Shadows kill performance in VR, I get much better performance if I turn them off completely. There's supposed to be an update soon allowing us to have in-cockpit shadows on but world shadows off. Can't wait for that.
Here are my graphics settings:
["VR"] = {
["box_mouse_cursor"] = true,
["enable"] = true,
["pixel_density"] = 1.5,
["use_mouse"] = true,
},
["graphics"] = {
["DOF"] = 0,
["HDR"] = 1,
["LensEffects"] = 0,
["MSAA"] = 2,
["OculusRift"] = true,
["TranspSSAA"] = true,
["anisotropy"] = 2,
["aspect"] = 1.6,
["civTraffic"] = "low",
["clouds"] = 2,
["clutterMaxDistance"] = 90,
["cockpitShadows"] = true,
["color"] = "32",
["disableAero"] = false,
["effects"] = 3,
["flatTerrainShadows"] = 0,
["fullScreen"] = true,
["haze"] = 1,
["heatBlr"] = 1,
["lights"] = 2,
["preloadRadius"] = 64565,
["scenes"] = "high",
["shadowTree"] = false,
["shadows"] = 0,
["sync"] = false,
["terrainTextures"] = "max",
["textures"] = 2,
["treesVisibility"] = 5104,
["visibRange"] = "Medium",
["water"] = 0,
}