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Everything posted by Razorback
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OSTENDO screen Amazing but they are completely crazy with the price : 6500 US$ !!!!!!!:cry::cry::cry::cry::cry:
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Prototype or upgrade...don't matter. Thermal Imagery night (and day) that's the important thing !! The missions will be much more complete or interesting. Ka-50Ks or KA-52 ? Both have this capacity. Ka-50Ks represent, for sure, less work for a patch ! Hihihi
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Why not the next patch of BS with the KA-50Sh version upgrate ??? Advantage : finally a real night acquisition system (with the FLIR system) Please ED, think of it !!!!! THX
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Azrayen, C'est en effet ce que j'ai vu hier sur les différents forum. Toujours des différences entre les deux sim. Dommage, sans doute pour le patch 1.0.3 !! Maintenant cela serait sympas que les modeurs nous sortent les futurs add-on pour les deux simus... Chris
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Non, je voulais dire que par exemple, le modèle du SU-25 de BS est graphiquement bien moins développé que celui de FC2. Avec le patch 1.0.2 c'est maintenant chose faite. Pour ce qui est du soucis de skin Simmod A-10, F-15C et Su-27, c'est réglé. Solution ici : http://www.checksix-forums.com/showthread.php?t=161202 Thx Chris
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Ok thanks, I will try it this evening...
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I have installed the patch 1.0.2 from a clean 1.0.1 version. And yes, BS 1.0.2 is running perfectly (whitout error message) with the original options.lua (when multimonitor not used)
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Here is my Options.lua files after the patch 1.0.2 installation. First monitor for cockpit view and the second one for the Shvalk (only) All is working fine but I have still an error message when I start BS and at the end of the flight. Could you tell my why ? Options.lua options = { ["difficulty"] = { ["padlock"] = false, ["easyRadar"] = false, ["miniHUD"] = false, ["birds"] = 20, ["optionsView"] = "optview_all", ["permitCrash"] = true, ["immortal"] = false, ["map"] = true, ["radio"] = true, ["labels"] = false, ["tips"] = true, ["aftSwitching"] = false, ["cockpitLanguage"] = "english", ["units"] = "metric", ["easyFlight"] = false, ["altTrimmingMethod"] = true, ["externalViews"] = true, ["iconsTheme"] = "nato", ["fuel"] = false, ["weapons"] = true, ["setGlobal"] = true, ["geffect"] = "realistic", }, -- end of ["difficulty"] ["views"] = { ["cockpit"] = { ["mirrors"] = false, ["reflections"] = false, ["russianHud"] = false, ["avionics"] = 4, }, -- end of ["cockpit"] }, -- end of ["views"] ["sound"] = { ["world"] = 100, ["radioSpeech"] = true, ["cockpit"] = 100, ["volume"] = 100, ["headphones"] = 0, ["music"] = -100, ["subtitles"] = true, ["gui"] = 100, }, -- end of ["sound"] ["graphics"] = { ["multiMonitorSetup"] = "7_101+Pit++Shkval.1680x1050++1280x1024", ["color"] = "32", ["heatBlr"] = 1, ["scenes"] = "high", ["water"] = 2, ["fullScreen"] = false, ["visibRange"] = "High", ["aspect"] = 1.3333333333333, ["textures"] = 2, ["shadows"] = 3, ["display_mode"] = { ["avi"] = { ["bpp"] = 32, ["resolution"] = "640x480", ["full_screen"] = false, ["aspect"] = 1.333333333, ["height"] = 480, ["width"] = 640, }, -- end of ["avi"] }, -- end of ["display_mode"] ["effects"] = 3, ["width"] = 2960, ["lights"] = 2, ["height"] = 1050, ["civTraffic"] = 1, ["resolution"] = "2960x1050", ["haze"] = 1, }, -- end of ["graphics"] } -- end of options Monitorsetup Description = 'pit on center, Shkval on right : 2960x1050 = 1-1680x1050 + 2-1280x1024' Viewports = { Center = { x = 0; y = 0; width = 1680; height = 1050; viewDx = 0; viewDy = 0; aspect = 16/10; } } Shkval = { x = 1681; y = 26; width = 1024; height = 835; viewDx = 0; viewDy = 0; } Thankx for your help !:thumbup: Chris
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Petite question: J'ai installé le patch 1.0.2 pour BS. Je suis sous Modman 7.2 A ce que j'ai compris, les add-on FC2 devraient être fonctionnel avec BS. Le Simmod A-10A, Gys F-15C et 3GO Flanker ne fonctionne pas correctement. Quelqu'un pour m'expliquer pourquoi ?? Le SU-25 dans BS est maintenant au norme FC2, pourquoi les autres avions n'ont pas suivis (A-10, F-15, SU-27,...) ??? THX
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Sounds impossible to hear into the cockpit : Rockets and Vikhr launch For the gun, not problem. Sound is ok from the cockpit. Bug ???
