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IVAN01rch

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Everything posted by IVAN01rch

  1. Спасибо за ответ, значит новые ракеты будут обитать пока только в бете? Или в стабильную версию они будут переползать тоже по одной? Если да, вы не боитесь сделать несправедливую ситуацию на годы?
  2. Ок, в интернете найду. Другой вопрос, новая модель AIM-120 уже в релизной версии? Я правильно понимаю, что вы уронили коэффициенты сопротивления, ракета стала лучше, но остальные ракеты остались такими как были, вероятно с завышенными коэффициентами сопротивления. Является ли это справедливым для мультиплеера? Логичнее было бы вводить новую динамику сразу для нескольких ракет на нескольких самолётах. В чем плюс новой динамики (существенно улучшающей характеристики) одной единственной ракеты в игре, если все остальные старые? Почему не вводится новая динамика сразу для нескольких ракет?
  3. А поделитесь моделькой ракеты AIM-120 пожалуйста, хочется сделать пару верификационных расчетов в Fluent.
  4. This link you have provided is for "Baltic Dragon Intro Sound.mp4" file.
  5. It is not about landing. Let me explain with details. Once AH-64D report that all targets are eliminated I am given the choice between two options: 1)Tell the gazelle to wait 2) tell the gazelle to come and collect the prisoners. I reply with 2nd options and that all. Gazelle circles on the othet side of peninsula. Then friendly ship approaches Gazelle but it circles indefinitely. By the way booth games had Hecules shot down not driven away onec by me and once by Apache.
  6. Tried it 2 times today. The same issue asking choper to come rescue those guys, but the choper just circling around indefinitely.
  7. Yes it is the latest open beta. I am just shocked to see this at some lighting conditions.
  8. Why dont you satisfied with this solution?
  9. Hello, I have stumbled into two really immerison breaking visual glitches. First we have severe reflection of the cockpit in the glass without cockpit being lit inside. See the cockpit itself is dark therefore it shouldnt produce such intense reflection. Second HUD picture bloomed by hot gases.
  10. If you feel that waypoints is not enough, use Operation Points.
  11. Lol. You dont want to know how much times I have shot down Gazelle Mistral with Vikhers. 7-8 killometers is 7-8 killometers.
  12. They are PVP. Most comunications is via SRS.
  13. You can hold your cyclic by left hand in real choper.
  14. The video is about President while ka-50 planned system was older Vitebsk.
  15. I can recommend BuddySpike server to all of you guys. I tried to fly Ka-50 on many servers Cold War included. Buddy Spike is the best. Lots of players on Persian gulf map. Persistent combat situation, if you destroyed something it will stay this way for days till it is repaired. Limited lifes which makes every kill and death meaningfull (lifes reset every 5 hours). Players playing magic on the SRS very often. Lot of comunication between players. You can find a wolf pack of ka-50 to fly with very often. http://gadget.buddyspike.net/# Mission pattern leads to frequent choper vs choper situations. It is really fun to fight Mistral Gazelle.
  16. Do you want to see ka-52 cockpit in ka-50? There is no such thing as ka-50 weapon control system that designed to control IGLA. So developers would use their phantasies. While having absolutely wrong SHKVAL lock not based on target contrast and half of the systems not working properly. Incorrect SHKVAL behaviour, infinite batteries, no cartridges with flight plans and so on. The list is long.
  17. The point is that IGLAS has no way to work with current weapon control hardware in a chopper. It is not about pilons it is about wires. And seeing old weapon system doing stuff they weren't designed for is weird.
  18. Try it again guys. You can confirm it or not.
  19. Hello, pilots. Are notch filter simulated everywhere it should be or is it depend on 3rd party plane makers whim? Who checks that it is simulated everywhere in the same honest manner? I am asking because I have seen a patch note saying that JF-17 got radar notch recently. So was it flying all the time without it? Was it fair to other players for all this time? What else lack notching? Can I see the list?
  20. S-8OM rockets do not produce any light not in the world not on the shkval screen.
  21. Thanks for clarification. I didnt know they have added supersonic option to solidworks solver. So you got the results at least looking like a real one. It should be enough for DCS. I dont thinks even 20% discrepancy would lead to unbelievable performance in a game. If you are interested in better results I advise you to use open source CFD soft OpenFoam.(unless you have an access to ANSYS FLUENT or ANSYS CFX) Here is the example
  22. No offence. But SolidWorks is not a right tool for subsonic and supersonic modeling. You can not get reliable data from it. Believe me as an CDF expert with 10 years experience. So I was realy surprised to see the right curves. What adjustements did you make to fit them? And how did you set thrust law?
  23. Never happened to me before the update. I am just curious why we have to argue with others players insisting that everything is alright?
  24. Why this topo implementation is never aligned then? Not after laser measurement not right after uncaging? It was definetly working. Now it never shows right position. And why is it connected with Shkval spontaneous drift?
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