Scarecrow84 发布的所有帖子
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Thanks for putting your site and these interviews out there, Sergio. Very interesting, and you ask all the right questions. I also thought it was interesting the Xplane guy has plans for making that into a multiplayer environment. If there's one thing DCS needs, it's competition :thumbup:
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Simulation of engine overheating is as important as the flight model? It's a flight simulator, not an engine simulator... I don't see it, but to each his own, my friend.
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It has been an entire year since we all payed full price for this module. Ridiculous.
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Please consider adding slots for the Bell47 Mod posted recently in the Mods forum. This is the closest thing we have to a light helicopter that flies like a helicopter. Thanks
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Would anyone direct me to up to date information regarding how to set up a server for 2.0? I know very little about networking, opening ports, etc. I used to be able to host servers on an old DCS build (pre1.5), but now my servers seem to not show up. Thanks Edit: nevermind, I am renting a router and that appears to be a problem.
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Hawkeye had a good idea with that FM poll...too bad it devolved into another dead end "discussion". I would like to be able to revert to the original one too. The Polychop guy stated recently that the FM is realistic. There you have it. It isn't going to be improved. We need to move on and look forward to the Bo105 from Oliver's new company. Who knows how long that will take, so why not enjoy the Bell47 that was just released? It would be awesome to get some multiplayer servers up with it included.
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Got it to work, its really cool! Thanks to everyone involved. Good night for a Hot Blade server, eh Razorback? Hopefully the VA server will add this mod...
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"the SA342M Gazelle in the game flys very close to what the real thing is like" Yes, ignore all points raised and offer more proof by assertion enabled by clapping seal sycophants. "take mah money hurpa derp"
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Nope...I will try that when I get home. Anything else? Weren't there adjustments needed to the Huey FM? No documentation showed up in my Doc folder. Thanks
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Thanks...is the Doc folder supposed to be empty? I don't have any instructions in there. Does this whole folder just get put in Aircraft? Thanks edit: I installed the folder under mods/aircraft/. I can only get it to work as an AI aircraft - even when it is set as "client". It loads as AI in "fast mission" as well. I have the Huey installed. I don't know if I missed something, looks like it...
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Thanks for the link...but 7-zip can't open the .rar...?
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Anyone going to post a working download link?
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I could be wrong, but I was under the impression turning off AP does not affect the flight model. I spelled out my biggest issue with the FM on a thread called "An answer to my flight model question". The thing can fly at full speed in level flight with the cyclic centered.
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Yeah, there are 5100+ views on that statement by Polychop thread. I doubt many people are clicking on a thread with 0 replies more than once. That's a way bigger "niche market" than I had assumed in the past. So there goes that excuse.
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Bearfoot: Yeah, I'm not sure I understood what he was saying the about arcade FMs... ESAc_matador: Yes, I know he is comparing without SAS. I am saying that I find it hard to believe the SAS makes such a big difference regarding the stick centering during high speed flight, turns etc.
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3) Original with improvements. It was nimble and tight, at least. Note: starting from scratch with Belsimtek consultation wasn't listed as an option....
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For the record, here is the answer a guy who claims to be a Gazelle pilot (Mickt) gave regarding the points I raised in the now closed thread about cyclic behavior ("An Answer to my Question..."): Asset: "Can you maybe answer this guys question regarding stick position in fast flight: https://forums.eagle.ru/showpost.php...3&postcount=16" Mickt: "without SAS fitted the heli goes faster the more the cyclic is moved forward and held in place, it will not return to centre. Power will also be reqd and an input from the pedals. All 3 controls have to be coordinated at all times." So, there is something off about the cyclic control, unless the French Gazelle SAS, blades and sight somehow change it completely - in a way that makes it unlike helicopters in general. Also, Mickt said: "Not saying you do, but what is the point of picking holes in the module and expecting the devs to make it as realistic as possible if all you need is an arcade version which would probably be a lot cheaper. No matter how hard the devs FM the gazelle or any other module, you will never have it work just like the real thing especially for £50." The Huey was 50 bucks, wasn't it? I am not trying to stir things up further, and if we have learned anything it's that complaining goes nowhere with getting things improved. There is nothing wrong with approaching the module as a "toy" (Rotorhead11) or "arcade" version (mickt). However, I think this shows that there are different attitudes at play here, and different expectations. Maybe real pro heli pilots have less of an interest in hi fidelilty simulation because they can do the real thing? I don't know. Just my two cents.
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Hi Mickt014, As a real life Gazelle pilot, what do you make of the points raised in this thread regarding the sim's cyclic behavior? If you don't mind... https://forums.eagle.ru/showthread.php?t=181563 Edit: I see now that Asset already asked Mickt this question, basically.
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Hmm, I really don't know why we see such a difference. Did you fly the original FM, from the first release? I think a few other people share my impression...but who knows. ZimmerDylan, I think we got in a non-argument over semantics. It's true that a good bit of subjectivity is factoring in when people get such different impressions. In "theory", the FM is supposed to approximate an objective representation of how the thing flies, though. Not that it would ever "feel" exactly the same, of course, due to lack of acceleration forces, different control geometry, etc. But, as the Huey shows us (IMO) a good approximation is pretty great.
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I get solid 40-60 fps, that's not an issue. I'm not sure what you mean in your last sentence. I'm referring to lag between control movements and attitude changes. I have set curves of -10 in pitch and roll and it doesn't seem to help much. I remember the original flight model being really light and twitchy, very different in that respect from the current one...which hasn't changed since August, as far as I recall.
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The way a helicopter responds to control inputs is a function of a set of real world phenomena referred to as "physics". That has little to do with anyone's feelings and subjective tastes, Zimmer.
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It's all subjective? What does that mean? Is it all a "social construct" or something? I agree with others who perceive the current FM as laggy, or mushy, for a light helicopter. It's almost like you give a cyclic input, then return the stick to center, then wait for the attitude change. The reviews by professional pilots posted earlier describe the real chopper as highly responsive. Responsiveness and stability are two different things. The fact that the FM changed so drastically after the first FM update shows that they were shooting in the dark to begin with. THAT was a responsive FM that felt like a light helicopter, albeit with problems. Belsimtek has actual scientists and aerospace engineers on board, not just "coders". I can't understand why people are still defending this FM. There are multiple pro pilots I know of who are avoiding pointing out the obvious publicly simply to not ruffle feathers, and hurt feelings. I personally don't have such concern - and it's not the $50 at this point, it's the literal years worth of waiting and being led on. It's been almost an entire year since release, and that was after a glacial rate of development.
