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bbrz

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About bbrz

  • Birthday 04/30/1964

Personal Information

  • Flight Simulators
    none
  • Location
    Europe
  • Interests
    aviation & aviation art
  • Occupation
    ret. military and airline pilot
  • Website
    https://fineartamerica.com/profiles/bernt-stolle

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  1. Just as reminder if there's a crosswind. Your airplane will weathervane into the wind. If the crosswind is from the left, your plane will turn to the left as well. Once airborne, crosswind will not affect your aircraft at all My airplane art: Bernt Stolle - Art for Sale | Fine Art America
  2. Since touchdown should occur at the same AoA, regardless of weight, you should check if the external loads you are carrying are shifting the CG forward. Even a slight fwd shift would noticeable increase the pitch down tendency. Another factor might be thrust reduction. If you reduce thrust to idle before touchdown, the speed will decrease faster at higher weight, hence touchdown might occur at a higher AoA. My airplane art: Bernt Stolle - Art for Sale | Fine Art America
  3. The real one has a pretty bad L/D ratio of 7 in clean config at 160km/h. With the gear and flaps down it decreases to 5.5.
  4. Nowhere did I write this. IMO the Yak is IMO the best aircraft to learn/train aerobatics in DCS. You are again misinterpreting what I wrote! You wrote: It also allows the player to experiment with maneuvers at a lower rate of speed in a plane that is arguably easier to recover in I replied that lower speed (energy) makes performing aerobatics more difficult than higher speeds (and/or a higher power to weight ratio) Lower speed doesn't imply that it's easier to recover from mishandled maneuvers. It's almost the opposite. Lower speeds/energy means less room for error. Aerobatics in a C152 are a lot more difficult than e.g. in an Extra. (at least IRL)
  5. I don't know if you are trolling or just intentionally misinterpreting what I wrote. Anyway, it's obvious that a further discussion with you doesn't make any sense. I'm out. Bye.
  6. I don't know why you are including the CEII in this thread. (and you conveniently omitted the fact that the CEII weighs 50% less than the Yak) It's you who mentioned aerobatic competitions. Both aircraft aren't suitable for such events and not even remotely comparable to real high performance aerobatic aircraft like the Su29 or Extra 300L. Why on earth should someone expect a Yak-52 to handle the same way a CEII does? Did you even comprehend what I wrote? The DCS Yak-52 doesn't handle like the real in important areas. While these details might not be important in military aircraft which serve a very different basic purpose (I don't even see the term FLIGHT in DCS), they are IMO essential in a trainer aircraft which should teach you realistic aircraft handling.
  7. Very light? It's the heaviest aircraft for aerobatics I can think of! Weight is your worst enemy in aerobatics, especially when combined with a mediocre power to weight ratio like in the Yak-52. It severely limits your upward maneuvers, but at the same time it accelerates like crazy when pointing straight down. I haven't used DCS since quite some time, but the last time I checked it, e.g. gyroscopic precession was missing. IRL, (according to the Yak-52 pilots I've talked to) this means that you need to apply a considerable amount of rudder (especially on the Yak with its heavy and large prop) during the initial pull up. You have to be really careful that the pull up is perfectly straight without a hanging wing. You don't need to do this in the DCS Yak.
  8. I don't agree that the Yak takes off more like a jet. Lower speed means lower energy which in turn makes aerobatics (energy management) a lot more difficult than in faster and higher powered aircraft. Aerobatics in the DCS Yak will teach you wrong techniques, even very basic maneuvers like a loop due to missing basics in the flight model.
  9. I'm not a fan of the DCS Yak52. Not only because of it's unfinished state, but mainly due to the lack of realism in basic areas concerning the flight model. Even MSFS is more realistic in some areas.
  10. I have no idea what you are trying to say.
  11. What do you need it for if I may ask?
  12. What? Simply compare the pictures in more detail and you will notice that your assumption is wrong. Again, IRL the pedals almost don't move for rudder movement. The way too large movement is the bug in the DCS F-16, not the direction of motion. I agree that this WWI biplane like movement looks very bad and IRL you couldn't even apply the brakes with the pedals deflected. I don't know why ED still hasn't fixed this issue, especially since it's obviously a quick and easy fix.
  13. These DIY pedals have a completely different mechanics. (parallelogram). Did you compare them with the original pedal photos? Looks like on the real aircraft it's a simple straight bar between the pedals with the pivot point at the center. If I understand the diagram mvgas posted correctly, the 45° is about the brakes motion, not the rudder movement.
  14. Looking at the photos mvgas and you posted, it seems that the general movement is correct in the DCS version, it's just that the travel is approx 99% too large. I don't see where these pedals could move parallel?!?
  15. That's the way they sound (without helmet). https://youtu.be/K88r1CMOh0o?t=320 Since e.g. the TF30 is a totally different engine I assume that it's doesn't sound similar.
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