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MemphisBelle

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Posts posted by MemphisBelle

  1. Hey there K-51, I just wanted to say how amazing your Collective is.

    I´ve ordered my Collective 3 years ago and it still works like on day 1.  I just wanted to say thank you and I hope that you will be able to make many many more.

    Best regards, Memphis

    • Like 1
  2. On 1/9/2024 at 4:00 PM, slowmover said:

    Be able to 3D view object and terrain on editor, so you do not need to run the mission to see if you have putted correct the ground unit.This will have a lot of time in mission editing.

    I´m absolutely seconding this. It really can be a pain in the ass to jump in the Mission quite a lot just to build a good ground structure

    • Like 4
  3. On 1/2/2024 at 5:28 PM, AirOliver23 said:

    I have version 0.52 of RSMapper and for some reason I can't assign sequences to a POV hat as it say it can. I can for any other button, but not to a POV hat.
    Any one with this issue? What am I doing wrong?

    did you clicked on the Tab which says POVs?
    image.png

  4. On 11/25/2023 at 11:57 AM, sedenion said:

    You want to create/manage a repository, or be "client" of existing repositories ? OvGME repositories are not compatibles with Open Mod Man... If what you want is to create/manage a repository, you have to look at the Repository Editor: Tools > Repository Editor.

    The mains steps are the following:

    1. Create a Repository XML file using Repository Editor
    2. Upload the file to your web server so it can be available via HTTP or HTTPS
    3. Provide URL/Name couple to your "clients", suppose XML file is available at http://example.com/default.xml, this give base address "http://example.com" and name "default"

    The "Default Download Path" is the default location where OMM will seek for files to download, it is relative to where the repository XML file will be available (from internet). In our example, if you left the default Download Path to "files/" the downloadable mods should be avaiable in http://example.com/files/

    I plane to work on the Repository Editor to make it a bit more intuitive and give more instructions to user, I also admit the very domagable lack of documentation.

     

    Thanks for your hint with the tools. I did not checked that earlier. Will give it a try now

  5. Can I please get a detailed description of how to work with Repositories? No matter what I try, I can't get them to work and there´s no documentation on how to create them the Tutorial Video also just states how to add a URL, but the URL to my repository from OvGME does not work.

  6. On 11/7/2022 at 7:04 PM, El_Pilot said:

    Hello,

    I'm rather new in gaming.

    Bought some mods in DCS.

    Work with Virpil hard- and software (far from easy!).

    I'm trying to configure the Joystick and Throttle bindings in RS Mapper.

    Searched but did not find an answer so far for the question if you can set (as an example) for Button 9 in RS Mapper the number 15 for BTN28 on the Joystick?

    If so, how to insert the number 15 because there are only the numbers from 0 to 9...?

    Greetings, El. 

    A bit late response, but what exactly are you about to do? You can rename the buttons to better identify them but you can not assign a button the function of another button.

    On 9/3/2023 at 5:38 AM, Palmtask said:

    Question sorry a bit tech challenged. All I would like to do is fix the Thrustmaster warthog switches.

    If I go in and change them do I need to update all my controls in this program or can I only change the ones I have an issue with?

    What do you want to fix there on the Warthog? You mean they are damaged and need to be replaced and you wonder if it effects the functions assigned in RS Mapper?

  7. On 2/3/2023 at 9:25 PM, Cobra847 said:

    This is an exceptionally unrealistic projection at present. 🙂 
    We're getting close. Soon we'll have poured two years of very hard work into the Phantom and thus we're rapidly approaching completion.

     

    There will be some gaps between releases as this is something that all parties feel is good, but the development or release schedule on a macro level is not influenced by the 15E. Put simply, and with all due respect, we do our own thing and don't really care much about other third parties. I wouldn't even say we consider other releases quite as competitors, as the rising tide raises all boats in DCS. 

    In the end, our release and development schedule is dictated by quality first and fiscal responsibilities second. Exact release day, seasonal timing or other release deconfliction are a distant third.

