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BigMillerTime

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Everything posted by BigMillerTime

  1. SWAPR users. Any one having challenges spawning HELOS at the airbase parking spots?
  2. Please add me to the list, sir. Shipping to US.
  3. Thank you Moose Team for making DCS Mission Building Great Again!
  4. Thank you for your contributions, Moose Team!
  5. Not sure if this is just my instance, but I'm unable to join. Just locks on server join.
  6. Looks great, John. Amazing work.
  7. Is there any way using lua scripting to destroy dead (burning) units from the simulator? It seems, that when units have crashed and are burning, they are dead and report that they don't exist anymore. Any way to overrule that in lua? It used to work to destroy a unit right before it would be destroyed and burning executing the function: Code: UnitObject:destroy() or Code: GroupObject:destroy() This used to work in DCS 1.2.16 ... (that a version before 1.5 got released). When you executed this code, right after an S_EVENT_DEAD was triggered, and while processing this event (so in the same logical unit of work), when you would execute this destroy statement on the GROUP object, the unit(s) of the group(s) would be removed. (Actually, doing this would prevent the unit from burning). And this is not working anymore. This functionality is useful to ensure that: 1. Airbases keep operational in single player and multi player setup. Airbases stop functioning when destroyed units are burning on the runways or taxiways. 2. Debris floating around eats up CPU, so destroying units keeps the running sim clean. Many mission designers are waiting to get this fixed. Please consider. Thank you!
  8. probably got to give him more than 5 hours since release. :)
  9. Have any pics you are willing to share?
  10. Right on, my dude. Thanks for the quick reply. Good luck with the recovery!
  11. jrsteensen, trying to get a quote from my guy to build this in Aluminum. Would you happen to know how to provide him files for Solidworks? .STP, .IGES, .X_T any of those is what he is asking for. Thank you sir!
  12. Did you post these before? I haven't seen these are they available for printing as well?
  13. I believe I had some issues with this as well. Please try the ingame IPD settings. Lower it some, report back. You might be surprised.
  14. Thanks Rage for this well written review. I'm excited to jump on the Pimax train with you one day! Thanks again.
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