27:58.011 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=[b][color=red]TankGroup[/color][/b], ,}) 13:27:58.011 INFO SCRIPTING: SetGroup Flush END - after remove TankGroup 13:28:08.019 INFO SCRIPTING: SetGroup Flush START - after [b][color=red]remove TankGroup[/color][/b] 13:28:08.020 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=[color=red][b]TankGroup[/b][/color], ,}) 13:28:08.020 INFO SCRIPTING: SetGroup Flush END - after remove TankGroup 13:28:18.022 INFO SCRIPTING: SetGroup Flush START - after [color=Red][b]remove TankGroup[/b][/color] 13:28:18.022 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=[b][color=red]TankGroup[/color][/b], ,}) 13:28:18.022 INFO SCRIPTING: SetGroup Flush END - after remove TankGroup 13:28:28.039 INFO SCRIPTING: SetGroup Flush START - after [b][color=red]remove TankGroup[/color][/b] 13:28:28.039 INFO SCRIPTING: 5879( 13)/E: SET_GROUP00045.Flush({[1]=Objects in Set:,[2]=[b][color=red]TankGroup[/color][/b], ,}) 13:28:28.039 INFO SCRIPTING: SetGroup Flush END - after remove TankGroup
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My night landing (a lot to improve).
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[REPORTED]Pop-up window spawning outside of visible area of monitors
dslawek replied to dslawek's topic in Bugs and Problems
Problem occurs when DCS uses all screens. In my case, the resolution is set 4480x1080: ( 1280 + 1920 + 1280) x 1080. -
I use 3 monitors (1280x1024 + 1920x1080 + 1280x1024) with config: _ = function(p) return p; end; name = _('3_Monitors'); Description = '1280 + 1920 + 1280' Viewports = { Center = { x = 1280; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1920/1080; } } UIMainView = Viewports.Center I can't move 2D overlay NS430 (there no is window bar). If I remove 'UIMainView' from configuration, the window bar is and I can move 2D overlay NS430.
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Dcs crash when use dynamic weather and C-101
dslawek replied to dslawek's topic in DCS: C-101 AvioJet
Thanks for reply. -
If set is dynamic weather (ANTICYCLONE) and try use C-101, then DCS crashing. Problem is only with C-101 (with other modules all OK). DCS version: 1.5.8.12667.412 00061.612 INFO EDCORE: # -------------- 20180101-105827 -------------- 00061.616 INFO EDCORE: D:\Gry\DCS World\bin\Weather.dll 00061.619 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 6E99DB16 00:00000000 00061.626 INFO EDCORE: 00000000 00000000 0000:00000000 00061.631 INFO EDCORE: 6E99DB16 012FEA60 0000:00000000 D:\Gry\DCS World\bin\Weather.dll ?getCeiling@DynamicAtmosphere@Weather@@UEAANAEBV?$Vector@$02N@Math@@@Z()+106 00061.635 INFO EDCORE: 5CDD51E1 012FEAB0 0000:00000000 D:\Gry\DCS World\Mods\aircraft\C-101\bin\C101EBSyss.dll 00061.638 INFO EDCORE: 5CDDFEB3 012FEC40 0000:00000000 D:\Gry\DCS World\Mods\aircraft\C-101\bin\C101EBSyss.dll 00061.647 INFO EDCORE: 5CDBEC2E 012FED80 0000:00000000 D:\Gry\DCS World\Mods\aircraft\C-101\bin\C101EBSyss.dll 00061.647 INFO EDCORE: 62AD8A6E 012FEDC0 0000:00000000 D:\Gry\DCS World\bin\CockpitBase.dll ?start@avDevice@cockpit@@QEAAXI@Z()+2E 00061.647 INFO EDCORE: 62A9B6CF 012FEDF0 0000:00000000 D:\Gry\DCS World\bin\CockpitBase.dll ?get_cockpit_render_position_local@ccCockpitContext@cockpit@@QEAA?AV?$wPosition3@M@@XZ()+34F 00061.648 INFO EDCORE: 62A9D221 012FEE20 0000:00000000 D:\Gry\DCS World\bin\CockpitBase.dll ?start@ccCockpitContext@cockpit@@QEAAXXZ()+51 00061.648 INFO EDCORE: 62A8DA52 012FEE50 0000:00000000 D:\Gry\DCS World\bin\CockpitBase.dll ?c_draw_debug_cockpit_tripod@cockpit@@YAXAEBV?$wPosition3@M@@@Z()+D32 00061.648 INFO EDCORE: C9DD54D6 012FEE80 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: C9EC20F6 012FEF10 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: C9DB61E7 012FEF50 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: CA067C8E 012FEF80 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: CA068380 012FEFE0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.649 INFO EDCORE: CA074979 012FF010 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.650 INFO EDCORE: CA0439D0 012FF060 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.652 INFO EDCORE: CA043449 012FF0B0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.652 INFO EDCORE: 7B236C2C 012FF0F0 0000:00000000 D:\Gry\DCS World\bin\WorldGeneral.dll ??4GoToWaypoint@AI@@QEAAAEAV01@$$QEAV01@@Z()+DC 00061.653 INFO EDCORE: 928BC373 012FF170 0000:00000000 D:\Gry\DCS World\bin\World.dll 00061.653 INFO EDCORE: 928BC921 012FF1D0 0000:00000000 D:\Gry\DCS World\bin\World.dll 00061.653 INFO EDCORE: CA0A09A6 012FF240 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.653 INFO EDCORE: CA0B0D5E 012FF2A0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.653 INFO EDCORE: C9D208CB 012FF2D0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.654 INFO EDCORE: C9D22379 012FF9D0 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.655 INFO EDCORE: CA22B163 012FFA10 0000:00000000 D:\Gry\DCS World\bin\DCS.exe 00061.657 INFO EDCORE: A22C2774 012FFA40 0000:00000000 C:\Windows\System32\KERNEL32.DLL BaseThreadInitThunk()+14 00061.657 INFO EDCORE: A3540D51 012FFA90 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 dynamic_weather.miz
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Using three monitors I have a problem with size of fonts on map (F10 view). Fonts in names of towns and villages look like tightened up. DCS version: 1.5.4 Multimoniotor configuration: 3x monitor (1280x1024 + 1920x1080 + 1280x1024) Monitors configuration file: Screenshots illustrate the issue. 3 monitors (incorrect fonts): 1 monitor (correct fonts): Does anyone have an idea how to correct problem with fonts?
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I would like to change the position of the window controls indicator. In most of the modules can be done by editing file 'Mods/aircraft/[MODULE_NAME]/Cockpit/Scripts/ControlsIndicator/ControlsIndicator_page.lua'. Unfortunately, in the case of the module MiG-21bis does not have this file. I assume that the performing the same functions file is 'Mods/aircraft/MIG-21bis/Cockpit/CONTROLS_INDICATOR/Indicator/cip', but it is a compiled lua file. Can you somehow get the original, uncompiled version of lua file 'cip'?
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Как изменить положение окна "индикатор джойстика"?
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How can I move Controls Indicator position window for FC3 modules?