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NOiD

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Everything posted by NOiD

  1. Hello Sata ! (Merci pour l'organisation ça fait plaisir !!) Mirage2000 agressor for me please !
  2. +1 Spitfire at Needs Oar Point Airport s'il reste une place :) Merci ! EC.3/23 - NOiD
  3. Thank your for this awesome mod, the quality and level of completion is just amazing !
  4. Since Today update, F/A-18C Keybinds for stores selection on the left vertical panel are missing, can't find them in the panel page (see screenshot).
  5. Hello, 2 bugs i spotted in the campaign with the latest 2.5.1 beta : Mission 14 : After mortar troops have been bombed, selecting - F10 menu - F1 Grid 63...., i still have A F10 option wich says F1 Grid 64 ..... and nothing happens when i land on the outpost next to the green flare. Mission 16 : On take off i follow the 2 Mi-8 with my wingman, when reaching shpora for landing, my wingman helos crash and Mi-8 102 attemps to land on top of Mi-8 101 (same helipad), it dont crash but indefinitly try to land and abort. Thank you for this great module, one of my favorite, it's an awesome work ^^
  6. Hi Dear Devteam ! Thanks for the last update, we really enjoyed the new tweaks in our latest CAP :) Some Bugs we found with friends on latest openbeta, sorry if they are already reported : - Refuel sound on the ground is gone - Backspace bind for radar unlocking doesn't seem to work, not much tested though. - Afterburner light reflection in cockpit and on some illogic area of the airframe (hardpoints, in occlusion areas) - Air refuel light turns on for ground refuel That's all, thanks again for your hard work ;)
  7. If you have several programs running along with DCS (TS, browser, etc...) you can also try to change the process priority to high, helped a bit for me :)
  8. My 2 cents, on the latest release i run very fine with 16GB ram and 8GB vram. Memory usage at this point is 100% on vram and 90% on ram. The game slows only on complex AI missions with lots of triggers and 50+ ground units in interaction (fighting). Honestly i don't see any difference in the performance behavior with 1.5.8, it was the same : too much units, fps drops.
  9. Thanks a lot SkateZilla for all the informations, it really helped me to figure out this PBR thing :)
  10. Condolences to the team, and thanks to Igor for the world he help to create.
  11. Buildings and people are gone, lots of lights in the sky that kills you if you fly under... I say the aliens have finally taken over the Aera 51 and surroundings xD
  12. Hi ! First, thanks a lot for the latest updates Flight model and PBR textures, nice to see the Mirage is getting better and better and has the best of latest DCS improvements :) Just a little request, i tried to make a kind-of almost complete warthog profile for this beauty (https://www.digitalcombatsimulator.com/en/files/3035103/) but i'm missing two binds for it, unless i'm missing something, there's no FBW test cover/switch keyboard bind, it would be really nice to have both so you can do the test with the hotas, or guide the noob i am if i've missed it :-p Thank you ! And again, great job.
  13. Great time yesterday ! Glad i could be a part of it ^^ Game crashed once and i timed out during standby 30min before the end xD but anyway for a first time i really enjoyed the experience, hope it was cool on blue side too ^^ Thank you all, thanks to 104 team for this event and IronMike for the mission ;) Hope i'll be there for the next one !
  14. NOiD Lone wolf France Blue side : M2000C Red side : M2000C facebook : https://www.facebook.com/guillaume.bx.9
  15. Just noticed this problem a few days ago. Had to test a bit to see that yeah, it seems strongly related with lots of AI as the game runs just fine with just one client and no AI. Glad someone else reported it, thanks ;)
  16. NOiD

    Removed

    Thanks a lot for that information mate, you're precious here :D !!
  17. NOiD

    Removed

    Yes but HUD runway only works if the waypoint is set as landing point in game editor, as far as i know you cannot do that on a new waypoint set in flight. That was my question, how that works on the real thing ? ;)
  18. NOiD

    Removed

    Ok thanks :) Can't wait to have this feature working with waypoints entered in flight, so convenient for hard weathers ^^
  19. NOiD

    Removed

    Do you know how does the mirage system know a waypoint entered in INS is a landing point (how should it on the real thing) ? ILS ON triggers HUD synthetic runway automatically ?
  20. Also try to keep a little energy, speed or altitude, for the end. Due to the 4 pylons you'll probably run out of missiles earlier than F15&Su27 and want to escape if there is more than 1 enemy fighter still in range, being at 200 knots / 1000 feet at this point is an uncomfortable position ;)
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