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VentZer0

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Everything posted by VentZer0

  1. Too many carebears. No wonder that MP has issues, if most don't even try it. 100% MP ... it's less intimidating as most people think.
  2. It's over four months later and this bug STILL PERSISTS!
  3. LoL this setup is so balanced it will fall over.
  4. Simple jokes / memes trying to make some light of the current situation are getting deleted too? I do not have normandy nor do I have any WW2 stuff nor do I plan on getting on the WW2 train. So BF Caucasus is my only fix. The lack of humour disturbs me.
  5. Thing is that are maaaany EWRs, every airbase has one. If that is actually a cause for lag ... bad @Ciribob A suggestion yet again ;) Maybe remove the EWRs on the airfields - they are only there to have the AI intercept script working correct? The whole "X has detected Y" messages. Since AI is not working at the moment anyways ... why not remove that aswell? Reduces unit count and possibly some load of the server aswell. I think announcements when something is being attacked are enough anyways.
  6. So my question, would be: if the lag is reduced to a satisfactory level, would you then consider turning DL on again to see if it actually does create more lag? And depending on how good or bad it turns out to be leave it on? Another question, how come DL is not working when there are EWRs on each airbase as part of the SAM defense? I was wondering about this for quite a while. All SAM groups have one 1L13 in their group which is the same unit that is used for enabling DL. What is this sorcery? :huh:
  7. ping describes the amount of latency .. it is basically synonmous
  8. Just a ping limiter would go a long way. I have the 104th network thingy in my DCS since way back when. The actual problem would be people who join the server totally ignorant of this thread and the lag issues in general. Those will not have any knowledge of the network tweaks.
  9. Not going to swallow anything without giving my oppinion or feedback about it. Right now there is tons of lag, should we be silent and not give any feedback about it? Giving some suggestions along the way to for example reduce unit count by removing some airfields, seems very reasonable to me. It does not mean that Ciribob is going to do that. That is on his own discretion. Always has been and prolly always will be. It would be nice to be able to use all our toys (DL) for a change. The question in this regard is and has always been "why do we have to fight with one arm tied to our backs?"
  10. Not everyone uses SRS, but the vast majority uses TS, if GCI is not on TS - OR - SRS => kick
  11. Sogalug isn't a base any more, but Vaziani is certainly possible. My guess would be Vaziani, Nalchik, Anapa and Krasno-C. Those should reduce the unit count.
  12. Well, the server just crashed with about 40people on it just after a restart. Also others reported pretty heavy lag before the restart. Might be caused by the increased unit count? People report SA6 and SA11 on samsites. Might be a bit too much? :/
  13. Yesterday I experienced the first CTD's in ages when the server was very populated. Always in the SU27. My guess is having more than 50 people is the biggest cause for lag at the moment.
  14. I guess airquake became a bit stale maybe? The odds tho are a bit ridiculous. 6:1 for blue. Also Blue flying mostly M2kC.
  15. Simple, when I fly the M2KC the radar stays off until fence in/nose hot command this is only if the range to the AO is big. Once I approach the AO I never turn my radar off (except for rear aspect dog chases) because even with a GCI I need the SA. In the SU27 this is even more of a problem. If you only fly in EOS you get way less data, in the previous rounds I learned not to trust my EOS in BVR. You know to be stealthy and shit. It never worked out except in the mountains or on ambushes with flanking or cold aspects. Those are rare on the frontline tho. If the F15 sees you already there is no point of turning off your radar anymore.
  16. How many EWR's where placed? Instead of removing it outright just limit the number of EWRs that can be placed to ... I don't know four maybe? That way it is also a question of tactics where to place them. I haven't experienced any lag with DL enabled, nothing out of the ordinary that is. Your argument in the past was "if you can't play without X adjust your tactics" that was your argument in the simplest of terms. I guess better RWR's and better missiles are also crutches by that logic.
  17. You: "Adjust your tactics redfor" ... Me: "how about adjust your tactics blufor" DATALINK LIVES MATTER!
  18. Yeah found it. Switched it to 251MHz AM and called it, no response in a Mirage. SU27 got a response just fine.
  19. Okay I just tested this aaaaaaaaaaaaaaaaaaaaaaaaaaand IT WORKS client able to ask for bogey dope and picture and got the information. How do I set the freq, then I can check if the Mirage can ask for bogey dope if I know that I am on the correct freq.
  20. Yeah I guess it is a freq issue, I don't know which the right one would be.
  21. Okay, so I tested this alone as HOST on my own server and it works for FC3 aircraft (me being the host) Placed the EWR 1L13 on the ground one for red (russian) one for blue (ukraine) and placed blu f15, su27, m2kc + red su27, mig29, m2kc ... and placed a red and blue transport plane as bogeys. Except for both m2kc's all FC3 planes heard BRA calls AFTER they asked for a picture. Since the BF TS is down I need someone to be my test hamster in the wheel and connect as a client and see if the ground radar gives calls to clients too. Who's up for it right now? Please join my TS3 : 193.192.58.188:2332 Until 1600hrs CET, afterwards I'm gone til late night
  22. Negative, it actually does give you that I tested it yesterday and it works in alle FC3 aircraft for both sides, only the mirage doesnt get bullseye calls, but I guess that is because of wrong radio freq. A Ukraine EWR 1L13 on blue as ground radar will give calls out. It seems to be necessary to be a ukraine unit!
  23. Did you think I was complaining about the numbers of M2kc in BF currenty? Well, I guess you are wrong. It is just a fact that right now it is a mirage-ball on blueflag. The only thing I complain about is the ancient nerf of the SU27 having no datalink, but even with datalink I would continue to fly the m2kc. Hell even if you remove the fuel and force inertial alignment I would still rather fly it probably. It's BVR capabilities are just so much better than the Flankers currently.
  24. You cannot be an AIR SUPERIORITY FIGHTER as you are supposed to be in the SU27, because you can't be superior or gain superiority in the Flanker in DCS and BF right now. Why is that? It is not necessarily because people employ the wrong tactics. There are situations especially in trying to gain the air superiority or trying to defend it, when you can't play it to the strengths of the Flanker. In those regimes it is underperforming - which it shouldn't due to a unique characteristic like DL - and now you have to see it in the grander picture. If you can't defend well enough against the enemy you will lose ground, it is just that simple. When it is for example about providing CAP for helis or strikers you can't always have the Flankers in Flanking positions. Murphies Law applies. Most of the time you will not be in the ideal position to play all of your aces and when you are already at a disadvantage you will most certainly lose. And I agree, you can be effective in the SU27 and drop bodies, when the situation allows for it, but if you are not it makes it so much harder, more so than in any other 4th gen fighter aircraft in the game. And THAT is the point we are all making in favor of datalink, or who in favor of buffing the overly nerfed SU27. This is not about buffing the SU27, but un-nerfing it.
  25. I take it, you are on blufor, huh? Go red fly the SU27 and get back to me on how mediocre the Mirage is in comparison. 530D only better in maneuverability? LoL. You can reacquire targets after you lost lock. Can't do that with any FC3 Missile. It is also way more energy than any FC3 missile.
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