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exil

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About exil

  • Birthday 06/07/1984

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  1. I am also trying to get smart smoothing to work with my crystal. If this does not work, i'll return it. Can you explain where i have to set these two lines? Can't really find anything? Thanks a lot for letting us know, that it is at least theoretically possible to have some kind of smoothing!
  2. I've tested and disabled the SCAS in pitch and roll axis. Now it's perfectly stable. For me it seems that the SCAS is causing the helicopter to wobble because it reacts too sluggish and is countering your inputs. That leads to a reaction on the human side to counter the inputs from the SCAS which again leads to a SCAS countering your inputs and so on. This creates a feeling of steadily fighting the helo.
  3. Umso verwunderlicher, dass dieses Mal ein 3rd Party Dev dabei ist. Ich kann mir darauf noch keinen richtigen Reim machen, mal abgesehen davon, dass ich mich freue wie ein Schnitzel!
  4. Well, don't get me wrong. I'm not saying its a bad card in general. For anyone on 1080p or 1440p it might be very good. But for anyone in VR whose concern is also visuals and therefore needs motion reprojection it's really a bad card for the price if that stutter problem still persists. For that specific user I would not recommend buying AMD cards at all. I was really hoping I was wrong and they would have solved this issue with the 7000 series. In that case I would have probably sold my 4090 and bought a 7900XTX myself. But since they haven't, I don't expect it to be solved at all (VR is still just a niche market, and the need for motion reprojection even more). The AMD drivers division is not really big and I think they have other problems at the moment.
  5. Yes. It was on the 6800 and 6900 series as well and the reason why I went to team Green. By the way, this hasn't been fixed ever since. I somehow expected this behavior or was at least afraid it could happen again with the 7000 series. And now it's just confirmed. To be honest, I wouldn't hold my breath that this gets fixed anytime soon.
  6. Sorry, but these are two different setups. I would measure GPU frametimes instead of FPS (to cleaning out any CPU factor) and do a track file and replay that with the headset lying on a table or a mount. No rant here, but this way it's not really comparable.
  7. Nope, there is the low, medium, high and VR preset. I am talking about the high preset. So basically, everything on high, msaa x 2 and terrain shadows to default. The only time I am struggling to keep 45 FPS is low level with the F16 overhead Beirut in Syria.
  8. Depending on what you want. If you want steady 90FPS you're right. If you're okay with 45 FPS reprojection, you can basically tune everything up to high an a HP reverb. I use the high preset and have no problems so far.
  9. If you don't plan to overclock (which really doesn't work out with Ryzen) any B550 or even B450 boards would fit your needs. If you need that extra stuff (rgb, more USB, BIOS preferences etc) you could check the 570s. I am currently running a Asus Prime B450 for around 80€ which is totally fine for me.
  10. Yep, sorry, you're right. Sounded harsh, which wasn't my intention at all. So no offense against anyone. Just wanted to make clear, that openxr works for the majority of players and has proven that it's worth to go that way.
  11. This! Couldn't agree more! We need native OXR in DCS. You must be blind/ignorant if you see no benefits from it.
  12. I benched the difference between terrain shadows off, flat and default in 2.8 today. 'Off' to flat was a difference of 1.5ms GPU frametime. 'Off' to 'default' around 2.5ms. 'Flat' to 'default' around 1.0ms. So it's really not that huge impact for me. Benchmark track was a F16 low level flight overhead Syria.
  13. Thanks! Maybe this is something worth to investigate, although it's just speculation on my side:
  14. That's why I digged it out in the first place. Nothing in regards to motion smoothing/reprojection has changed since 2! years. That's the reason why I don't expect it to work in the 7000 series. But I hope I will be proven wrong in December.
  15. This! Really important! 5800X is absouloutly not the same as the 5800X3D.
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