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RedBat07

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  1. Hi, I have the exact same graphical issue with the heat blur effect and it happened around the same time as you. It was working then it was not. No mods, always clear fxo and metashaders2 folders and slow repair after each patch. I'm AMD for CPU and GPU. While I was looking for some info came across this post on the Intel Forums with somebody reporting the same issue for DCS linked will try your fix. I would like if ED take a look at it as the Anti-aliasing category in DCS does not appear to be working for AMD users. https://community.intel.com/t5/Graphics/B580-DCS-World-Heat-blur-artifact/m-p/1684321 (edited)
     
  2. There is a online dynamic campaign called deadbeefs layer, you have 4 lives per 5 hours, if you eject csar mission is available and choppers can pick you up, bring you back to base, get rewarded for that and you get that life back. You can also capture enemy pilots.

    DDCS was also on something good with its Hardcore version of dynamic campaign but somehow people abandoned it.

    I still think there is more than enough people willing to fly closer to realism and i hope your idea travels to the right ears.

     

    +1

  3. Same problem here, we have a mission where we fly f-14s and after last patch we went to shoot some Aim-54.. game crash about 20-30 seconds after lauching missile from about 50Nm

    Happens to me both in SP and MP, when I was host and just flying wing, buddy launched and he crashed to desktop. I have that tacview file where you can see him and his missiles disappear when his dcs crashed.

    Note: it doesn't happen in 100% cases, I would say I managed not to crash on first engagement in maybe 2/6 tryes but dcs crashes afterwards in next few minutes.

    -Aswell these planes are spawned in air, haven't tryed with cold ones yet.

    happens on monitor aswell as in Oculus rift.

     

    I have Win10, Ryzen 7 1800X@3.7Ghz, Gtx1070, 16Gb DDR4 Ram @3200Mhz, DCS is on SSD

    DCS crash log+tacview.rar

  4. While I beleave there are really people who do something to lag when in bad position (God have mercy on their poor soul)... DCS would sometimes also lag on its own when there is a missile launch somewhere.. I hope the latter case is more frequent than the first one and it will be wanished as multiplayer getts improved with time ahead.

  5. Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9

     

    When people are willing to coopperate and work on the same goal than we have everything we could possibly want!

     

    If I say “Magic, Redbat, request tasking.” GCI doesn’t need to “see” who is talking - he allready knows it!

     

    ..But if he could see who is talking than I don’t need to say my callsign anymore do I? Automatically its takeing us to unrealistic comms. In my opinion in wrong direction..

     

    It is just up to us - users to take it to our advantage, is it to win the fight or just to have a great simulation of dramatic battle scenario.

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