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MrReynolds

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Everything posted by MrReynolds

  1. I'm interested to see a possible side-by-side comparison of low vs hi versions. Being British, I am really looking forward to the South West part, but don't (at present) care too much about the rest. I'm thinking I'll plump for the SW, and just use low res for the rest. Are there any other maps / images that I have missed that could "persuade" me to go for the entire map? TIA.
  2. Load the mission in the ME - and tinker to your heart's content
  3. Thanks, I'm in. Thank everyone for their efforts in fixing this. NOT the best, but "stuff" happens!
  4. +1 for X-56. That thumb rotaty dial is AMAZING for rudder. I've had some top notch VKB pedals for a couple of weeks now. They are "better" (AND WELL WORTH THE MONEY) - - but I still prefer the dial. {at the moment, still building muscle memory}. I exclusivly fly in the front seat. Navigate manually -> George when I know I'm in a safe area / fencing in / looking for targets -> Manual to find the firing position then -> George for when I'm firing -> manual when the inevitable "laser ranging" gets shouted at me!!! LOVE IT!
  5. Hey chaps. Logitech G Saitek PRO Flight Rudder Pedals: I'm NOT loving them. For the Apache. Can you remove the springs for recentering? They are "so" hard to move. Thought they were a pure slider. I HATE having to keep pressure down to maintain the rudder. I know you can use trim, but coming from the lovely x56 rotating wheel where you move and it site, I just hate it (I have just got the Winwing setup with no sensible rotary). (Yes, I have rotated the sensitivity in the middle ) Any ideas except returning them and saving for an un-sprung model?
  6. I never knew that. This is the way. Thanks. When I say I like it the hard way (!!) I mean I don't want to blindly ripple radar missiles. All's good, thanks again
  7. I scan then drop down. Go to tsd then set up WP/Target points. You can also caq the stored returns and slave to TADS. How's that for a reply with acronyms ! Obviously this is temporary until we can get the returns linked in 6 months or so time I like it this way as it's more of a challenge.
  8. Just to pipe in. My DCS is running smooth as butter. As soon as I get into an A-A engagement my computer almost locks up with HUGE stutters. Maybe two or three 10 second freezes? At first I thought it was FLIR on my left MFD - but this last encounter I had it off. What was bad was the RWR warnings. I think maybe I had 3 planes engaging me. I couldn't move so obviously I get shot out of the sky. Once the burning wreck is falling to the ground everything is buttery smooth again. Running MT with 32gig RAM. Just been on MP - single thread. Thought it was okay, but boom...................again. Fire, try to break away and stutter. ONLY in A-A engagements. BVR seems okay. It's when we're <10 miles out generally.
  9. I'm getting an authorisation invalid and is being disabled message upon DCS bootup. What did I do wrong??
  10. Interesting +1 1) loaded perfect -> install Sinai. 2) Update ->Error -> NO modules at all. 3) reload = all modules good, no multiplayer!!! Hey ho. Edit for the laughs: Wrote the original - talked to the wife for 10 minutes and then hit save. Obviously in that time everything came back up!!
  11. I understand the usual need for a trackfile, but in this case it's just a case of sun glare. Get it quite often myself. Rotate the helo and everything gets better. Now - what DOES make things interesting is if the angle is just "right" when you are lining up for a Hellfire!!! Need to change the mfd to hud sometimes.
  12. X-56 THUMB rotary. It's the feature that's keeping me with the stick combo to be honest. As it's an axis, you can also tweak to your hearts content!
  13. Disregard. Seems to be fine now Always used this mod - essential. Has the latest Apache update broken the script? I can't get the original, or the new one working. Was fine for the FA18 yesterday....... Thanks for any feedback
  14. Hey all. Currently I fly in the 4y servers. Love them, and THANKS for hosting them. Sometimes however I fancy a bit of a change, so can anyone please post any other hot start + PVE servers below please. Please don't down the rabbit hole of cold vs hot starts or indeed .... "you 'aint flyin if it aint PvP" Thanks
  15. Yes, about to tinker with the lua because I don't like the change. Already made it bigger, now need to learn how to move. Sure it won't take long....... Think it's in here: DCS World OpenBeta\Mods\aircraft\AH-64D\Cockpit\Scripts\AI
  16. Hi all. Looking for a possible future purchase. I will need macro programming in the Simapp pro software. Don't want to mess around with "15" other programs running to get the funtionality I have had with Thrustmaster and Logitech software in the past (yes - i know the hardware is far superior)!! So - is macro programming part of sim app pro or is is basic key presses? TIA.
  17. I'm "imagining" for this iteration, it'll allow much better masking for stationary targets at least. Pop up, lase, bob down. Transfer coordinates to the missile and then.....fire. Now - if we can transfer target points across to individual missiles we really can get ripple fire going. Pop up, store 4 or 5 target points --> hide. Fire, next target point, fire, and so on. VERY much like JSOWs in TOO mode / markpoints in the Hornet. Could get spammy however, so I know for myself I would fire a couple then move to another fire spot. yes - that's a good strategy anyhow :-))) Since I'm late to the party, and people above have mentioned the radar - that would cut out any discrepancies with the laser coordinate being a couple of metres off. Looking forward to them. AND the radar
  18. There aren't too many things I always forget in the different modules - but the TOO HARM sequence "did" always get me. Either it was the TDC priority or forgetting the cage swap. needless to say I've now written it down somewhere and now...remember it The joys of learning. Yeah, answer probably as Marlan put it.
  19. Friggit, knew it would be obvious somewhere. THANKS.
  20. Okay - I'm ready to be flamed, but... Yes the navy version is planned and coming, YES "We want to make sure to tell the story of each Phantom variant chosen in the most content rich and appropriate way possible". But will it be a separate purchase or bundled with this module further down the line? I really want naval ops so not interested in this first iteration and certainly not buying both if they are single packages (with respect, of course)! TIA
  21. Now that the Apache is moving along quickly in early access, I can now personally fly pretty much the way I want. Front seat, just like a single seat fighter. I can scan, set targets, fly around at will. Shame there isn't a simple procedure for flipping around targets and waypoints, but that's life in the apache. I DO however, once setup in a hover, engage George for height adjustments - up and down, rotate left and right. I used to do this manually in the Gazelle, but the Apache's auto systems aren't quite there (real or not, no worries). I have a quick macro to disengage him when I need to escape quickly if need be. Loving it. Not asking for the radar yet (although wouldn't say no), but would love spot track to come along sooner rather than later
  22. Finally got it working and..............cold start!!! Any chance of a hot start? or a hint on how I can edit a file to do so please? Thanks for your efforts EDIT: Seen the template, DOH!
  23. I too am a lone-wolf. Fly in the CPG seat and it's GREAT.
  24. Front seat flying people, front seat. It's the new way Fly and scan during ingress. You can multi-task like the '16 or '18 with the FLIR. Get into range, make sure you get into a good hover and engage George for the hovering and popping up and down. Fire a couple off (ooo-er)! and scoot somewhere else manually. Repeat and rinse. LOVE IT. There's still a few Beta bugs like not being able to markpoint in the front (MP) but it's GREAT. (Obviously RL tactics is FAR FAR superior have 2 seats, but if you want to fly AND fight it's great)
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