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Nodak

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Posts posted by Nodak

  1. Frankly the complexity and amount of systems and machinery you guys replicate in a coded format is amazing in itself.  It took an entire design team of engineers and a whole plant and many sub contractors and parts designers many years to build and assemble the real thing.  And you guys have to reverse engineer it within a limited time, you don't get the latitude to decide the design since what is to be replicated is already fixed, thus making it even harder.

    What you guys are pulling off is nothing short of miraculous, so hats off.  Not many who could do this to the levels these third party design teams do it.  I'm tickled pink teams of guys like you merely exist to support this, from my perspective take all the necessary time you need and don't forget to breathe.  Thanks for what you've done and do.

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  2. Think your going to have to be a bit specific about what time period your asking about, the Phantom E covers well over 50 years, the air war scene has changed and evolved just a little bit over that span.

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  3. Why would anyone use a full 180 snap in VR, a 130 degree would be plenty to do six checks, you still have your field of view of at least over 90 degrees in most headsets, so take half that plus a little more neck twist flexibility for 50 + added degrees to get a nice rear view. 

    A full 180 would be way to extreme and disorientating.  With the extra half FOV and remaining neck turning ability you could literally see your opposite wing looking back, no thanks.  And if the rear snap view is solidly locked in VR its hello puke city, especially when holding it while flying, while looking fully backwards.  

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  4. Quote

    The F-4 Phantom was neither pretty nor elegant.

    I totally disagree, one of the sleekest and hottest looking fighters in my eyes, exudes raw power, the appeal of a classic muscle car.  Than when you slap on those groovy colors from yesteryear and hang those weapons, today's aircraft are drab gray lawn darts compared.

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  5. The theory is map making will become so fast eventually, most of it rapidly becoming automated, it'll become a snap to totally redo them. 😉  Trend says we're moving that way, of course I'm not going to say what year that'll happen.

  6. I would strongly suspect as time moves on and the maps are making leaps and bounds in tech improvements it's going to get easier to update the older ones with the new tools and techniques at some point.  Used to be years waiting for one single map, now it's two to three in a year with quality far surpassing anything previously done.  At some point they're going to have to introduce the world curvature, don't see the point in two different simulations catering to the flat earth society.  Barometric pressure will suddenly mean something.

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  7. That'd actually be a good idea, except the hanger itself lead to various modes like tool cage section for access to settings, ops room for mission builder, cockpit for instant mission menu access, hanger exit door for object and aircraft viewer/ encyclopedia, and on down the line.

  8. Plowing around long enough in a low level Herc you eventually figure out where the turbulence is visually, black field to green field, lake to forest, shady side of hill to sunny, your going to catch a wicked thermal.  Even the birds know this. 

  9. The amount of aircraft types that fit into a Nam map is staggering, starting with the French in the 50's.  From Bearcats to Tomcats and everything in between, nearly the entire century series in various forms, and everything that flew off a carrier deck from 60 to 75.

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  10. Think sales would always be dismal, many don't like the way they are implemented, the forces are generally too weak for flight and most of the effects shaking the stick would actually be felt through the arse, not the hand doing the flying and shooting, why the many invest in seat shakers instead.  Also if your competitive the last thing you want is something shaking up your shooting hit percentages.  We all can agree tactile feedback is important, not everyone will agree in the how its achieved.  I'd love a full length stick that gave actual levels of resistance and the stall buffets from airflow of a simulated warbird, but that day ain't here, and MS sidewinder levels don't cut it.    

  11. Any way the flight suit can be made to select for orange and dark blue in addition to the sage green and sand?  Iran pre-revolutionary wore the orange, also Japan wore it, and it was issued to test squadrons and ADC units in the USAF, of which Iceland was one.  The dark blue was special issue to the Thunderbird team.

    USAF_Thunderbirds_pilot_with_F-4E_in_1973.jpg

    10760388526_110fb59ea8_o.jpg

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