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GunslingerII

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Everything posted by GunslingerII

  1. Mod conflict resolved...Warships are back, Put all my mod folders in a place keeper folder , and am reintroducing them one by one. I will not be running so many mods in the future...Thanks Razo+r
  2. No joy , Still no carriers , no Burkes , no CGs , no OHPs. Tried different theaters nothing. Repaired sim , backdated drivers one step. All else works fine. Removed mods using OVGME. Maybe still some mod fragments. Tankers , Tugs , Bulk haulers work fine.
  3. Multi threading version fixed my prop problem , but like some said this upgrade to 2.9 seems like a down grade , Hell none of my warships show up now in either threading type. Only the tankers /civil types show up. Go figure.
  4. I feel the same way , this was a down grade from 2.8+
  5. For us not so computer literate types , all I can say is I never had these problems with 2.8 , even running mods.
  6. yeah , I'd like to know that also. Kinda left us hanging.
  7. I'm searching for the same thing. Wish us luck. GunslingerII
  8. WELL THIS THREAD IS FROM 2021 , AND GUESS WHAT , WE'RE BEING TOTALLY IGNORED. STILL BROKEN.....
  9. I applied RaptorFighters LUA file also. Do I need to remove original? Thanks FreeBirddz GunslingerII
  10. Great Mod , Love it. Can you help me with this one problem. All Knobs functions and inputs work on the Up Front console , but everything is offset as you can see on the comms console. I have RaptorFighter's MFD mods installed (MASD-ELEMENTS.tga 4 MB · 52 downloads MFD_MASD.lua 9.67 kB · 45 downloads Thanks GunslingerII
  11. Got it , no bypass needed. thanks for that. So , I assume the colored pin connections order makes no difference also?
  12. Guys, I have a question on the REL4Y's USB board in my 3.8v TQS BOARD, and whether the six pin connectors must be connected in a specfic order? Also can I do the jumper wire to bypass the 3.8 resistor as shown in a Miles post.I am a total circuitry dunce. GunslingerII
  13. Looks like this might take a while... Thanks GunslingerII
  14. Normandy map, Spit IX, a few allied aircraft in the air. I had earlier Strafed an airfield, no damage to my crate, no flak units.
  15. I might try those,although I've got her pretty comfortable right now using curves and also user cover 0f 2, 4, 6 , 8 , 10 , 12 , 14 ,16, 18 , 34 , 85 on rudder. works like a charm. GunslingerII
  16. Any help is greatly appreciated. So far I've only noticed it on the Normandy map, and at low level. Milliseconds,almost like lightning.. I'm thinking maybe my 3D settings. Using TrackIR GunslingerII System...... Operating System: Windows 10 Home, 64-bit DirectX version: 12.0 GPU processor: GeForce GTX 1070 Driver version: 461.40 Driver Type: Standard Direct3D feature level: 12_1 CUDA Cores: 1920 Core clock: 1506 MHz Memory data rate: 8.01 Gbps Memory interface: 256-bit Memory bandwidth: 256.26 GB/s Total available graphics memory: 24559 MB Dedicated video memory: 8192 MB GDDR5 System video memory: 0 MB Shared system memory: 16367 MB Video BIOS version: 86.04.26.00.01 IRQ: Not used Bus: PCI Express x16 Gen3 Device Id: 10DE 1B81 119D10DE Part Number: G411 0020 ##########################My Nvidia 3D settings ########################################### DCS 3D SETTINGS image sharp---use global (off) ambient ------not supported anisotropic --8X antialiasing FXAA --off antialiasing gamma--on antialiasing mode --enhance application antialiasing setting--8x antialiasing transparency --8x (supersample) background app max frame rate--use global (off) CUDA -GPUs ----use global (all) low latency mode-----use global (off) max frame rate ---use global (off) multi frame sampled ---on open GL rendering GPU --use global ( auto ) power manage ---Prefer max perform shader cache ---use global (on ) texture filter-anisotropic sample --OFF texture filter neg LOD ---Clamp texture filter quality ---Quality texture filter -trilinear opt --- OFF threaded opti --use global (AUTO) triple buffer ---use global (OFF) vertical sync ---use 3D app setting VR pre-render frames --use global (1) Thanks Guys
  17. S/A and AUTO countermeasure modes... Get it done
  18. I've got one . I'll keep the stick and board though. where are you?
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