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Any mods for This cockpit color? Pics inside
Razorback replied to andysim's topic in DCS: Ka-50 Black Shark
Maybe for the new HD cockpit from Ricardo ??:music_whistling: -
Bonjour à tous, Petite question : Est ce possible d'installer le mod FC2 A-10A Gys F-15C 3GO Su-27 combined pack (http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=267&lid=1714&title=FC2%20A-10A%20Gys%20F-15C%203GO%20Su-27%20combined%20pack#dldetails) avec BS ? Et si oui comment le faire ? Uniquement avec Modman 7.2 ou simplement impossible,etc... THX Chris
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Yes, it will be great to have this plane available with modman in order to have them into BS. You have right, the SU-25 from BS sucks !! And if it's possible with the SU-25, it will be possible with others... I don't want to install FC2 on my computer then...
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Si on dispose de modman version précédente 7.1.1.0. Suffit-il juste d'installer modamn 7.2 sans désinstaller les add-on sous 7.1.1.0 ?? THX
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Ctrl tower + winter terrain for FC2 compatible with BS !!
Razorback replied to Razorback's topic in DCS Modding
OK, I will test these 2 mods with modman 7.1 this evening. -
Ctrl tower + winter terrain for FC2 compatible with BS !!
Razorback replied to Razorback's topic in DCS Modding
His-Res russians vehicle, I am pretty sure. Did you test FC2 Parkbox Mod with BS ?? -
I have just tested 2 add-ons from FC2 with BS. These 2 mods are compatible with BS and Modman 7.1 - FC2 winter terrain and trees - FC2 new control tower I can find it here : http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownload&cid=267&min=6&orderby=titleA&show=6#cat Enjoy !!!
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No news, good news ! :):):)
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The Ka-50 has the same gun as the armoured infantry vehicule BMP-2. You have to make the difference between the maximum range and the effective range of a weapon. For a 30 mm gun, 3Km is near the maximum range. You can open fire at this distance but only in order to engage multiple "soft" target into a large area. The chance of hit a specific target like an armoured vehicle decreases quickly rrom 1500 to 3000 m.
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Most of the time, infantry progress under cover and not in open terrain. Put your infantry into the woods and ou will see.... The real terrain is also not well modelized into BS. You have woods or nothing !! No Brush, scrub, orchard, ... Indeed infantry men with camo clothes into the real worl is difficult to detect at 3 Km even with google, binoculars,...
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Perso j'ai testé VAC et j'ai fini par laisser tomber. Bien envie de tester Game commander 2 mais je suis sous Win seven 64 bits et quelqu'un peu me dire ou on peut le trouver et si compatible avec seven ? THX Chris
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Commercial Hardware that can be adapted to Black Shark?
Razorback replied to MajkStone's topic in DCS Modding
I am using 2 X-Key devices with FC and BS. I'ts very effective and can be integrated easily into a Simpit. My 2 devices : X-Key desktop and X-Key button panel -
Pour ce qui est du prochain patch de DCS, je crois qu'il faudra être trèèèèèès patient ! DCS à pour l'instant la sortie de FC 2.0 sur le feu, avec cela le développement du modèle A-10, etc... Aucune annonce quand à une possible sortie d'un deuxième patch. Quand on voit en plus déjà à quoi l'environnement devait ressembler à sa sortie et qu'au final, suite apparemment à des problèmes avec des développeurs pas mal de chose ont disparue à sa sortie....on ne peut que douter...
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I agree with mvsgas. The sound of tracked vehicle is also beter in the Battlefield FX for BS. For the rest, like explosions, mmmm I like it !!! Chris
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Thx for your answer coyote ! ;)