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Everything posted by Knock-Knock
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Happy trails, Don.
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Or just set them: ["y"] = 0, ["x"] = 0, That will place them over Cairo. The coordinates are meters from 0,0 of the map
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Affordable DCS Gaming Rig (non-VR) - UK
Knock-Knock replied to ILoveRice's topic in PC Hardware and Related Software
I run a i5-12400F, 64Gb DDR4, RTX 3080 on a 4k display, nearly maxed out settings, incl terrain shadows on default, shadows high, view distance ultra and 2xMSAA, and dont have any performance problems (60+ fps). Multithreading runs great for me . A good thing with that 12400 is that it barely requires any cooling. Is rare that it goes over 40 watt. Best budget CPU if you ask me. A lot of bang for the buck. -
CPU Bound (rendering thread)
Knock-Knock replied to KEULE's topic in Multi-Threading Bug Reports (Temp)
Me too, CPU bound in Main Thread. Can see core1 working around 90% +/-, while the remaining 5 cores have about 20% or so on them. 62% in total. i5-12400F (6 P-cores, no E-cores), RTX 3080. -
[2.8.2.35759 Open Beta] Strange GPU usage in VR since update
Knock-Knock replied to Tepnox's topic in VR Bugs
Yep, similar experience here. -
With 2.8.2.35632 OB I get a 10ms on the simulation time, just sitting in the main menu, in VR. The same 10ms still stays when in a mission. If that mission had 5ms prior to this update, then it has 15ms now. Same goes for 2D, but there the 'penalty' is half, so 5ms. No mods, tried clean Saved Games too. Those 10ms extra really hurt in VR.
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An status overlay, similar to the new fps and stats overlay, showing what the currently selected AI is up to. Fuel state Current Task Decision, as in why did it drop its bags and RTB. Fuel, Threat abort? Why did the AI choose not to fire. Wrong weapon, too low, too fast? etc. Right now we are stabbing a bit blind when the AI does something un-intended, and refuses to do what we intended it to do.
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Make pilot model transparent around the game cursor
Knock-Knock replied to Rapierarch's topic in DCS Core Wish List
I mapped my mouse button 4 (back) to Show/Hide Pilot Body. Quite pleased with how well that works for me.- 31 replies
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- 4
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- ui layer
- pilot effects
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(and 2 more)
Tagged with:
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Top of the page, click the 3 dots and download, and you get it as a mp3. http://www.donhollway.com/foxtwo/
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Oh you absolute rock star, Chuck. Thank you, and a Merry Christmas to you too.
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Post your favorite F14 Screenshots here!
Knock-Knock replied to Matic_Prime's topic in DCS: F-14A & B
The screenshot quality in here is insane . - Just a quick one from a late night launch. -
RTX 4080 & 7900 XTX/XT benchmarks DCS
Knock-Knock replied to xoxen's topic in PC Hardware and Related Software
7900XTX VR performance, vs 4090 and 4080, with 3080Ti and 6900 in for a summary. https://babeltechreviews.com/hellhound-rx-7900-xtx-vs-rtx-4080-50-games-vr/5/ -
https://forum.virpil.com/index.php?/topic/14172-vpc-shadows-trophy-2022-tournament/
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Maybe it will appear in the '2023 and Beyond' video, and the update will be released at some point during beyond.
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REAL F/A-18 HORNET | COCKPIT TOUR & BUTTON TEST | 4K by Ismael Jorda
Knock-Knock replied to Geoman's topic in DCS: F/A-18C
Now that is ASMR -
AAR from a drogue is what, 50-60 lbs per second, so the F-16 currently looses fuel faster than we can refuel from a drogue, with pressure.
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MOOSE 2.7.14 being the latest, where it loads everything. 2.7.15 and 16, it only loads the first unit in a group. Cant load save files from 15 or 16 with 14 for example, still only loads first unit.
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At appears that using Simple Group Saving with latest or later versions of Moose, will break it. It only loads the first unit in a group.
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DDR5 Performance Discussion
Knock-Knock replied to Krupi's topic in PC Hardware and Related Software
DDR4 2133, 3200, 3600, 4000, 4200, 4400 DDR5 4800, 5200, 5600, 6000 -
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Just need some sort of automated gun turret and DCS's AI code.
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Please @NineLine @BIGNEWY, any word on this? I made a similar request back in June 2021, and I can see there are others besides this thread, but they have all gone unanswered.