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  1. That fixed it, I had been adding the version at the end of the zip and that was getting me! I appreciate the help.
  2. Sorry, here's a file I created as a test. I used the "Make Mod-Archive..." process on this file, it was recognized on the server then after downloading it using the repository function it was not detected and required me to unzip the folder. Test.zip
  3. This issue is that the application does not recognize the .zip files I am creating using the "Make Mod-Archive..." process.
  4. I feel like I'm doing something wrong... when creating the Mod-Archives (.zip) files I'm using OvGME's "Make Mod-Archive..." process in the menu and it completes successfully but when having someone download the mod from a repository it will not automatically populate to OvGME and when attempting to "Import Mod(s)" it gives the error "The file is not a valid Mod-Archive and will not be imported." Any help would be appreciated!
  5. In case this helps the engineers at ED, we run a dedicated server using the Dedicated Server software provided by ED. The software is running on a Dell PowerEdge R710 on ESXi 6.5 as a virtual machine. I was unable to replicate the issue with non-aggressive AIs in some brief tests, in each test (Client F-14B (radar on) vs High AI MiG-29, Client F-5 (radar off) vs High AI MiG-21bis) the AI was aggressive towards the player immediately at a spawn range of ~10 miles with no aggressive actions from the player (F-14B had the MiG-29A on TWS, tried with a plane with radar off to confirm if it was viewing radar as aggression). The server does not have a dedicated GPU; HOWEVER, as a virtual machine the EXSi host "tells" the virtual machine (our server, running on Windows 10 Enterprise x64) that it has a GPU but a very weak one (4MB VRAM). Hope that helps the ED engineering team.
  6. Hello everyone! I'm attempting to host a dedicated server on a VM on a server. I confirmed the ports are forwarded and I'm able to access the GUI and start the server; however, I do not see it in the server list and when I try to join by public IP (both my desktop and my server are at the same public IP) it states "Address Unavailable". I've seen some information about the server not working on virtualized hardware but wanted to post here and check if anyone has experience with such a thing? Thank you! :pilotfly:
  7. Check your axis' in controls, I had a problem where it was binding my left toe break to the roll function which caused me to roll to the left constantly.
  8. Just wanted to pitch in and say the problem is also happening in 2.0 Alpha. Thanks LNS, you guys are awesome!
  9. Thank you very much! I haven't messed with the editors much.
  10. Hello all! I've been a DCS fan for just over a year and while I usually lurk on the forums I haven't needed to post anything until now. I've been trying to learn to use the MiG-15, however when I attempt a cold start I can't seem to contact the ground crew to turn on the ground power. I tried this for a few other modules as well (MiG-21, F86) and was not able to contact them either. I tried googling and searching the forums but haven't found any information or posts regarding this, so I'm assuming I'm missing something. Any help would be greatly appreciated!
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