     

    Seeing now how the F-15E release happened, I wonder about a very specific point. Will you remain silent like RAZBAM did and reveal the release day with the actual EA release? I think that this is a bad move. At a certain point, it should be clear when a release seems obvious, why not communicate it then? I do not speak of months prior, but rather days or "2 weeks", but this time for real. Have you guys already discussed that? Will the unveil also mean release or can we expect another unknown period of time of silence after the unveil?

    Thanks

  8. 5 hours ago, _BringTheReign_ said:

    As far as we know, HB didn't intend to reveal the Phantom until release - their hand was forced after certain folks with inside info repeatedly and unprofessionally hinted in public channels that the project had been picked up again by a 3rd party dev. That's just my point of view as an independent neutral observer. 

    I wrote a few notes about this from my pov in this discord thread

     

    Yeah, I know the background Story with the Phantom, I was very very disappointed when I learned that it was postpobed/canceled. Thats why I said last year that I'm extremely happy that HB took over the Project and make it not only their new Flagship Module but also having it served as Software Framework for future Modules, incl. Jester 2.0 which are all in all reasons to be extremely happy.

    I do not blame them for missing release Windows, but I'm a friend of meaningfull Communication. Thats why I made the above Statement which I mean to be a general Process (not only HB) as the Community wont get unnecesarrily hyped and then Disappointed like the Kiowa Drama (please refuse to act on that example, I also know the background with Polychop).

    I still believe that Dev Teams in general would have an easier life if their Products would be announced past QA Test and when a release date can be given. But I mentioned that way too often and it does not seem to care anyone, thus Dev Teams have to life with a hyped and mad Community if goals cant get reached as planned.

    • Like 6
  9. 1 hour ago, Temetre said:

    Frankly, while the developer can always improve, and HB isnt perfect, its 100% your fault that you exaggerated the issue to this level.

    Communication cant be that bad, considering I know whats going on, and so do many others. There is no radio silence, considering devs talk here or on the discord reguarly. So first of all, lets set the facts straight:

     

    1. A release date can have a lower or higher level of confidence. There is rarely an "exact date", especially when the developer (like HB currently) has the ability to delay the release for a while to maximize quality. Rather than release an unfinished game, like AAA-devs do again and again.

    2. So if the developer gives you an internal date, then thats an estimate the dev believes to be workable. The dev doesnt got a hard release date, so he either cant give his honest estimate, or he can say nothing. Its not like the developer lies, its the current target. Its not a promise.

    3. Main reason HB is not making a major hype out of it, is because they dont want to start the hype till they are really close to release. Which I think is a really good way to handle things.

    And frankly, I like developers to be honest and not be afraid to talk about their development, and give out estimates. So I do kinda take offense if you want absolute radio silence till release, just because you feel bad because reasons.

     

    Like... im not trying to insult you, but these are purely your feelings that make you feel bad. You cant deal with the excitement, but you surely know that release dates arent set in stone? And despite expecting it, you still take it as a promise and feels like its a betrayal if they are delayed.

    If you feel bad about something and your solution is "someone else has to change", then youre giving up any personal responsibility. And it wont get better, because you cant change how devs work, nor does everyone agree with your about how they should communicate. The solution is that you learn to deal with your feelings better. 

    I dont wanna make this some dumb overaching social commentary, but its a real tendency that people are less willing to take agency over their feelings, and ask the world around them to change instead. Thats a horrible approach, since you cant control others. 

     

    Sorry, but you completely missed my points. You treat me like the biggest yeller and complainer which I'm clearly not. Yes, I asked questions and recieved answers but there are others outside who really get mad atm. I'm just talking about solutions on making the life easier for the Devs and the Customers.

    I'm Member of the DCS Community since the very first LOMAC, thus I know how things are working. 

    But expressing Ideas which are supposed to make things easier (whether they are good or not) and crying for a release date are completely different things imho.

    Personally I'm looking forward more for the unveil as I wont have much time to dig in deep into all the Systems, at least not this year.

     

    • Like 2
  10. 1 hour ago, draconus said:

    Because many fans want to know what's coming, then want to see a progress and other devs have to know that a module is already in the works and agreement with ED is made.

