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cthulhu68

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Posts posted by cthulhu68

  1. Theres a "George AI auto handover" option under Options-Special. Not sure if thats new or just what happened by default before. Georges IFF ability is now adjustable under Additioal Properties tab in ME. i'm pretty new to hopping in CP/G seat and instructing George to fly so I dont know how much has changed from day one.

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  2. I was having this issue as well, after update, with shooting way low/short with gun and rockets although I dont use VR. I had also noticed that my reticule now seemed larger than the ball when bore sighting and like Strongarm mentioned seat height or view seemed off. I deleted my snapviews for AH-64D and now the reticle is back to the right size and weapons accuracy is much better.  

  3. Maybe the ability to choose how big or small George's search area is could help. I had directed George to search an oil refinery where I knew there were 2 apc's. Search indicated 2 apc's so I chose one but he then fired on friendly apc's approaching refinery off to the left. The 2 enemies were probably masked behind buildings but I had no way to know that.

  4. 13 minutes ago, Mad Dog 762 said:

    Yeah, I know that, I mean how do you set it up so the center press toggles between the two different command sets?  Is it a general toggle that affects every button, or is it somehow specific to that button.  Thats the part I could use clarification on.  

    You make it a modifier or switch. On control screen theres a tab to create modifier. Modifier can be added to any control bind. You just hold that down and press input. A switch gives your controls ( all of them) a new layer. It will switch back and forth between layers.

  5. Have you went through control layout to clear double binds? By default everything gets mapped to stick and throttle. On control screen where it says "all" click on that and go to axis assign and see if stuff is bound twice.  Under Options make sure game mode and game avionics aren't checked since that will use game controls instead of sim layout.

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  6.    Pilot Commander

    Left Side

      APU Start Engines panel-  All 3 reversed,  Radio/ICS switch-reversed

    Front.

       Weapon Panel-  Range Insert should be (auto/manual), MG Burst should be (short/long/med), MG Rate should be(fast/slow) or (inc/dec) 

       Drift Angle Gauge- DISS Mode switch reversed

    HUD Controls

       Sight Mode switch reversed

    Front lower Right

       Dim Transformer Switch-reversed

    Right Side

       Ice Protection Panel- Anti Ice and Windshield Anti Ice reversed

     

       Pilot Operator

    Left Side

        ICS / Radio switch reversed,  Windshield Anti Ice reversed

    Front.

       Weapon Panel-   MG Burst should be (short/long/med), MG Rate should be(fast/slow) or (inc/dec) 

     

     

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