    Sorry, you're a victim of a hype train, impatience and devs failures.

    hmm, I don't necessarily see Dev's failures here as we all know that Software Development can be a PITA, especially with such a highly dynamic and evolving Platform which is DCS. I really raise my had for these guys who voluntarily do the Job where every update can break a lot of stuff which has been achieved. That encourages me, even more, to state for a radio silence to the Customer base. 3rd Party devs can for sure exchange Details among each other and ED, but without being public. I still believe that this would make much more sense and would help the Devs and the Customers. Production milestones can be shared post-release which would be an ontop cherry for the Customers.

    • Like 1
  11. On 6/13/2023 at 5:32 PM, Temetre said:

    But isnt it peoples own fault if theyre getting impatient?

    Like the F-4 has been in development for two years apparently, which really isnt that much.

    The Problem is on a different topic and that one is called, Communication. 

    The F-4 was announced in 2021 to be available in 2022. This release timeframe, respectively the timeframe for the Unveil to happen has been approved by HB to happen in October 2022. Then things happened and a delay occurred which was explained by Cobra in a Reddit statement. Then it was mentioned that we will see the unveil (and thus the release shortly after) in early 2023 and again HB said that we don't have to wait yet another half a year which was mentioned end 2022 beginning 2023. 

    Release plans and Reality always collide and they always accompany expectations on the Customer side. We always get the Information from Cobra that the Developing process is very close to being done and an unveil is around the next corner...and then, nothing except another newsletter in March 2023 which diverts from any "you´ll get it in your hands soon" Statements.

    And now tell me that impatience is Customer's fault

    The Problem is wrong Communication, and I´m very serious when I say now that I consider any kind of Communication wrong if it happens within a state of development where a release date can not be set.

    I really wish that ED and all 3rd Party devs would finally stop announcing Modules years before the release. We have lots to do and lots to learn and lots to fly on, we do not necessarily get to be teased and triggered with the next highly anticipated Module which is promised to be released within the next few months just to get disappointed once again. I wish we would get to hear the very first announcement of a module at a stage where a release is dependent on marketing and not Developer questions anymore, but no...we keep on getting teased with hope to sit in our Childhood dream Aircraft very soon whereas we are actually not because the release was once again delayed and Communication went silent by Dev teams to focus better on the work...why not be silent until the work is done and the Module ready to release?

    • Like 5
  12. On 1/11/2023 at 12:05 PM, IronMike said:

    We are currently working towards the unveiling, which will be soon - but I cannot say how soon, to not set wrong expectations.

    I'm not sure who made the June statement, if anything we are currently not trying to make predictions, because, as you see, like with my statement from October/early November that we are "still pushing for 2022", it does little good. My apologies for that. Our goal remains: asap, but quality first, as always. We of course hope to bring it to you rather sooner than later. 

    Development is progressing steadily atm, as most of you may have also seen in the 2023 and beyond video. We are very excited for the unveil, and hope you grant us a little more of your kind patience until then. Thank you all for your kind support and excitment! Rest assured, we can't wait to get it into your hands! 

    is it possible to get an idea about how soon will be soon?

  13. On 5/24/2023 at 6:17 AM, BalticDude said:

    Why don't we get Petrovich-type AI in the Hip so we won't need to switch between seats and to appease those against current implementation of multicrew? That way we won't need any new technology and can use Mi-24 Petrovich basis but make it specific for Mi-8 such as flare and radio options? Hell, even charge us $15 bucks for the multicrew update and I wouldn't mind.

    Mi-8 Multi Crew is planned but not on a high rank on ED´s priority list due to multiple Projects with higher priority. I can imagine that we will hear something about it past the Chinook release (OB)

    • Like 1
  14. 21 minutes ago, Mike Force Team said:

    Maybe The F-4 might be announced on Memorial Day weekend.  This is my speculation.

    These type of speculations have never worked out yet and I'm sure they never will. At the end it comes down to, it's done when its done. 

    But a little more communication would indeed be nice.

    • Like 6
  15. 12 minutes ago, Kalasnkova74 said:

    Time to copy it again and post it back to Reddit ! 😄

    Damnit, haha...I'm not used to reddit but wondered why the likes look same like the Forums. OK, that was then a bit of a kidding myself...but this may help to spread the word even more.

    • Like 2
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